| #include "SkPictureRecord.h" |
| #include "SkTSearch.h" |
| |
| #define MIN_WRITER_SIZE 16384 |
| #define HEAP_BLOCK_SIZE 4096 |
| |
| SkPictureRecord::SkPictureRecord(uint32_t flags) : |
| fHeap(HEAP_BLOCK_SIZE), fWriter(MIN_WRITER_SIZE), fRecordFlags(flags) { |
| fBitmapIndex = fMatrixIndex = fPaintIndex = fRegionIndex = 1; |
| #ifdef SK_DEBUG_SIZE |
| fPointBytes = fRectBytes = fTextBytes = 0; |
| fPointWrites = fRectWrites = fTextWrites = 0; |
| #endif |
| |
| fRestoreOffsetStack.setReserve(32); |
| fRestoreOffsetStack.push(0); |
| |
| fPathHeap = NULL; // lazy allocate |
| } |
| |
| SkPictureRecord::~SkPictureRecord() { |
| reset(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| int SkPictureRecord::save(SaveFlags flags) { |
| addDraw(SAVE); |
| addInt(flags); |
| |
| fRestoreOffsetStack.push(0); |
| |
| validate(); |
| return this->INHERITED::save(flags); |
| } |
| |
| int SkPictureRecord::saveLayer(const SkRect* bounds, const SkPaint* paint, |
| SaveFlags flags) { |
| addDraw(SAVE_LAYER); |
| addRectPtr(bounds); |
| addPaintPtr(paint); |
| addInt(flags); |
| |
| fRestoreOffsetStack.push(0); |
| |
| validate(); |
| /* Don't actually call saveLayer, because that will try to allocate an |
| offscreen device (potentially very big) which we don't actually need |
| at this time (and may not be able to afford since during record our |
| clip starts out the size of the picture, which is often much larger |
| than the size of the actual device we'll use during playback). |
| */ |
| return this->INHERITED::save(flags); |
| } |
| |
| void SkPictureRecord::restore() { |
| // check for underflow |
| if (fRestoreOffsetStack.count() == 0) { |
| return; |
| } |
| |
| // patch up the clip offsets |
| uint32_t restoreOffset = (uint32_t)fWriter.size(); |
| uint32_t offset = fRestoreOffsetStack.top(); |
| while (offset) { |
| uint32_t* peek = fWriter.peek32(offset); |
| offset = *peek; |
| *peek = restoreOffset; |
| } |
| fRestoreOffsetStack.pop(); |
| |
| addDraw(RESTORE); |
| validate(); |
| return this->INHERITED::restore(); |
| } |
| |
| bool SkPictureRecord::translate(SkScalar dx, SkScalar dy) { |
| addDraw(TRANSLATE); |
| addScalar(dx); |
| addScalar(dy); |
| validate(); |
| return this->INHERITED::translate(dx, dy); |
| } |
| |
| bool SkPictureRecord::scale(SkScalar sx, SkScalar sy) { |
| addDraw(SCALE); |
| addScalar(sx); |
| addScalar(sy); |
| validate(); |
| return this->INHERITED::scale(sx, sy); |
| } |
| |
| bool SkPictureRecord::rotate(SkScalar degrees) { |
| addDraw(ROTATE); |
| addScalar(degrees); |
| validate(); |
| return this->INHERITED::rotate(degrees); |
| } |
| |
| bool SkPictureRecord::skew(SkScalar sx, SkScalar sy) { |
| addDraw(SKEW); |
| addScalar(sx); |
| addScalar(sy); |
| validate(); |
| return this->INHERITED::skew(sx, sy); |
| } |
| |
| bool SkPictureRecord::concat(const SkMatrix& matrix) { |
| validate(); |
| addDraw(CONCAT); |
| addMatrix(matrix); |
| validate(); |
| return this->INHERITED::concat(matrix); |
| } |
| |
| void SkPictureRecord::setMatrix(const SkMatrix& matrix) { |
| validate(); |
| addDraw(SET_MATRIX); |
| addMatrix(matrix); |
| validate(); |
| this->INHERITED::setMatrix(matrix); |
| } |
| |
| bool SkPictureRecord::clipRect(const SkRect& rect, SkRegion::Op op) { |
| addDraw(CLIP_RECT); |
| addRect(rect); |
| addInt(op); |
| |
