| #include "CrashHandler.h" |
| |
| #include "SkTypes.h" |
| |
| #include <stdlib.h> |
| |
| // Disable SetupCrashHandler() unless SK_CRASH_HANDLER is defined. |
| #ifndef SK_CRASH_HANDLER |
| void SetupCrashHandler() { } |
| |
| #elif defined(GOOGLE3) |
| #include "base/process_state.h" |
| void SetupCrashHandler() { InstallSignalHandlers(); } |
| |
| #else |
| |
| #if defined(SK_BUILD_FOR_MAC) |
| |
| // We only use local unwinding, so we can define this to select a faster implementation. |
| #define UNW_LOCAL_ONLY |
| #include <libunwind.h> |
| #include <cxxabi.h> |
| |
| static void handler(int sig) { |
| unw_context_t context; |
| unw_getcontext(&context); |
| |
| unw_cursor_t cursor; |
| unw_init_local(&cursor, &context); |
| |
| SkDebugf("\nSignal %d:\n", sig); |
| while (unw_step(&cursor) > 0) { |
| static const size_t kMax = 256; |
| char mangled[kMax], demangled[kMax]; |
| unw_word_t offset; |
| unw_get_proc_name(&cursor, mangled, kMax, &offset); |
| |
| int ok; |
| size_t len = kMax; |
| abi::__cxa_demangle(mangled, demangled, &len, &ok); |
| |
| SkDebugf("%s (+0x%zx)\n", ok == 0 ? demangled : mangled, (size_t)offset); |
| } |
| SkDebugf("\n"); |
| |
| // Exit NOW. Don't notify other threads, don't call anything registered with atexit(). |
| _Exit(sig); |
| } |
| |
| #elif defined(SK_BUILD_FOR_UNIX) && !defined(SK_BUILD_FOR_NACL) // NACL doesn't have backtrace. |
| |
| // We'd use libunwind here too, but it's a pain to get installed for |
| // both 32 and 64 bit on bots. Doesn't matter much: catchsegv is best anyway. |
| #include <execinfo.h> |
| |
| static void handler(int sig) { |
| static const int kMax = 64; |
| void* stack[kMax]; |
| const int count = backtrace(stack, kMax); |
| |
| SkDebugf("\nSignal %d [%s]:\n", sig, strsignal(sig)); |
| backtrace_symbols_fd(stack, count, 2/*stderr*/); |
| |
| // Exit NOW. Don't notify other threads, don't call anything registered with atexit(). |
| _Exit(sig); |
| } |
| |
| #endif |
| |
| #if (defined(SK_BUILD_FOR_MAC) || (defined(SK_BUILD_FOR_UNIX) && !defined(SK_BUILD_FOR_NACL))) |
| #include <signal.h> |
| |
| void SetupCrashHandler() { |
| static const int kSignals[] = { |
| SIGABRT, |
| SIGBUS, |
| SIGFPE, |
| SIGILL, |
| SIGSEGV, |
| }; |
| |
| for (size_t i = 0; i < sizeof(kSignals) / sizeof(kSignals[0]); i++) { |
| // Register our signal handler unless something's already done so (e.g. catchsegv). |
| void (*prev)(int) = signal(kSignals[i], handler); |
| if (prev != SIG_DFL) { |
| signal(kSignals[i], prev); |
| } |
| } |
| } |
| |
| #elif defined(SK_CRASH_HANDLER) && defined(SK_BUILD_FOR_WIN) |
| |
| #include <DbgHelp.h> |
| |
| static const struct { |
| const char* name; |
| int code; |
| } kExceptions[] = { |
| #define _(E) {#E, E} |
| _(EXCEPTION_ACCESS_VIOLATION), |
| _(EXCEPTION_BREAKPOINT), |
| _(EXCEPTION_INT_DIVIDE_BY_ZERO), |
| _(EXCEPTION_STACK_OVERFLOW), |
| // TODO: more? |
| #undef _ |
| }; |
| |
| static LONG WINAPI handler(EXCEPTION_POINTERS* e) { |
| const DWORD code = e->ExceptionRecord->ExceptionCode; |
| SkDebugf("\nCaught exception %u", code); |
| for (size_t i = 0; i < SK_ARRAY_COUNT(kExceptions); i++) { |
| if (kExceptions[i].code == code) { |
| SkDebugf(" %s", kExceptions[i].name); |
| } |
| } |
| SkDebugf("\n"); |
| |
| // We need to run SymInitialize before doing any of the stack walking below. |
| HANDLE hProcess = GetCurrentProcess(); |
| SymInitialize(hProcess, 0, true); |
| |
| STACKFRAME64 frame; |
| sk_bzero(&frame, sizeof(frame)); |
| // Start frame off from the frame that triggered the exception. |
| CONTEXT* c = e->ContextRecord; |
| frame.AddrPC.Mode = AddrModeFlat; |
| frame.AddrStack.Mode = AddrModeFlat; |
| frame.AddrFrame.Mode = AddrModeFlat; |
| #if defined(_X86_) |
| frame.AddrPC.Offset = c->Eip; |
| frame.AddrStack.Offset = c->Esp; |
| frame.AddrFrame.Offset = c->Ebp; |
| const DWORD machineType = IMAGE_FILE_MACHINE_I386; |
| #elif defined(_AMD64_) |
| frame.AddrPC.Offset = c->Rip; |
| frame.AddrStack.Offset = c->Rsp; |
| frame.AddrFrame.Offset = c->Rbp; |
| const DWORD machineType = IMAGE_FILE_MACHINE_AMD64; |
| #endif |
| |
| while (StackWalk64(machineType, |
| GetCurrentProcess(), |
| GetCurrentThread(), |
| &frame, |
| c, |
| NULL, |
| SymFunctionTableAccess64, |
| SymGetModuleBase64, |
| NULL)) { |
| // Buffer to store symbol name in. |
| static const int kMaxNameLength = 1024; |
| uint8_t buffer[sizeof(IMAGEHLP_SYMBOL64) + kMaxNameLength]; |
| sk_bzero(buffer, sizeof(buffer)); |
| |
| // We have to place IMAGEHLP_SYMBOL64 at the front, and fill in |
| // how much space it can use. |
| IMAGEHLP_SYMBOL64* symbol = reinterpret_cast<IMAGEHLP_SYMBOL64*>(&buffer); |
| symbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64); |
| symbol->MaxNameLength = kMaxNameLength - 1; |
| |
| // Translate the current PC into a symbol and byte offset from the symbol. |
| DWORD64 offset; |
| SymGetSymFromAddr64(hProcess, frame.AddrPC.Offset, &offset, symbol); |
| |
| SkDebugf("%s +%x\n", symbol->Name, offset); |
| } |
| |
| // Exit NOW. Don't notify other threads, don't call anything registered with atexit(). |
| _exit(1); |
| |
| // The compiler wants us to return something. This is what we'd do |
| // if we didn't _exit(). |
| return EXCEPTION_EXECUTE_HANDLER; |
| } |
| |
| void SetupCrashHandler() { |
| SetUnhandledExceptionFilter(handler); |
| } |
| |
| #else // We asked for SK_CRASH_HANDLER, but it's not Mac, Linux, or Windows. Sorry! |
| |
| void SetupCrashHandler() { } |
| |
| #endif |
| #endif // SK_CRASH_HANDLER |