| |
| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrGLFunctions_DEFINED |
| #define GrGLFunctions_DEFINED |
| |
| #include "GrGLConfig.h" |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * Classifies GL contexts by which standard they implement (currently as Desktop |
| * vs. ES). |
| */ |
| enum GrGLStandard { |
| kNone_GrGLStandard, |
| kGL_GrGLStandard, |
| kGLES_GrGLStandard, |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * Declares typedefs for all the GL functions used in GrGLInterface |
| */ |
| |
| typedef unsigned int GrGLenum; |
| typedef unsigned char GrGLboolean; |
| typedef unsigned int GrGLbitfield; |
| typedef signed char GrGLbyte; |
| typedef char GrGLchar; |
| typedef short GrGLshort; |
| typedef int GrGLint; |
| typedef int GrGLsizei; |
| typedef int64_t GrGLint64; |
| typedef unsigned char GrGLubyte; |
| typedef unsigned short GrGLushort; |
| typedef unsigned int GrGLuint; |
| typedef uint64_t GrGLuint64; |
| typedef float GrGLfloat; |
| typedef float GrGLclampf; |
| typedef double GrGLdouble; |
| typedef double GrGLclampd; |
| typedef void GrGLvoid; |
| #ifndef SK_IGNORE_64BIT_OPENGL_CHANGES |
| #ifdef _WIN64 |
| typedef signed long long int GrGLintptr; |
| typedef signed long long int GrGLsizeiptr; |
| #else |
| typedef signed long int GrGLintptr; |
| typedef signed long int GrGLsizeiptr; |
| #endif |
| #else |
| typedef signed long int GrGLintptr; |
| typedef signed long int GrGLsizeiptr; |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| extern "C" { |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindVertexArrayProc)(GrGLuint array); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendFuncProc)(GrGLenum sfactor, GrGLenum dfactor); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlitFramebufferProc)(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBufferDataProc)(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, GrGLenum usage); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBufferSubDataProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr size, const GrGLvoid* data); |
| typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLCheckFramebufferStatusProc)(GrGLenum target); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearProc)(GrGLbitfield mask); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearStencilProc)(GrGLint s); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClientActiveTextureProc)(GrGLenum texture); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLColorMaskProc)(GrGLboolean red, GrGLboolean green, GrGLboolean blue, GrGLboolean alpha); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompileShaderProc)(GrGLuint shader); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTexImage2DProc)(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCompressedTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLsizei imageSize, const GrGLvoid* data); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); |
| typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLCreateProgramProc)(void); |
| typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLCreateShaderProc)(GrGLenum type); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCullFaceProc)(GrGLenum mode); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteBuffersProc)(GrGLsizei n, const GrGLuint* buffers); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteFramebuffersProc)(GrGLsizei n, const GrGLuint *framebuffers); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteProgramProc)(GrGLuint program); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteQueriesProc)(GrGLsizei n, const GrGLuint *ids); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteRenderbuffersProc)(GrGLsizei n, const GrGLuint *renderbuffers); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteShaderProc)(GrGLuint shader); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteTexturesProc)(GrGLsizei n, const GrGLuint* textures); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeleteVertexArraysProc)(GrGLsizei n, const GrGLuint *arrays); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDepthMaskProc)(GrGLboolean flag); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableProc)(GrGLenum cap); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableVertexAttribArrayProc)(GrGLuint index); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysProc)(GrGLenum mode, GrGLint first, GrGLsizei count); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawBufferProc)(GrGLenum mode); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawBuffersProc)(GrGLsizei n, const GrGLenum* bufs); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawElementsProc)(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid* indices); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableProc)(GrGLenum cap); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableVertexAttribArrayProc)(GrGLuint index); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEndQueryProc)(GrGLenum target); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFinishProc)(); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFlushProc)(); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFlushMappedBufferRangeProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferRenderbufferProc)(GrGLenum target, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferTexture2DProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFramebufferTexture2DMultisampleProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLsizei samples); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLFrontFaceProc)(GrGLenum mode); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenBuffersProc)(GrGLsizei n, GrGLuint* buffers); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenFramebuffersProc)(GrGLsizei n, GrGLuint *framebuffers); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenerateMipmapProc)(GrGLenum target); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenQueriesProc)(GrGLsizei n, GrGLuint *ids); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenRenderbuffersProc)(GrGLsizei n, GrGLuint *renderbuffers); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenTexturesProc)(GrGLsizei n, GrGLuint* textures); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGenVertexArraysProc)(GrGLsizei n, GrGLuint *arrays); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetBufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params); |