| size_t offset = fWriter.size(); |
| addInt(fRestoreOffsetStack.top()); |
| fRestoreOffsetStack.top() = offset; |
| |
| validate(); |
| return this->INHERITED::clipRect(rect, op); |
| } |
| |
| bool SkPictureRecord::clipPath(const SkPath& path, SkRegion::Op op) { |
| addDraw(CLIP_PATH); |
| addPath(path); |
| addInt(op); |
| |
| size_t offset = fWriter.size(); |
| addInt(fRestoreOffsetStack.top()); |
| fRestoreOffsetStack.top() = offset; |
| |
| validate(); |
| |
| if (fRecordFlags & SkPicture::kUsePathBoundsForClip_RecordingFlag) { |
| return this->INHERITED::clipRect(path.getBounds(), op); |
| } else { |
| return this->INHERITED::clipPath(path, op); |
| } |
| } |
| |
| bool SkPictureRecord::clipRegion(const SkRegion& region, SkRegion::Op op) { |
| addDraw(CLIP_REGION); |
| addRegion(region); |
| addInt(op); |
| |
| size_t offset = fWriter.size(); |
| addInt(fRestoreOffsetStack.top()); |
| fRestoreOffsetStack.top() = offset; |
| |
| validate(); |
| return this->INHERITED::clipRegion(region, op); |
| } |
| |
| void SkPictureRecord::clear(SkColor color) { |
| addDraw(DRAW_CLEAR); |
| addInt(color); |
| validate(); |
| } |
| |
| void SkPictureRecord::drawPaint(const SkPaint& paint) { |
| addDraw(DRAW_PAINT); |
| addPaint(paint); |
| validate(); |
| } |
| |
| void SkPictureRecord::drawPoints(PointMode mode, size_t count, const SkPoint pts[], |
| const SkPaint& paint) { |
| addDraw(DRAW_POINTS); |
| addPaint(paint); |
| addInt(mode); |
| addInt(count); |
| fWriter.writeMul4(pts, count * sizeof(SkPoint)); |
| validate(); |
| } |
| |
| void SkPictureRecord::drawRect(const SkRect& rect, const SkPaint& paint) { |
| addDraw(DRAW_RECT); |
| addPaint(paint); |
| addRect(rect); |
| validate(); |
| } |
| |
| void SkPictureRecord::drawPath(const SkPath& path, const SkPaint& paint) { |
| addDraw(DRAW_PATH); |
| addPaint(paint); |
| addPath(path); |
| validate(); |
| } |
| |
| void SkPictureRecord::drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, |
| const SkPaint* paint = NULL) { |
| addDraw(DRAW_BITMAP); |
| addPaintPtr(paint); |
| addBitmap(bitmap); |
| addScalar(left); |
| addScalar(top); |
| validate(); |
| } |
| |
| void SkPictureRecord::drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src, |
| const SkRect& dst, const SkPaint* paint) { |
| addDraw(DRAW_BITMAP_RECT); |
| addPaintPtr(paint); |
| addBitmap(bitmap); |
| addIRectPtr(src); // may be null |
| addRect(dst); |
| validate(); |
| } |
| |
| void SkPictureRecord::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& matrix, |
| const SkPaint* paint) { |
| addDraw(DRAW_BITMAP_MATRIX); |
| addPaintPtr(paint); |
| addBitmap(bitmap); |
| addMatrix(matrix); |
| validate(); |
| } |
| |
| void SkPictureRecord::drawSprite(const SkBitmap& bitmap, int left, int top, |
| const SkPaint* paint = NULL) { |
| addDraw(DRAW_SPRITE); |
| addPaintPtr(paint); |
| addBitmap(bitmap); |
| addInt(left); |
| addInt(top); |
| validate(); |
| } |
| |
| void SkPictureRecord::addFontMetricsTopBottom(const SkPaint& paint, |
| SkScalar baselineY) { |
| SkPaint::FontMetrics metrics; |
| paint.getFontMetrics(&metrics); |
| SkRect bounds; |
| // construct a rect so we can see any adjustments from the paint. |
| // we use 0,1 for left,right, just so the rect isn't empty |
| bounds.set(0, metrics.fTop + baselineY, |
| SK_Scalar1, metrics.fBottom + baselineY); |
| (void)paint.computeFastBounds(bounds, &bounds); |
| // now record the top and bottom |
| addScalar(bounds.fTop); |
| addScalar(bounds.fBottom); |
| } |
| |
| void SkPictureRecord::drawText(const void* text, size_t byteLength, SkScalar x, |
| SkScalar y, const SkPaint& paint) { |
| bool fast = paint.canComputeFastBounds(); |
| |
| addDraw(fast ? DRAW_TEXT_TOP_BOTTOM : DRAW_TEXT); |
| addPaint(paint); |
| addText(text, byteLength); |
| addScalar(x); |
| addScalar(y); |
| if (fast) { |
| addFontMetricsTopBottom(paint, y); |
| } |
| validate(); |
| } |
| |
| void SkPictureRecord::drawPosText(const void* text, size_t byteLength, |
| const SkPoint pos[], const SkPaint& paint) { |
| size_t points = paint.countText(text, byteLength); |
| if (0 == points) |
| return; |
| |
| bool canUseDrawH = true; |
| // check if the caller really should have used drawPosTextH() |
| { |
| const SkScalar firstY = pos[0].fY; |
| for (size_t index = 1; index < points; index++) { |
| if (pos[index].fY != firstY) { |
| canUseDrawH = false; |
| break; |
| } |
| } |
| } |
| |
| bool fast = canUseDrawH && paint.canComputeFastBounds(); |
| |
| if (fast) { |
| addDraw(DRAW_POS_TEXT_H_TOP_BOTTOM); |
| } else { |
| addDraw(canUseDrawH ? DRAW_POS_TEXT_H : DRAW_POS_TEXT); |
| } |
| addPaint(paint); |
| addText(text, byteLength); |
| addInt(points); |
| |
| #ifdef SK_DEBUG_SIZE |
| size_t start = fWriter.size(); |
| #endif |
| if (canUseDrawH) { |
| if (fast) { |
| addFontMetricsTopBottom(paint, pos[0].fY); |
| } |
| addScalar(pos[0].fY); |
| SkScalar* xptr = (SkScalar*)fWriter.reserve(points * sizeof(SkScalar)); |
| for (size_t index = 0; index < points; index++) |
| *xptr++ = pos[index].fX; |
| } |
| else { |
| fWriter.writeMul4(pos, points * sizeof(SkPoint)); |
| } |
| #ifdef SK_DEBUG_SIZE |
| fPointBytes += fWriter.size() - start; |
| fPointWrites += points; |
| #endif |
| validate(); |
| } |
| |
| void SkPictureRecord::drawPosTextH(const void* text, size_t byteLength, |
| const SkScalar xpos[], SkScalar constY, |
| const SkPaint& paint) { |
| size_t points = paint.countText(text, byteLength); |
| if (0 == points) |
| return; |
| |
| bool fast = paint.canComputeFastBounds(); |
| |
| addDraw(fast ? DRAW_POS_TEXT_H_TOP_BOTTOM : DRAW_POS_TEXT_H); |
| addPaint(paint); |
| addText(text, byteLength); |
| addInt(points); |
| |
| #ifdef SK_DEBUG_SIZE |
| size_t start = fWriter.size(); |
| #endif |
| if (fast) { |
| addFontMetricsTopBottom(paint, constY); |
| } |
| addScalar(constY); |
| fWriter.writeMul4(xpos, points * sizeof(SkScalar)); |
| #ifdef SK_DEBUG_SIZE |
| fPointBytes += fWriter.size() - start; |
| fPointWrites += points; |
| #endif |
| validate(); |
| } |
| |
| void SkPictureRecord::drawTextOnPath(const void* text, size_t byteLength, |
| const SkPath& path, const SkMatrix* matrix, |
| const SkPaint& paint) { |
| addDraw(DRAW_TEXT_ON_PATH); |
| addPaint(paint); |
| addText(text, byteLength); |
| addPath(path); |
| addMatrixPtr(matrix); |
| validate(); |
| } |
| |
| void SkPictureRecord::drawPicture(SkPicture& picture) { |
| addDraw(DRAW_PICTURE); |
| addPicture(picture); |
| validate(); |
| } |
| |
| void SkPictureRecord::drawVertices(VertexMode vmode, int vertexCount, |
| const SkPoint vertices[], const SkPoint texs[], |
| const SkColor colors[], SkXfermode*, |
| const uint16_t indices[], int indexCount, |
