Fix logic error when drawing path as nested rects
Bug: chromium:732350
Change-Id: I42770e9fa8c201780f16ce8df58b208e08aef640
Reviewed-on: https://skia-review.googlesource.com/20158
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index a6dcdf6..2a04b1e 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -1546,11 +1546,11 @@
if (fills_as_nested_rects(viewMatrix, path, rects)) {
std::unique_ptr<GrDrawOp> op =
GrRectOpFactory::MakeAAFillNestedRects(std::move(paint), viewMatrix, rects);
- if (!op) {
- // A null return indicates that there is nothing to draw in this case.
- return;
+ if (op) {
+ this->addDrawOp(clip, std::move(op));
}
- this->addDrawOp(clip, std::move(op));
+ // A null return indicates that there is nothing to draw in this case.
+ return;
}
}
SkRect ovalRect;