| typedef GrGLenum (GR_GL_FUNCTION_TYPE* GrGLGetErrorProc)(); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetFramebufferAttachmentParameterivProc)(GrGLenum target, GrGLenum attachment, GrGLenum pname, GrGLint* params); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetIntegervProc)(GrGLenum pname, GrGLint* params); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetProgramInfoLogProc)(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, char* infolog); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetProgramivProc)(GrGLuint program, GrGLenum pname, GrGLint* params); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryivProc)(GrGLenum GLtarget, GrGLenum pname, GrGLint *params); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjecti64vProc)(GrGLuint id, GrGLenum pname, GrGLint64 *params); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectivProc)(GrGLuint id, GrGLenum pname, GrGLint *params); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectui64vProc)(GrGLuint id, GrGLenum pname, GrGLuint64 *params); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectuivProc)(GrGLuint id, GrGLenum pname, GrGLuint *params); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetRenderbufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderInfoLogProc)(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length, char* infolog); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderivProc)(GrGLuint shader, GrGLenum pname, GrGLint* params); |
| typedef const GrGLubyte* (GR_GL_FUNCTION_TYPE* GrGLGetStringProc)(GrGLenum name); |
| typedef const GrGLubyte* (GR_GL_FUNCTION_TYPE* GrGLGetStringiProc)(GrGLenum name, GrGLuint index); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetTexLevelParameterivProc)(GrGLenum target, GrGLint level, GrGLenum pname, GrGLint* params); |
| typedef GrGLint (GR_GL_FUNCTION_TYPE* GrGLGetUniformLocationProc)(GrGLuint program, const char* name); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInsertEventMarkerProc)(GrGLsizei length, const char* marker); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateBufferDataProc)(GrGLuint buffer); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateBufferSubDataProc)(GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr length); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum *attachments); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateSubFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum *attachments, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateTexImageProc)(GrGLuint texture, GrGLint level); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInvalidateTexSubImageProc)(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLineWidthProc)(GrGLfloat width); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLinkProgramProc)(GrGLuint program); |
| typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferProc)(GrGLenum target, GrGLenum access); |
| typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferRangeProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length, GrGLbitfield access); |
| typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapBufferSubDataProc)(GrGLuint target, GrGLintptr offset, GrGLsizeiptr size, GrGLenum access); |
| typedef GrGLvoid* (GR_GL_FUNCTION_TYPE* GrGLMapTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLenum access); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPixelStoreiProc)(GrGLenum pname, GrGLint param); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPopGroupMarkerProc)(); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPushGroupMarkerProc)(GrGLsizei length, const char* marker); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLQueryCounterProc)(GrGLuint id, GrGLenum target); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLReadBufferProc)(GrGLenum src); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLReadPixelsProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageProc)(GrGLenum target, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageMultisampleProc)(GrGLenum target, GrGLsizei samples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLResolveMultisampleFramebufferProc)(); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLScissorProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindUniformLocation)(GrGLuint program, GrGLint location, const char* name); |
| |
| #if GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char* const * str, const GrGLint* length); |
| #else |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char** str, const GrGLint* length); |
