Drop unused shader support for sample variables

Bug: skia:
Change-Id: I9e2b7da8c916703027d8dd4303ae67f4e69bcf87
Reviewed-on: https://skia-review.googlesource.com/107356
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp
index a9ebdca..d699eb7 100644
--- a/src/gpu/effects/GrBitmapTextGeoProc.cpp
+++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp
@@ -43,7 +43,7 @@
         append_index_uv_varyings(args, btgp.inTextureCoords()->fName, atlasSizeInvName,
                                  &uv, &texIdx, nullptr);
 
-        GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
         // Setup pass through color
         if (btgp.hasVertexColor()) {
             varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor);