| |
| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrAARectRenderer.h" |
| #include "GrBatch.h" |
| #include "GrBatchTest.h" |
| #include "GrDefaultGeoProcFactory.h" |
| #include "GrDrawContext.h" |
| #include "GrOvalRenderer.h" |
| #include "GrPathRenderer.h" |
| |
| #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == fContext) |
| #define RETURN_IF_ABANDONED if (!fDrawTarget) { return; } |
| #define RETURN_FALSE_IF_ABANDONED if (!fDrawTarget) { return false; } |
| #define RETURN_NULL_IF_ABANDONED if (!fDrawTarget) { return NULL; } |
| |
| class AutoCheckFlush { |
| public: |
| AutoCheckFlush(GrContext* context) : fContext(context) { SkASSERT(context); } |
| ~AutoCheckFlush() { fContext->flushIfNecessary(); } |
| |
| private: |
| GrContext* fContext; |
| }; |
| |
| GrDrawContext::GrDrawContext(GrContext* context, GrDrawTarget* drawTarget) |
| : fContext(context) |
| , fDrawTarget(SkRef(drawTarget)) { |
| } |
| |
| GrDrawContext::~GrDrawContext() { |
| SkSafeUnref(fDrawTarget); |
| } |
| |
| void GrDrawContext::copySurface(GrRenderTarget* dst, GrSurface* src, |
| const SkIRect& srcRect, const SkIPoint& dstPoint) { |
| if (!this->prepareToDraw(dst)) { |
| return; |
| } |
| |
| fDrawTarget->copySurface(dst, src, srcRect, dstPoint); |
| } |
| |
| void GrDrawContext::drawText(GrPipelineBuilder* pipelineBuilder, GrBatch* batch) { |
| fDrawTarget->drawBatch(pipelineBuilder, batch); |
| } |
| |
| void GrDrawContext::drawPaths(GrPipelineBuilder* pipelineBuilder, |
| const GrPathProcessor* pathProc, |
| const GrPathRange* pathRange, |
| const void* indices, |
| int /*GrDrawTarget::PathIndexType*/ indexType, |
| const float transformValues[], |
| int /*GrDrawTarget::PathTransformType*/ transformType, |
| int count, |
| int /*GrPathRendering::FillType*/ fill) { |
| fDrawTarget->drawPaths(pipelineBuilder, pathProc, pathRange, |
| indices, (GrDrawTarget::PathIndexType) indexType, |
| transformValues, |
| (GrDrawTarget::PathTransformType) transformType, |
| count, (GrPathRendering::FillType) fill); |
| } |
| |
| void GrDrawContext::discard(GrRenderTarget* renderTarget) { |
| RETURN_IF_ABANDONED |
| SkASSERT(renderTarget); |
| AutoCheckFlush acf(fContext); |
| if (!this->prepareToDraw(renderTarget)) { |
| return; |
| } |
| fDrawTarget->discard(renderTarget); |
| } |
| |
| void GrDrawContext::clear(GrRenderTarget* renderTarget, |
| const SkIRect* rect, |
| const GrColor color, |
| bool canIgnoreRect) { |
| RETURN_IF_ABANDONED |
| SkASSERT(renderTarget); |
| |
| AutoCheckFlush acf(fContext); |
| if (!this->prepareToDraw(renderTarget)) { |
| return; |
| } |
| fDrawTarget->clear(rect, color, canIgnoreRect, renderTarget); |
| } |
| |
| |
| void GrDrawContext::drawPaint(GrRenderTarget* rt, |
| const GrClip& clip, |
| const GrPaint& origPaint, |
| const SkMatrix& viewMatrix) { |
| RETURN_IF_ABANDONED |
| // set rect to be big enough to fill the space, but not super-huge, so we |
| // don't overflow fixed-point implementations |
| SkRect r; |
| r.setLTRB(0, 0, |
| SkIntToScalar(rt->width()), |
| SkIntToScalar(rt->height())); |
| SkTCopyOnFirstWrite<GrPaint> paint(origPaint); |
| |
| // by definition this fills the entire clip, no need for AA |
| if (paint->isAntiAlias()) { |
| paint.writable()->setAntiAlias(false); |
| } |
| |
| bool isPerspective = viewMatrix.hasPerspective(); |
| |
| // We attempt to map r by the inverse matrix and draw that. mapRect will |
| // map the four corners and bound them with a new rect. This will not |
| // produce a correct result for some perspective matrices. |
| if (!isPerspective) { |
| SkMatrix inverse; |
| if (!viewMatrix.invert(&inverse)) { |
| SkDebugf("Could not invert matrix\n"); |
| return; |
| } |
| inverse.mapRect(&r); |
| this->drawRect(rt, clip, *paint, viewMatrix, r); |
| } else { |
| SkMatrix localMatrix; |
| if (!viewMatrix.invert(&localMatrix)) { |
| SkDebugf("Could not invert matrix\n"); |
