Remove codecs and images from iOS Bazel build.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1561163004
Review URL: https://codereview.chromium.org/1561163004
diff --git a/BUILD.public b/BUILD.public
index 419c40f..68af4d9 100644
--- a/BUILD.public
+++ b/BUILD.public
@@ -20,6 +20,7 @@
],
exclude = [
# Exclude platform-dependent files.
+ "src/codec/*",
"src/device/xps/*", # Windows-only. Move to ports?
"src/doc/*_XPS.cpp", # Windows-only. Move to ports?
"src/fonts/SkFontMgr_fontconfig.cpp",
@@ -29,6 +30,7 @@
"src/gpu/gl/iOS/*",
"src/gpu/gl/mac/*",
"src/gpu/gl/win/*",
+ "src/images/*",
"src/opts/**/*",
"src/ports/**/*",
"src/utils/android/**/*",
@@ -46,7 +48,6 @@
"src/gpu/gl/GrGLDefaultInterface_native.cpp",
# Exclude files that don't compile with the current DEFINES.
- "src/codec/SkJpegCodec.cpp", # libjpeg_turbo version mismatch.
"src/gpu/gl/angle/*", # Requires SK_ANGLE define.
"src/gpu/gl/command_buffer/*", # unknown type name 'HMODULE'
"src/gpu/gl/mesa/*", # Requires SK_MESA define.
@@ -67,13 +68,16 @@
# Platform-dependent SRCS for google3-default platform.
BASE_SRCS_UNIX = glob(
[
+ "src/codec/*",
"src/fonts/SkFontMgr_fontconfig.cpp",
+ "src/images/*",
"src/opts/**/*.cpp",
"src/opts/**/*.h",
"src/ports/**/*.cpp",
"src/ports/**/*.h",
],
exclude = [
+ "src/codec/SkJpegCodec.cpp", # libjpeg_turbo version mismatch.
"src/opts/*arm*",
"src/opts/*mips*",
"src/opts/*NEON*",
@@ -112,6 +116,8 @@
# Platform-dependent SRCS for google3-default Android.
BASE_SRCS_ANDROID = glob(
[
+ "src/codec/*",
+ "src/images/*",
# TODO(benjaminwagner): Figure out how to compile with EGL.
"src/opts/**/*.cpp",
"src/opts/**/*.h",
@@ -119,6 +125,7 @@
"src/ports/**/*.h",
],
exclude = [
+ "src/codec/SkJpegCodec.cpp", # libjpeg_turbo version mismatch.
"src/opts/*mips*",
"src/opts/*SSE2*",
"src/opts/*SSSE3*",