add dumpops.lua as a sample scraper that just dumps the arguments

add SkLua.h for common utilities

BUG=
R=rmistry@google.com

Review URL: https://codereview.chromium.org/15737010

git-svn-id: http://skia.googlecode.com/svn/trunk@9242 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/utils/SkLua.cpp b/src/utils/SkLua.cpp
new file mode 100644
index 0000000..dff79ee
--- /dev/null
+++ b/src/utils/SkLua.cpp
@@ -0,0 +1,474 @@
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkLua.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+#include "SkPath.h"
+#include "SkMatrix.h"
+#include "SkRRect.h"
+#include "SkString.h"
+
+extern "C" {
+#include "lua.h"
+#include "lauxlib.h"
+}
+
+static const char gSkCanvas_MTName[] = "SkCanvas_LuaMetaTableName";
+static const char gSkMatrix_MTName[] = "SkMatrix_LuaMetaTableName";
+static const char gSkRRect_MTName[] = "SkSkRRect_LuaMetaTableName";
+static const char gSkPath_MTName[] = "SkPath_LuaMetaTableName";
+static const char gSkPaint_MTName[] = "SkPaint_LuaMetaTableName";
+
+static const char* get_mtname(const SkCanvas&) { return gSkCanvas_MTName; }
+static const char* get_mtname(const SkMatrix&) { return gSkMatrix_MTName; }
+static const char* get_mtname(const SkRRect&) { return gSkRRect_MTName; }
+static const char* get_mtname(const SkPath&) { return gSkPath_MTName; }
+static const char* get_mtname(const SkPaint&) { return gSkPaint_MTName; }
+
+template <typename T> void push_obj(lua_State* L, const T& obj) {
+    new (lua_newuserdata(L, sizeof(T))) T(obj);
+    luaL_getmetatable(L, get_mtname(obj));
+    lua_setmetatable(L, -2);
+}
+
+template <typename T> void push_ref(lua_State* L, T* ref) {
+    *(T**)lua_newuserdata(L, sizeof(T*)) = SkRef(ref);
+    luaL_getmetatable(L, get_mtname(*ref));
+    lua_setmetatable(L, -2);
+}
+
+template <typename T> T* get_ref(lua_State* L, int index) {
+    const T* ref = NULL;
+    return *(T**)luaL_checkudata(L, index, get_mtname(*ref));
+}
+
+template <typename T> T* get_obj(lua_State* L, int index) {
+    const T* obj = NULL;
+    return (T*)luaL_checkudata(L, index, get_mtname(*obj));
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+static void setfield_string(lua_State* L, const char key[], const char value[]) {
+    lua_pushstring(L, value);
+    lua_setfield(L, -2, key);
+}
+
+static void setfield_number(lua_State* L, const char key[], double value) {
+    lua_pushnumber(L, value);
+    lua_setfield(L, -2, key);
+}
+
+SkLua::SkLua(lua_State* L) : fL(L) {
+    static bool gOnce;
+    if (!gOnce) {
+        SkLua::Load(L);
+        gOnce = true;
+    }
+}
+
+SkLua::~SkLua() {
+}
+
+#define CHECK_SETFIELD(key) do if (key) lua_setfield(fL, -2, key); while (0)
+
+void SkLua::pushBool(bool value, const char key[]) {
+    lua_pushboolean(fL, value);
+    CHECK_SETFIELD(key);
+}
+
+void SkLua::pushString(const char str[], const char key[]) {
+    lua_pushstring(fL, str);
+    CHECK_SETFIELD(key);
+}
+
+void SkLua::pushString(const SkString& str, const char key[]) {
+    lua_pushstring(fL, str.c_str());
+    CHECK_SETFIELD(key);
+}
+
+void SkLua::pushColor(SkColor color, const char key[]) {
+    lua_newtable(fL);
+    setfield_number(fL, "a", SkColorGetA(color) / 255.0);
+    setfield_number(fL, "r", SkColorGetR(color) / 255.0);
+    setfield_number(fL, "g", SkColorGetG(color) / 255.0);
+    setfield_number(fL, "b", SkColorGetB(color) / 255.0);
+    CHECK_SETFIELD(key);
+}
+
+void SkLua::pushScalar(SkScalar value, const char key[]) {