| return; |
| } |
| |
| AutoCheckFlush acf(fContext); |
| GrPipelineBuilder pipelineBuilder; |
| if (!this->prepareToDraw(&pipelineBuilder, rt, clip, paint)) { |
| return; |
| } |
| |
| fDrawTarget->drawBWRect(&pipelineBuilder, |
| paint->getColor(), |
| SkMatrix::I(), |
| r, |
| NULL, |
| &localMatrix); |
| } |
| } |
| |
| static inline bool is_irect(const SkRect& r) { |
| return SkScalarIsInt(r.fLeft) && SkScalarIsInt(r.fTop) && |
| SkScalarIsInt(r.fRight) && SkScalarIsInt(r.fBottom); |
| } |
| |
| static bool apply_aa_to_rect(GrDrawTarget* target, |
| GrPipelineBuilder* pipelineBuilder, |
| SkRect* devBoundRect, |
| const SkRect& rect, |
| SkScalar strokeWidth, |
| const SkMatrix& combinedMatrix, |
| GrColor color) { |
| if (pipelineBuilder->getRenderTarget()->isUnifiedMultisampled()) { |
| return false; |
| } |
| |
| #if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT) |
| if (strokeWidth >= 0) { |
| #endif |
| if (!combinedMatrix.preservesAxisAlignment()) { |
| return false; |
| } |
| |
| #if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT) |
| } else { |
| if (!combinedMatrix.preservesRightAngles()) { |
| return false; |
| } |
| } |
| #endif |
| |
| combinedMatrix.mapRect(devBoundRect, rect); |
| if (!combinedMatrix.rectStaysRect()) { |
| return true; |
| } |
| |
| if (strokeWidth < 0) { |
| return !is_irect(*devBoundRect); |
| } |
| |
| return true; |
| } |
| |
| static inline bool rect_contains_inclusive(const SkRect& rect, const SkPoint& point) { |
| return point.fX >= rect.fLeft && point.fX <= rect.fRight && |
| point.fY >= rect.fTop && point.fY <= rect.fBottom; |
| } |
| |
| class StrokeRectBatch : public GrBatch { |
| public: |
| struct Geometry { |
| GrColor fColor; |
| SkMatrix fViewMatrix; |
| SkRect fRect; |
| SkScalar fStrokeWidth; |
| }; |
| |
| static GrBatch* Create(const Geometry& geometry, bool snapToPixelCenters) { |
| return SkNEW_ARGS(StrokeRectBatch, (geometry, snapToPixelCenters)); |
| } |
| |
| const char* name() const override { return "StrokeRectBatch"; } |
| |
| void getInvariantOutputColor(GrInitInvariantOutput* out) const override { |
| // When this is called on a batch, there is only one geometry bundle |
| out->setKnownFourComponents(fGeoData[0].fColor); |
| } |
| |
| void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override { |
| out->setKnownSingleComponent(0xff); |
| } |
| |
| void initBatchTracker(const GrPipelineInfo& init) override { |
| // Handle any color overrides |
| if (init.fColorIgnored) { |
| fGeoData[0].fColor = GrColor_ILLEGAL; |
| } else if (GrColor_ILLEGAL != init.fOverrideColor) { |
| fGeoData[0].fColor = init.fOverrideColor; |
| } |
| |
| // setup batch properties |
| fBatch.fColorIgnored = init.fColorIgnored; |
| fBatch.fColor = fGeoData[0].fColor; |
| fBatch.fUsesLocalCoords = init.fUsesLocalCoords; |
| fBatch.fCoverageIgnored = init.fCoverageIgnored; |
| } |
| |
| void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override { |
| SkAutoTUnref<const GrGeometryProcessor> gp( |
| GrDefaultGeoProcFactory::Create(GrDefaultGeoProcFactory::kPosition_GPType, |
| this->color(), |
| this->usesLocalCoords(), |
| this->coverageIgnored(), |
| this->viewMatrix(), |
| SkMatrix::I())); |
| |
| batchTarget->initDraw(gp, pipeline); |
| |
| size_t vertexStride = gp->getVertexStride(); |
| |
| SkASSERT(vertexStride == sizeof(GrDefaultGeoProcFactory::PositionAttr)); |
| |
| Geometry& args = fGeoData[0]; |
| |
| int vertexCount = kVertsPerHairlineRect; |
| if (args.fStrokeWidth > 0) { |
| vertexCount = kVertsPerStrokeRect; |
| } |
| |
| const GrVertexBuffer* vertexBuffer; |
| int firstVertex; |
| |
| void* verts = batchTarget->makeVertSpace(vertexStride, vertexCount, |
| &vertexBuffer, &firstVertex); |
| |
| if (!verts) { |
| SkDebugf("Could not allocate vertices\n"); |
| return; |
| } |
| |
| SkPoint* vertex = reinterpret_cast<SkPoint*>(verts); |
