Add can-ignore-rect hint to clear call
https://codereview.chromium.org/53823003/
git-svn-id: http://skia.googlecode.com/svn/trunk@12064 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 2b306c0..f0aba38 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -379,10 +379,12 @@
* Clear the entire or rect of the render target, ignoring any clips.
* @param rect the rect to clear or the whole thing if rect is NULL.
* @param color the color to clear to.
+ * @param canIgnoreRect allows partial clears to be converted to whole
+ * clears on platforms for which that is cheap
* @param target if non-NULL, the render target to clear otherwise clear
* the current render target
*/
- void clear(const SkIRect* rect, GrColor color,
+ void clear(const SkIRect* rect, GrColor color, bool canIgnoreRect,
GrRenderTarget* target = NULL);
/**