+    lua_pushnumber(fL, SkScalarToLua(value));
+    CHECK_SETFIELD(key);
+}
+
+void SkLua::pushRect(const SkRect& r, const char key[]) {
+    lua_newtable(fL);
+    setfield_number(fL, "left", SkScalarToLua(r.fLeft));
+    setfield_number(fL, "top", SkScalarToLua(r.fTop));
+    setfield_number(fL, "right", SkScalarToLua(r.fRight));
+    setfield_number(fL, "bottom", SkScalarToLua(r.fBottom));
+    CHECK_SETFIELD(key);
+}
+
+void SkLua::pushRRect(const SkRRect& rr, const char key[]) {
+    push_obj(fL, rr);
+    CHECK_SETFIELD(key);
+}
+
+void SkLua::pushMatrix(const SkMatrix& matrix, const char key[]) {
+    push_obj(fL, matrix);
+    CHECK_SETFIELD(key);
+}
+
+void SkLua::pushPaint(const SkPaint& paint, const char key[]) {
+    push_obj(fL, paint);
+    CHECK_SETFIELD(key);
+}
+
+void SkLua::pushPath(const SkPath& path, const char key[]) {
+    push_obj(fL, path);
+    CHECK_SETFIELD(key);
+}
+
+void SkLua::pushCanvas(SkCanvas* canvas, const char key[]) {
+    push_ref(fL, canvas);
+    CHECK_SETFIELD(key);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+
+static SkScalar lua2scalar(lua_State* L, int index) {
+    SkASSERT(lua_isnumber(L, index));
+    return SkLuaToScalar(lua_tonumber(L, index));
+}
+
+static SkScalar getfield_scalar(lua_State* L, int index, const char key[]) {
+    SkASSERT(lua_istable(L, index));
+    lua_pushstring(L, key);
+    lua_gettable(L, index);
+    
+    SkScalar value = lua2scalar(L, -1);
+    lua_pop(L, 1);
+    return value;
+}
+
+static U8CPU unit2byte(SkScalar x) {
+    if (x <= 0) {
+        return 0;
+    } else if (x >= 1) {
+        return 255;
+    } else {
+        return SkScalarRoundToInt(x * 255);
+    }
+}
+
+static SkColor lua2color(lua_State* L, int index) {
+    return SkColorSetARGB(unit2byte(getfield_scalar(L, index, "a")),
+                          unit2byte(getfield_scalar(L, index, "r")),
+                          unit2byte(getfield_scalar(L, index, "g")),
+                          unit2byte(getfield_scalar(L, index, "b")));
+}
+
+static SkRect* lua2rect(lua_State* L, int index, SkRect* rect) {
+    rect->set(getfield_scalar(L, index, "left"),
+              getfield_scalar(L, index, "top"),
+              getfield_scalar(L, index, "right"),
+              getfield_scalar(L, index, "bottom"));
+    return rect;
+}
+
+static int lcanvas_drawColor(lua_State* L) {
+    get_ref<SkCanvas>(L, 1)->drawColor(lua2color(L, 2));
+    return 0;
+}
+
+static int lcanvas_drawRect(lua_State* L) {
+    SkRect rect;
+    get_ref<SkCanvas>(L, 1)->drawRect(*lua2rect(L, 2, &rect),
+                                      *get_obj<SkPaint>(L, 3));
+    return 0;
+}
+
+static int lcanvas_drawOval(lua_State* L) {
+    SkRect rect;
+    get_ref<SkCanvas>(L, 1)->drawOval(*lua2rect(L, 2, &rect),
+                                      *get_obj<SkPaint>(L, 3));
+    return 0;
+}
+
+static int lcanvas_drawCircle(lua_State* L) {
+    get_ref<SkCanvas>(L, 1)->drawCircle(lua2scalar(L, 2),
+                                        lua2scalar(L, 3),
+                                        lua2scalar(L, 4),
+                                        *get_obj<SkPaint>(L, 5));
+    return 0;
+}
+
+static int lcanvas_getSaveCount(lua_State* L) {
+    lua_pushnumber(L, get_ref<SkCanvas>(L, 1)->getSaveCount());
+    return 1;
+}
+
+static int lcanvas_getTotalMatrix(lua_State* L) {
+    SkLua(L).pushMatrix(get_ref<SkCanvas>(L, 1)->getTotalMatrix());
+    return 1;
+}
+