| const SkPaint& paint) { |
| uint32_t flags = 0; |
| if (texs) { |
| flags |= DRAW_VERTICES_HAS_TEXS; |
| } |
| if (colors) { |
| flags |= DRAW_VERTICES_HAS_COLORS; |
| } |
| if (indexCount > 0) { |
| flags |= DRAW_VERTICES_HAS_INDICES; |
| } |
| |
| addDraw(DRAW_VERTICES); |
| addPaint(paint); |
| addInt(flags); |
| addInt(vmode); |
| addInt(vertexCount); |
| addPoints(vertices, vertexCount); |
| if (flags & DRAW_VERTICES_HAS_TEXS) { |
| addPoints(texs, vertexCount); |
| } |
| if (flags & DRAW_VERTICES_HAS_COLORS) { |
| fWriter.writeMul4(colors, vertexCount * sizeof(SkColor)); |
| } |
| if (flags & DRAW_VERTICES_HAS_INDICES) { |
| addInt(indexCount); |
| fWriter.writePad(indices, indexCount * sizeof(uint16_t)); |
| } |
| } |
| |
| void SkPictureRecord::drawData(const void* data, size_t length) { |
| addDraw(DRAW_DATA); |
| addInt(length); |
| fWriter.writePad(data, length); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkPictureRecord::reset() { |
| SkSafeUnref(fPathHeap); |
| fPathHeap = NULL; |
| |
| fBitmaps.reset(); |
| fMatrices.reset(); |
| fPaints.reset(); |
| fPictureRefs.unrefAll(); |
| fRegions.reset(); |
| fWriter.reset(); |
| fHeap.reset(); |
| |
| fRestoreOffsetStack.setCount(1); |
| fRestoreOffsetStack.top() = 0; |
| |
| fRCSet.reset(); |
| fTFSet.reset(); |
| } |
| |
| void SkPictureRecord::addBitmap(const SkBitmap& bitmap) { |
| addInt(find(fBitmaps, bitmap)); |
| } |
| |
| void SkPictureRecord::addMatrix(const SkMatrix& matrix) { |
| addMatrixPtr(&matrix); |
| } |
| |
| void SkPictureRecord::addMatrixPtr(const SkMatrix* matrix) { |
| addInt(find(fMatrices, matrix)); |
| } |
| |
| void SkPictureRecord::addPaint(const SkPaint& paint) { |
| addPaintPtr(&paint); |
| } |
| |
| void SkPictureRecord::addPaintPtr(const SkPaint* paint) { |
| addInt(find(fPaints, paint)); |
| } |
| |
| void SkPictureRecord::addPath(const SkPath& path) { |
| if (NULL == fPathHeap) { |
| fPathHeap = SkNEW(SkPathHeap); |
| } |
| addInt(fPathHeap->append(path)); |
| } |
| |
| void SkPictureRecord::addPicture(SkPicture& picture) { |
| int index = fPictureRefs.find(&picture); |
| if (index < 0) { // not found |
| index = fPictureRefs.count(); |
| *fPictureRefs.append() = &picture; |
| picture.ref(); |
| } |
| // follow the convention of recording a 1-based index |
| addInt(index + 1); |
| } |
| |
| void SkPictureRecord::addPoint(const SkPoint& point) { |
| #ifdef SK_DEBUG_SIZE |
| size_t start = fWriter.size(); |
| #endif |
| fWriter.writePoint(point); |
| #ifdef SK_DEBUG_SIZE |
| fPointBytes += fWriter.size() - start; |
| fPointWrites++; |
| #endif |
| } |
| |
| void SkPictureRecord::addPoints(const SkPoint pts[], int count) { |
| fWriter.writeMul4(pts, count * sizeof(SkPoint)); |
| #ifdef SK_DEBUG_SIZE |
| fPointBytes += count * sizeof(SkPoint); |
| fPointWrites++; |
| #endif |
| } |
| |
| void SkPictureRecord::addRect(const SkRect& rect) { |
| #ifdef SK_DEBUG_SIZE |
| size_t start = fWriter.size(); |
| #endif |
| fWriter.writeRect(rect); |
| #ifdef SK_DEBUG_SIZE |
| fRectBytes += fWriter.size() - start; |
| fRectWrites++; |
| #endif |
| } |
| |
| void SkPictureRecord::addRectPtr(const SkRect* rect) { |
| if (fWriter.writeBool(rect != NULL)) { |
| fWriter.writeRect(*rect); |
| } |
| } |
| |
| void SkPictureRecord::addIRectPtr(const SkIRect* rect) { |
| if (fWriter.writeBool(rect != NULL)) { |
