commit | a0d91388bb6d3d18b7409dbc1654a4335b051ae5 | [log] [tgz] |
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author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Apr 29 17:40:33 2013 +0000 |
committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Apr 29 17:40:33 2013 +0000 |
tree | 3aba1cbc1375a0602f1451ea80f87af1e7ab2e04 | |
parent | c718b35bce895aa945fc479451156985206fdae1 [diff] |
Stop using mix() to implement hard-light in shader. R=jvanverth@google.com, robertphillips@google.com Author: bsalomon@google.com Review URL: https://chromiumcodereview.appspot.com/14541004 git-svn-id: http://skia.googlecode.com/svn/trunk@8910 2bbb7eff-a529-9590-31e7-b0007b416f81