| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gl/GrGLPathProgramDataManager.h" |
| #include "gl/GrGLPathRendering.h" |
| #include "gl/GrGLUniformHandle.h" |
| #include "gl/GrGLGpu.h" |
| #include "SkMatrix.h" |
| |
| GrGLPathProgramDataManager::GrGLPathProgramDataManager( |
| GrGLGpu* gpu, GrGLuint programID, const SeparableVaryingInfoArray& separableVaryings) |
| : fGpu(gpu) |
| , fProgramID(programID) { |
| int count = separableVaryings.count(); |
| fSeparableVaryings.push_back_n(count); |
| for (int i = 0; i < count; i++) { |
| SeparableVarying& separableVarying = fSeparableVaryings[i]; |
| const SeparableVaryingInfo& builderSeparableVarying = separableVaryings[i]; |
| SkASSERT(GrGLShaderVar::kNonArray == builderSeparableVarying.fVariable.getArrayCount() || |
| builderSeparableVarying.fVariable.getArrayCount() > 0); |
| SkDEBUGCODE( |
| separableVarying.fArrayCount = builderSeparableVarying.fVariable.getArrayCount(); |
| separableVarying.fType = builderSeparableVarying.fVariable.getType(); |
| ); |
| separableVarying.fLocation = builderSeparableVarying.fLocation; |
| } |
| } |
| |
| void GrGLPathProgramDataManager::setPathFragmentInputTransform(SeparableVaryingHandle u, |
| int components, |
| const SkMatrix& matrix) const { |
| const SeparableVarying& fragmentInput = |
| fSeparableVaryings[u.toProgramDataIndex()]; |
| |
| SkASSERT((components == 2 && fragmentInput.fType == kVec2f_GrSLType) || |
| (components == 3 && fragmentInput.fType == kVec3f_GrSLType)); |
| |
| fGpu->glPathRendering()->setProgramPathFragmentInputTransform(fProgramID, |
| fragmentInput.fLocation, |
| GR_GL_OBJECT_LINEAR, |
| components, |
| matrix); |
| } |
| |