+static int lcanvas_gc(lua_State* L) {
+    get_ref<SkCanvas>(L, 1)->unref();
+    return 0;
+}
+
+static const struct luaL_Reg gSkCanvas_Methods[] = {
+    { "drawColor", lcanvas_drawColor },
+    { "drawRect", lcanvas_drawRect },
+    { "drawOval", lcanvas_drawOval },
+    { "drawCircle", lcanvas_drawCircle },
+    { "getSaveCount", lcanvas_getSaveCount },
+    { "getTotalMatrix", lcanvas_getTotalMatrix },
+    { "__gc", lcanvas_gc },
+    { NULL, NULL }
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+static int lpaint_isAntiAlias(lua_State* L) {
+    lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isAntiAlias());
+    return 1;
+}
+
+static int lpaint_setAntiAlias(lua_State* L) {
+    get_obj<SkPaint>(L, 1)->setAntiAlias(lua_toboolean(L, 2));
+    return 0;
+}
+
+static int lpaint_getColor(lua_State* L) {
+    SkLua(L).pushColor(get_obj<SkPaint>(L, 1)->getColor());
+    return 1;
+}
+
+static int lpaint_setColor(lua_State* L) {
+    get_obj<SkPaint>(L, 1)->setColor(lua2color(L, 2));
+    return 0;
+}
+
+static int lpaint_gc(lua_State* L) {
+    get_obj<SkPaint>(L, 1)->~SkPaint();
+    return 0;
+}
+
+static const struct luaL_Reg gSkPaint_Methods[] = {
+    { "isAntiAlias", lpaint_isAntiAlias },
+    { "setAntiAlias", lpaint_setAntiAlias },
+    { "getColor", lpaint_getColor },
+    { "setColor", lpaint_setColor },
+    { "__gc", lpaint_gc },
+    { NULL, NULL }
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+static int lpath_getBounds(lua_State* L) {
+    SkLua(L).pushRect(get_obj<SkPath>(L, 1)->getBounds());
+    return 1;
+}
+
+static int lpath_isEmpty(lua_State* L) {
+    lua_pushboolean(L, get_obj<SkPath>(L, 1)->isEmpty());
+    return 1;
+}
+
+static int lpath_isRect(lua_State* L) {
+    SkRect r;
+    bool pred = get_obj<SkPath>(L, 1)->isRect(&r);
+    int ret_count = 1;
+    lua_pushboolean(L, pred);
+    if (pred) {
+        SkLua(L).pushRect(r);
+        ret_count += 1;
+    }
+    return ret_count;
+}
+
+static const char* dir2string(SkPath::Direction dir) {
+    static const char* gStr[] = {
+        "unknown", "cw", "ccw"
+    };
+    SkASSERT((unsigned)dir < SK_ARRAY_COUNT(gStr));
+    return gStr[dir];
+}
+
+static int lpath_isNestedRects(lua_State* L) {
+    SkRect rects[2];
+    SkPath::Direction dirs[2];
+    bool pred = get_obj<SkPath>(L, 1)->isNestedRects(rects, dirs);
+    int ret_count = 1;
+    lua_pushboolean(L, pred);
+    if (pred) {
+        SkLua lua(L);
+        lua.pushRect(rects[0]);
+        lua.pushRect(rects[1]);
+        lua_pushstring(L, dir2string(dirs[0]));
+        lua_pushstring(L, dir2string(dirs[0]));
+        ret_count += 4;
+    }
+    return ret_count;
+}
+
+static int lpath_reset(lua_State* L) {
+    get_obj<SkPath>(L, 1)->reset();
+    return 0;
+}
+
+static int lpath_moveTo(lua_State* L) {
+    get_obj<SkPath>(L, 1)->moveTo(lua2scalar(L, 2), lua2scalar(L, 3));
+    return 0;
+}
+
+static int lpath_lineTo(lua_State* L) {
+    get_obj<SkPath>(L, 1)->lineTo(lua2scalar(L, 2), lua2scalar(L, 3));
+    return 0;
+}
+
+static int lpath_quadTo(lua_State* L) {
+    get_obj<SkPath>(L, 1)->quadTo(lua2scalar(L, 2), lua2scalar(L, 3),
+                                  lua2scalar(L, 4), lua2scalar(L, 5));
+    return 0;
+}
+
+static int lpath_cubicTo(lua_State* L) {
+    get_obj<SkPath>(L, 1)->cubicTo(lua2scalar(L, 2), lua2scalar(L, 3),
+                                   lua2scalar(L, 4), lua2scalar(L, 5),
+                                   lua2scalar(L, 6), lua2scalar(L, 7));