| *(SkIRect*)fWriter.reserve(sizeof(SkIRect)) = *rect; |
| } |
| } |
| |
| void SkPictureRecord::addRegion(const SkRegion& region) { |
| addInt(find(fRegions, region)); |
| } |
| |
| void SkPictureRecord::addText(const void* text, size_t byteLength) { |
| #ifdef SK_DEBUG_SIZE |
| size_t start = fWriter.size(); |
| #endif |
| addInt(byteLength); |
| fWriter.writePad(text, byteLength); |
| #ifdef SK_DEBUG_SIZE |
| fTextBytes += fWriter.size() - start; |
| fTextWrites++; |
| #endif |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| int SkPictureRecord::find(SkTDArray<const SkFlatBitmap* >& bitmaps, const SkBitmap& bitmap) { |
| SkFlatBitmap* flat = SkFlatBitmap::Flatten(&fHeap, bitmap, fBitmapIndex, |
| &fRCSet); |
| int index = SkTSearch<SkFlatData>((const SkFlatData**) bitmaps.begin(), |
| bitmaps.count(), (SkFlatData*) flat, sizeof(flat), &SkFlatData::Compare); |
| if (index >= 0) { |
| (void)fHeap.unalloc(flat); |
| return bitmaps[index]->index(); |
| } |
| index = ~index; |
| *bitmaps.insert(index) = flat; |
| return fBitmapIndex++; |
| } |
| |
| int SkPictureRecord::find(SkTDArray<const SkFlatMatrix* >& matrices, const SkMatrix* matrix) { |
| if (matrix == NULL) |
| return 0; |
| SkFlatMatrix* flat = SkFlatMatrix::Flatten(&fHeap, *matrix, fMatrixIndex); |
| int index = SkTSearch<SkFlatData>((const SkFlatData**) matrices.begin(), |
| matrices.count(), (SkFlatData*) flat, sizeof(flat), &SkFlatData::Compare); |
| if (index >= 0) { |
| (void)fHeap.unalloc(flat); |
| return matrices[index]->index(); |
| } |
| index = ~index; |
| *matrices.insert(index) = flat; |
| return fMatrixIndex++; |
| } |
| |
| int SkPictureRecord::find(SkTDArray<const SkFlatPaint* >& paints, const SkPaint* paint) { |
| if (paint == NULL) { |
| return 0; |
| } |
| |
| SkFlatPaint* flat = SkFlatPaint::Flatten(&fHeap, *paint, fPaintIndex, |
| &fRCSet, &fTFSet); |
| int index = SkTSearch<SkFlatData>((const SkFlatData**) paints.begin(), |
| paints.count(), (SkFlatData*) flat, sizeof(flat), &SkFlatData::Compare); |
| if (index >= 0) { |
| (void)fHeap.unalloc(flat); |
| return paints[index]->index(); |
| } |
| |
| index = ~index; |
| *paints.insert(index) = flat; |
| return fPaintIndex++; |
| } |
| |
| int SkPictureRecord::find(SkTDArray<const SkFlatRegion* >& regions, const SkRegion& region) { |
| SkFlatRegion* flat = SkFlatRegion::Flatten(&fHeap, region, fRegionIndex); |
| int index = SkTSearch<SkFlatData>((const SkFlatData**) regions.begin(), |
| regions.count(), (SkFlatData*) flat, sizeof(flat), &SkFlatData::Compare); |
| if (index >= 0) { |
| (void)fHeap.unalloc(flat); |
| return regions[index]->index(); |
| } |
| index = ~index; |
| *regions.insert(index) = flat; |
| return fRegionIndex++; |
| } |
| |
| #ifdef SK_DEBUG_DUMP |
| void SkPictureRecord::dumpMatrices() { |
| int count = fMatrices.count(); |
| SkMatrix defaultMatrix; |
| defaultMatrix.reset(); |
| for (int index = 0; index < count; index++) { |
| const SkFlatMatrix* flatMatrix = fMatrices[index]; |
| flatMatrix->dump(); |
| } |
| } |
| |
| void SkPictureRecord::dumpPaints() { |
| int count = fPaints.count(); |
| for (int index = 0; index < count; index++) |
| fPaints[index]->dump(); |
| } |
| #endif |
| |
| #ifdef SK_DEBUG_SIZE |
| size_t SkPictureRecord::size() const { |
| size_t result = 0; |
| size_t sizeData; |
