commit | 6dcf499d3578eff9ab5aead0d195fc0cb02c796b | [log] [tgz] |
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author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Tue Apr 05 21:16:14 2011 +0000 |
committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Tue Apr 05 21:16:14 2011 +0000 |
tree | cbdbe53c8914639640496754f1c4a235c90ce83b | |
parent | c9aa587f4aa204b1af0665546d151f121ed0532b [diff] |
Fix dangling ptr when GrRenderTarget outlives its GrTexture representation Move management of fRenderTarget ptr from GL texture class to base class Minor: Remove redundant GrContext-per-frame debug code in SampleApp.cpp Add GrTexture.cpp to legacy VS2010 vcxproj Review URL: http://codereview.appspot.com/4352051/ git-svn-id: http://skia.googlecode.com/svn/trunk@1061 2bbb7eff-a529-9590-31e7-b0007b416f81