+    return 0;
+}
+
+static int lpath_close(lua_State* L) {
+    get_obj<SkPath>(L, 1)->close();
+    return 0;
+}
+
+static int lpath_gc(lua_State* L) {
+    get_obj<SkPath>(L, 1)->~SkPath();
+    return 0;
+}
+
+static const struct luaL_Reg gSkPath_Methods[] = {
+    { "getBounds", lpath_getBounds },
+    { "isEmpty", lpath_isEmpty },
+    { "isRect", lpath_isRect },
+    { "isNestedRects", lpath_isNestedRects },
+    { "reset", lpath_reset },
+    { "moveTo", lpath_moveTo },
+    { "lineTo", lpath_lineTo },
+    { "quadTo", lpath_quadTo },
+    { "cubicTo", lpath_cubicTo },
+    { "close", lpath_close },
+    { "__gc", lpath_gc },
+    { NULL, NULL }
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+static const char* rrect_type(const SkRRect& rr) {
+    switch (rr.getType()) {
+        case SkRRect::kUnknown_Type: return "unknown";
+        case SkRRect::kEmpty_Type: return "empty";
+        case SkRRect::kRect_Type: return "rect";
+        case SkRRect::kOval_Type: return "oval";
+        case SkRRect::kSimple_Type: return "simple";
+        case SkRRect::kComplex_Type: return "complex";
+    }
+    SkASSERT(!"never get here");
+    return "";
+}
+
+static int lrrect_rect(lua_State* L) {
+    SkLua(L).pushRect(get_obj<SkRRect>(L, 1)->rect());
+    return 1;
+}
+
+static int lrrect_type(lua_State* L) {
+    lua_pushstring(L, rrect_type(*get_obj<SkRRect>(L, 1)));
+    return 1;
+}
+
+static int lrrect_radii(lua_State* L) {
+    int corner = lua_tointeger(L, 2);
+    SkVector v;
+    if (corner < 0 || corner > 3) {
+        SkDebugf("bad corner index %d", corner);
+        v.set(0, 0);
+    } else {
+        v = get_obj<SkRRect>(L, 1)->radii((SkRRect::Corner)corner);
+    }
+    lua_pushnumber(L, v.fX);
+    lua_pushnumber(L, v.fY);
+    return 2;
+}
+
+static int lrrect_gc(lua_State* L) {
+    get_obj<SkRRect>(L, 1)->~SkRRect();
+    return 0;
+}
+
+static const struct luaL_Reg gSkRRect_Methods[] = {
+    { "rect", lrrect_rect },
+    { "type", lrrect_type },
+    { "radii", lrrect_radii },
+    { "__gc", lrrect_gc },
+    { NULL, NULL }
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+class AutoCallLua {
+public:
+    AutoCallLua(lua_State* L, const char func[], const char verb[]) : fL(L) {
+        lua_getglobal(L, func);
+        if (!lua_isfunction(L, -1)) {
+            int t = lua_type(L, -1);
+            SkDebugf("--- expected function %d\n", t);
+        }
+        
+        lua_newtable(L);
+        setfield_string(L, "verb", verb);
+    }
+    
+    ~AutoCallLua() {
+        if (lua_pcall(fL, 1, 0, 0) != LUA_OK) {
+            SkDebugf("lua err: %s\n", lua_tostring(fL, -1));
+        }
+        lua_settop(fL, -1);
+    }
+    
+private:
+    lua_State* fL;
+};
+
+#define AUTO_LUA(verb)  AutoCallLua acl(fL, fFunc.c_str(), verb)
+
+///////////////////////////////////////////////////////////////////////////////
+
+#define REG_CLASS(L, C)                             \
+    do {                                            \
+        luaL_newmetatable(L, g##C##_MTName);        \
+        lua_pushvalue(L, -1);                       \
+        lua_setfield(L, -2, "__index");             \
+        luaL_setfuncs(L, g##C##_Methods, 0);        \
+        lua_pop(L, 1); /* pop off the meta-table */ \
+    } while (0)
+
+void SkLua::Load(lua_State* L) {
+    REG_CLASS(L, SkCanvas);
+    REG_CLASS(L, SkPath);
+    REG_CLASS(L, SkPaint);
+    REG_CLASS(L, SkRRect);
+}
+