| bitmaps(&sizeData); |
| result += sizeData; |
| matrices(&sizeData); |
| result += sizeData; |
| paints(&sizeData); |
| result += sizeData; |
| paths(&sizeData); |
| result += sizeData; |
| pictures(&sizeData); |
| result += sizeData; |
| regions(&sizeData); |
| result += sizeData; |
| result += streamlen(); |
| return result; |
| } |
| |
| int SkPictureRecord::bitmaps(size_t* size) const { |
| size_t result = 0; |
| int count = fBitmaps.count(); |
| for (int index = 0; index < count; index++) |
| result += sizeof(fBitmaps[index]) + fBitmaps[index]->size(); |
| *size = result; |
| return count; |
| } |
| |
| int SkPictureRecord::matrices(size_t* size) const { |
| int count = fMatrices.count(); |
| *size = sizeof(fMatrices[0]) * count; |
| return count; |
| } |
| |
| int SkPictureRecord::paints(size_t* size) const { |
| size_t result = 0; |
| int count = fPaints.count(); |
| for (int index = 0; index < count; index++) |
| result += sizeof(fPaints[index]) + fPaints[index]->size(); |
| *size = result; |
| return count; |
| } |
| |
| int SkPictureRecord::paths(size_t* size) const { |
| size_t result = 0; |
| int count = fPaths.count(); |
| for (int index = 0; index < count; index++) |
| result += sizeof(fPaths[index]) + fPaths[index]->size(); |
| *size = result; |
| return count; |
| } |
| |
| int SkPictureRecord::regions(size_t* size) const { |
| size_t result = 0; |
| int count = fRegions.count(); |
| for (int index = 0; index < count; index++) |
| result += sizeof(fRegions[index]) + fRegions[index]->size(); |
| *size = result; |
| return count; |
| } |
| |
| size_t SkPictureRecord::streamlen() const { |
| return fWriter.size(); |
| } |
| #endif |
| |
| #ifdef SK_DEBUG_VALIDATE |
| void SkPictureRecord::validate() const { |
| validateBitmaps(); |
| validateMatrices(); |
| validatePaints(); |
| validatePaths(); |
| validatePictures(); |
| validateRegions(); |
| } |
| |
| void SkPictureRecord::validateBitmaps() const { |
| int count = fBitmaps.count(); |
| SkASSERT((unsigned) count < 0x1000); |
| for (int index = 0; index < count; index++) { |
| const SkFlatBitmap* bitPtr = fBitmaps[index]; |
| SkASSERT(bitPtr); |
| bitPtr->validate(); |
| } |
| } |
| |
| void SkPictureRecord::validateMatrices() const { |
| int count = fMatrices.count(); |
| SkASSERT((unsigned) count < 0x1000); |
| for (int index = 0; index < count; index++) { |
| const SkFlatMatrix* matrix = fMatrices[index]; |
| SkASSERT(matrix); |
| matrix->validate(); |
| } |
| } |
| |
| void SkPictureRecord::validatePaints() const { |
| int count = fPaints.count(); |
| SkASSERT((unsigned) count < 0x1000); |
| for (int index = 0; index < count; index++) { |
| const SkFlatPaint* paint = fPaints[index]; |
| SkASSERT(paint); |
| // paint->validate(); |
| } |
| } |
| |
| void SkPictureRecord::validatePaths() const { |
| int count = fPaths.count(); |
| SkASSERT((unsigned) count < 0x1000); |
| for (int index = 0; index < count; index++) { |
| const SkFlatPath* path = fPaths[index]; |
| SkASSERT(path); |
| path->validate(); |
| } |
| } |
| |
| void SkPictureRecord::validateRegions() const { |
| int count = fRegions.count(); |
| SkASSERT((unsigned) count < 0x1000); |
| for (int index = 0; index < count; index++) { |
| const SkFlatRegion* region = fRegions[index]; |
| SkASSERT(region); |
| region->validate(); |
| } |
| } |
| #endif |
| |