Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
diff --git a/tests/BitmapHeapTest.cpp b/tests/BitmapHeapTest.cpp
index c7d0972..21ce2f3 100644
--- a/tests/BitmapHeapTest.cpp
+++ b/tests/BitmapHeapTest.cpp
@@ -18,11 +18,11 @@
struct SimpleFlatController : public SkFlatController {
SimpleFlatController() : SkFlatController() {}
~SimpleFlatController() { fAllocations.freeAll(); }
- virtual void* allocThrow(size_t bytes) SK_OVERRIDE {
+ void* allocThrow(size_t bytes) SK_OVERRIDE {
fAllocations.push(sk_malloc_throw(bytes));
return fAllocations.top();
}
- virtual void unalloc(void*) SK_OVERRIDE { }
+ void unalloc(void*) SK_OVERRIDE { }
void setBitmapStorage(SkBitmapHeap* h) { this->setBitmapHeap(h); }
private:
SkTDArray<void*> fAllocations;