Add code path for Gr client to resolve an Gr-created MSAA render target.
Review URL: http://codereview.appspot.com/5580049/
git-svn-id: http://skia.googlecode.com/svn/trunk@3112 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 1e87cab..dd1b276 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -1900,6 +1900,16 @@
config, buffer, rowBytes, flipY);
}
+void GrContext::resolveRenderTarget(GrRenderTarget* target) {
+ GrAssert(target);
+ ASSERT_OWNED_RESOURCE(target);
+ // In the future we may track whether there are any pending draws to this
+ // target. We don't today so we always perform a flush. We don't promise
+ // this to our clients, though.
+ this->flush();
+ fGpu->resolveRenderTarget(target);
+}
+
void GrContext::copyTexture(GrTexture* src, GrRenderTarget* dst) {
if (NULL == src || NULL == dst) {
return;