| #endif |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFuncSeparateProc)(GrGLenum face, GrGLenum func, GrGLint ref, GrGLuint mask); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilMaskProc)(GrGLuint mask); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilMaskSeparateProc)(GrGLenum face, GrGLuint mask); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilOpProc)(GrGLenum fail, GrGLenum zfail, GrGLenum zpass); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilOpSeparateProc)(GrGLenum face, GrGLenum fail, GrGLenum zfail, GrGLenum zpass); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexImage2DProc)(GrGLenum target, GrGLint level, GrGLint internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid* pixels); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexParameteriProc)(GrGLenum target, GrGLenum pname, GrGLint param); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexParameterivProc)(GrGLenum target, GrGLenum pname, const GrGLint* params); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexStorage2DProc)(GrGLenum target, GrGLsizei levels, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDiscardFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum* attachments); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, const GrGLvoid* pixels); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fProc)(GrGLint location, GrGLfloat v0); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1iProc)(GrGLint location, GrGLint v0); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2iProc)(GrGLint location, GrGLint v0, GrGLint v1); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3iProc)(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2, GrGLfloat v3); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4iProc)(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2, GrGLint v3); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform4ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix2fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix3fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix4fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value); |
| typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLUnmapBufferProc)(GrGLenum target); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUnmapBufferSubDataProc)(const GrGLvoid* mem); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUnmapTexSubImage2DProc)(const GrGLvoid* mem); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUseProgramProc)(GrGLuint program); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib4fvProc)(GrGLuint indx, const GrGLfloat* values); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttribPointerProc)(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLViewportProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); |
| |
| // Experimental: Functions for GL_NV_path_rendering. These will be |
| // alphabetized with the above functions once this is fully supported |
| // (and functions we are unlikely to use will possibly be omitted). |
| // EXT_direct_state_access |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadfProc)(GrGLenum matrixMode, const GrGLfloat* m); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadIdentityProc)(GrGLenum); |
| // ARB_program_interface_query |
| typedef GrGLint (GR_GL_FUNCTION_TYPE* GrGLGetProgramResourceLocationProc)(GrGLuint program, GrGLenum programInterface, const GrGLchar *name); |
| // NV_path_rendering |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCommandsProc)(GrGLuint path, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCoordsProc)(GrGLuint path, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathSubCoordsProc)(GrGLuint path, GrGLsizei coordStart, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStringProc)(GrGLuint path, GrGLenum format, GrGLsizei length, const GrGLvoid *pathString); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphsProc)(GrGLuint firstPathName, GrGLenum fontTarget, const GrGLvoid *fontName, GrGLbitfield fontStyle, GrGLsizei numGlyphs, GrGLenum type, const GrGLvoid *charcodes, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphRangeProc)(GrGLuint firstPathName, GrGLenum fontTarget, const GrGLvoid *fontName, GrGLbitfield fontStyle, GrGLuint firstGlyph, GrGLsizei numGlyphs, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLWeightPathsProc)(GrGLuint resultPath, GrGLsizei numPaths, const GrGLuint paths[], const GrGLfloat weights[]); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyPathProc)(GrGLuint resultPath, GrGLuint srcPath); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInterpolatePathsProc)(GrGLuint resultPath, GrGLuint pathA, GrGLuint pathB, GrGLfloat weight); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTransformPathProc)(GrGLuint resultPath, GrGLuint srcPath, GrGLenum transformType, const GrGLfloat *transformValues); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameteriProc)(GrGLuint path, GrGLenum pname, GrGLint value); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterfProc)(GrGLuint path, GrGLenum pname, GrGLfloat value); |
| typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLGenPathsProc)(GrGLsizei range); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDeletePathsProc)(GrGLuint path, GrGLsizei range); |
| typedef GrGLboolean (GR_GL_FUNCTION_TYPE* GrGLIsPathProc)(GrGLuint path); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathTexGenProc)(GrGLenum texCoordSet, GrGLenum genMode, GrGLint components, const GrGLfloat *coeffs); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathProc)(GrGLuint path, GrGLenum coverMode); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathProc)(GrGLuint name, GrGLenum coverMode); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat* transformValues); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask, GrGLenum coverMode); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues); |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilThenCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues); |
| |
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLProgramPathFragmentInputGenProc)(GrGLuint program, GrGLint location, GrGLenum genMode, GrGLint components,const GrGLfloat *coeffs); |
| } // extern "C" |
| |
| #endif |