Move HWUI boilerplate into utils/android

Duplicate code from the HWUI backends for DM and nanobench
moves into a single place, saving a hundred lines or more of
cut-and-paste.

There's some indication that this increases the incidence of
SkCanvas "Unable to find device for layer." warnings, but no
clear degradation in test results.

R=djsollen@google.com,mtklein@google.com
BUG=skia:3589

Review URL: https://codereview.chromium.org/1036303002
diff --git a/dm/DMSrcSinkAndroid.cpp b/dm/DMSrcSinkAndroid.cpp
index 29cf055..63c9d82 100644
--- a/dm/DMSrcSinkAndroid.cpp
+++ b/dm/DMSrcSinkAndroid.cpp
@@ -8,163 +8,27 @@
 #include "DMSrcSink.h"
 #include "DMSrcSinkAndroid.h"
 
-#include "AnimationContext.h"
-#include "DisplayListRenderer.h"
-#include "IContextFactory.h"
-#include "RenderNode.h"
 #include "SkAndroidSDKCanvas.h"
 #include "SkCanvas.h"
+#include "SkHwuiRenderer.h"
 #include "SkiaCanvasProxy.h"
-#include "SkTLazy.h"
-#include "SkMaskFilter.h"
-#include "SkPictureRecorder.h"
 #include "SkStream.h"
-#include "android/rect.h"
-#include "android/native_window.h"
-#include "gui/BufferQueue.h"
-#include "gui/CpuConsumer.h"
-#include "gui/IGraphicBufferConsumer.h"
-#include "gui/IGraphicBufferProducer.h"
-#include "gui/Surface.h"
-#include "renderthread/RenderProxy.h"
-#include "renderthread/TimeLord.h"
 
 /* These functions are only compiled in the Android Framework. */
 
-namespace {
-
-/**
- * Helper class for setting up android::uirenderer::renderthread::RenderProxy.
- */
-class ContextFactory : public android::uirenderer::IContextFactory {
-public:
-    android::uirenderer::AnimationContext* createAnimationContext
-        (android::uirenderer::renderthread::TimeLord& clock) override {
-        return new android::uirenderer::AnimationContext(clock);
-    }
-};
-
-}  // namespace
-
 namespace DM {
 
 Error HWUISink::draw(const Src& src, SkBitmap* dst, SkWStream*, SkString*) const {
-    // Do all setup in this function because we don't know the size
-    // for the RenderNode and RenderProxy during the constructor.
-    // In practice this doesn't seem too expensive.
-    const SkISize size = src.size();
-
-    // Based on android::SurfaceTexture_init()
-    android::sp<android::IGraphicBufferProducer> producer;
-    android::sp<android::IGraphicBufferConsumer> consumer;
-    android::BufferQueue::createBufferQueue(&producer, &consumer);
-
-    // Consumer setup
-
-    android::sp<android::CpuConsumer> cpuConsumer =
-        new android::CpuConsumer(consumer, 1);
-    cpuConsumer->setName(android::String8("SkiaTestClient"));
-    cpuConsumer->setDefaultBufferSize(size.width(), size.height());
-
-    // Producer setup
-
-    android::sp<android::Surface> surface = new android::Surface(producer);
-    native_window_set_buffers_dimensions(surface.get(), size.width(), size.height());
-    native_window_set_buffers_format(surface.get(), android::PIXEL_FORMAT_RGBA_8888);
-    native_window_set_usage(surface.get(), GRALLOC_USAGE_SW_READ_OFTEN |
-                                           GRALLOC_USAGE_SW_WRITE_NEVER |
-                                           GRALLOC_USAGE_HW_RENDER);
-
-    // RenderNode setup based on hwui/tests/main.cpp:TreeContentAnimation
-    SkAutoTDelete<android::uirenderer::RenderNode> rootNode
-        (new android::uirenderer::RenderNode());
-    rootNode->incStrong(nullptr);
-
-    // Values set here won't be applied until the framework has called
-    // RenderNode::pushStagingPropertiesChanges() during RenderProxy::syncAndDrawFrame().
-    rootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, size.width(), size.height());
-    rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::X |
-                                     android::uirenderer::RenderNode::Y);
-    rootNode->mutateStagingProperties().setClipToBounds(false);
-    rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC);
-
-    // RenderProxy setup based on hwui/tests/main.cpp:TreeContentAnimation
-    ContextFactory factory;
-    SkAutoTDelete<android::uirenderer::renderthread::RenderProxy> proxy
-        (new android::uirenderer::renderthread::RenderProxy(false, rootNode, &factory));
-    proxy->loadSystemProperties();
-
-    proxy->initialize(surface.get());
-
-    float lightX = size.width() / 2.0f;
-    android::uirenderer::Vector3 lightVector { lightX, -200.0f, 800.0f };
-    proxy->setup(size.width(), size.height(), lightVector, 800.0f, 255 * 0.075f, 255 * 0.15f);
-
-    // Do the draw
-
-    SkAutoTDelete<android::uirenderer::DisplayListRenderer> renderer
-        (new android::uirenderer::DisplayListRenderer());
-    renderer->setViewport(size.width(), size.height());
-    renderer->prepare();
-    renderer->clipRect(0, 0, size.width(), size.height(), SkRegion::Op::kReplace_Op);
-
-    Error err = src.draw(renderer->asSkCanvas());
+    SkHwuiRenderer renderer;
+    renderer.initialize(src.size());
+    SkCanvas* canvas = renderer.prepareToDraw();
+    Error err = src.draw(canvas);
     if (!err.isEmpty()) {
         return err;
     }
-
-    renderer->finish();
-    rootNode->setStagingDisplayList(renderer->finishRecording());
-
-    proxy->syncAndDrawFrame();
-    proxy->fence();
-
-    // Capture pixels
-
-    SkImageInfo destinationConfig =
-        SkImageInfo::Make(size.width(), size.height(),
-                          kRGBA_8888_SkColorType, kPremul_SkAlphaType);
-    dst->allocPixels(destinationConfig);
-    sk_memset32((uint32_t*) dst->getPixels(), SK_ColorRED, size.width() * size.height());
-
-    android::CpuConsumer::LockedBuffer nativeBuffer;
-    android::status_t retval = cpuConsumer->lockNextBuffer(&nativeBuffer);
-    if (retval == android::BAD_VALUE) {
-        SkDebugf("HWUISink::draw() got no buffer; returning transparent");
-        // No buffer ready to read - commonly triggered by dm sending us
-        // a no-op source, or calling code that doesn't do anything on this
-        // backend.
-        dst->eraseColor(SK_ColorTRANSPARENT);
-        return "";
-    } else if (retval) {
-        return SkStringPrintf("Failed to lock buffer to read pixels: %d.", retval);
-    }
-
-    // Move the pixels into the destination SkBitmap
-
-    SK_ALWAYSBREAK(nativeBuffer.format == android::PIXEL_FORMAT_RGBA_8888 &&
-                   "Native buffer not RGBA!");
-    SkImageInfo nativeConfig =
-        SkImageInfo::Make(nativeBuffer.width, nativeBuffer.height,
-                          kRGBA_8888_SkColorType, kPremul_SkAlphaType);
-
-    // Android stride is in pixels, Skia stride is in bytes
-    SkBitmap nativeWrapper;
-    bool success =
-        nativeWrapper.installPixels(nativeConfig, nativeBuffer.data, nativeBuffer.stride * 4);
-    if (!success) {
-        return "Failed to wrap HWUI buffer in a SkBitmap";
-    }
-
-    SK_ALWAYSBREAK(dst->colorType() == kRGBA_8888_SkColorType &&
-                   "Destination buffer not RGBA!");
-    success =
-        nativeWrapper.readPixels(destinationConfig, dst->getPixels(), dst->rowBytes(), 0, 0);
-    if (!success) {
-        return "Failed to extract pixels from HWUI buffer";
-    }
-
-    cpuConsumer->unlockBuffer(nativeBuffer);
+    renderer.finishDrawing();
+    renderer.proxy->fence();
+    renderer.capturePixels(dst);
     return "";
 }