Make all GrFragmentProcessors GL independent.
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1434313002
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index 1f120c0..46daea1 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -21,7 +21,7 @@
#include "GrInvariantOutput.h"
#include "GrPaint.h"
#include "effects/GrSingleTextureEffect.h"
-#include "gl/GrGLFragmentProcessor.h"
+#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
#include "glsl/GrGLSLProgramBuilder.h"
#include "glsl/GrGLSLProgramDataManager.h"
@@ -531,7 +531,7 @@
SkScalar kd() const { return fKD; }
private:
- GrGLFragmentProcessor* onCreateGLInstance() const override;
+ GrGLSLFragmentProcessor* onCreateGLInstance() const override;
void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
@@ -564,7 +564,7 @@
const char* name() const override { return "SpecularLighting"; }
- GrGLFragmentProcessor* onCreateGLInstance() const override;
+ GrGLSLFragmentProcessor* onCreateGLInstance() const override;
SkScalar ks() const { return fKS; }
SkScalar shininess() const { return fShininess; }
@@ -1508,7 +1508,7 @@
}
-class GrGLLightingEffect : public GrGLFragmentProcessor {
+class GrGLLightingEffect : public GrGLSLFragmentProcessor {
public:
GrGLLightingEffect(const GrProcessor&);
virtual ~GrGLLightingEffect();
@@ -1526,7 +1526,7 @@
virtual void emitLightFunc(GrGLSLFPBuilder*, SkString* funcName) = 0;
private:
- typedef GrGLFragmentProcessor INHERITED;
+ typedef GrGLSLFragmentProcessor INHERITED;
UniformHandle fImageIncrementUni;
UniformHandle fSurfaceScaleUni;
@@ -1619,7 +1619,7 @@
GrGLDiffuseLightingEffect::GenKey(*this, caps, b);
}
-GrGLFragmentProcessor* GrDiffuseLightingEffect::onCreateGLInstance() const {
+GrGLSLFragmentProcessor* GrDiffuseLightingEffect::onCreateGLInstance() const {
return new GrGLDiffuseLightingEffect(*this);
}
@@ -1820,7 +1820,7 @@
GrGLSpecularLightingEffect::GenKey(*this, caps, b);
}
-GrGLFragmentProcessor* GrSpecularLightingEffect::onCreateGLInstance() const {
+GrGLSLFragmentProcessor* GrSpecularLightingEffect::onCreateGLInstance() const {
return new GrGLSpecularLightingEffect(*this);
}