Rename some processor functions from GL to GLSL
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1443743002
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
index 2d4ab8f..914c534 100644
--- a/src/effects/SkPerlinNoiseShader.cpp
+++ b/src/effects/SkPerlinNoiseShader.cpp
@@ -534,12 +534,12 @@
const SkMatrix& matrix() const { return fCoordTransform.getMatrix(); }
private:
- GrGLSLFragmentProcessor* onCreateGLInstance() const override {
+ GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
return new GrGLPerlinNoise(*this);
}
- virtual void onGetGLProcessorKey(const GrGLSLCaps& caps,
- GrProcessorKeyBuilder* b) const override {
+ virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps,
+ GrProcessorKeyBuilder* b) const override {
GrGLPerlinNoise::GenKey(*this, caps, b);
}