| |
| GrPrimitiveType primType; |
| |
| if (args.fStrokeWidth > 0) {; |
| primType = kTriangleStrip_GrPrimitiveType; |
| args.fRect.sort(); |
| this->setStrokeRectStrip(vertex, args.fRect, args.fStrokeWidth); |
| } else { |
| // hairline |
| primType = kLineStrip_GrPrimitiveType; |
| vertex[0].set(args.fRect.fLeft, args.fRect.fTop); |
| vertex[1].set(args.fRect.fRight, args.fRect.fTop); |
| vertex[2].set(args.fRect.fRight, args.fRect.fBottom); |
| vertex[3].set(args.fRect.fLeft, args.fRect.fBottom); |
| vertex[4].set(args.fRect.fLeft, args.fRect.fTop); |
| } |
| |
| GrVertices vertices; |
| vertices.init(primType, vertexBuffer, firstVertex, vertexCount); |
| batchTarget->draw(vertices); |
| } |
| |
| SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } |
| |
| private: |
| StrokeRectBatch(const Geometry& geometry, bool snapToPixelCenters) { |
| this->initClassID<StrokeRectBatch>(); |
| |
| fBatch.fHairline = geometry.fStrokeWidth == 0; |
| |
| fGeoData.push_back(geometry); |
| |
| // setup bounds |
| fBounds = geometry.fRect; |
| SkScalar rad = SkScalarHalf(geometry.fStrokeWidth); |
| fBounds.outset(rad, rad); |
| geometry.fViewMatrix.mapRect(&fBounds); |
| |
| // If our caller snaps to pixel centers then we have to round out the bounds |
| if (snapToPixelCenters) { |
| fBounds.roundOut(); |
| } |
| } |
| |
| /* create a triangle strip that strokes the specified rect. There are 8 |
| unique vertices, but we repeat the last 2 to close up. Alternatively we |
| could use an indices array, and then only send 8 verts, but not sure that |
| would be faster. |
| */ |
| void setStrokeRectStrip(SkPoint verts[10], const SkRect& rect, SkScalar width) { |
| const SkScalar rad = SkScalarHalf(width); |
| // TODO we should be able to enable this assert, but we'd have to filter these draws |
| // this is a bug |
| //SkASSERT(rad < rect.width() / 2 && rad < rect.height() / 2); |
| |
| verts[0].set(rect.fLeft + rad, rect.fTop + rad); |
| verts[1].set(rect.fLeft - rad, rect.fTop - rad); |
| verts[2].set(rect.fRight - rad, rect.fTop + rad); |
| verts[3].set(rect.fRight + rad, rect.fTop - rad); |
| verts[4].set(rect.fRight - rad, rect.fBottom - rad); |
| verts[5].set(rect.fRight + rad, rect.fBottom + rad); |
| verts[6].set(rect.fLeft + rad, rect.fBottom - rad); |
| verts[7].set(rect.fLeft - rad, rect.fBottom + rad); |
| verts[8] = verts[0]; |
| verts[9] = verts[1]; |
| } |
| |
| |
| GrColor color() const { return fBatch.fColor; } |
| bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } |
| bool colorIgnored() const { return fBatch.fColorIgnored; } |
| const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } |
| bool hairline() const { return fBatch.fHairline; } |
| bool coverageIgnored() const { return fBatch.fCoverageIgnored; } |
| |
| bool onCombineIfPossible(GrBatch* t) override { |
| // StrokeRectBatch* that = t->cast<StrokeRectBatch>(); |
| |
| // NonAA stroke rects cannot batch right now |
| // TODO make these batchable |
| return false; |
| } |
| |
| struct BatchTracker { |
| GrColor fColor; |
| bool fUsesLocalCoords; |
| bool fColorIgnored; |
| bool fCoverageIgnored; |
| bool fHairline; |
| }; |
| |
| const static int kVertsPerHairlineRect = 5; |
| const static int kVertsPerStrokeRect = 10; |
| |
| BatchTracker fBatch; |
| SkSTArray<1, Geometry, true> fGeoData; |
| }; |
| |
| void GrDrawContext::drawRect(GrRenderTarget* rt, |
| const GrClip& clip, |
| const GrPaint& paint, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| const GrStrokeInfo* strokeInfo) { |
| RETURN_IF_ABANDONED |
| if (strokeInfo && strokeInfo->isDashed()) { |
| SkPath path; |
| path.setIsVolatile(true); |
| path.addRect(rect); |
| this->drawPath(rt, clip, paint, viewMatrix, path, *strokeInfo); |
| return; |
| } |
| |
| AutoCheckFlush acf(fContext); |
| GrPipelineBuilder pipelineBuilder; |
| if (!this->prepareToDraw(&pipelineBuilder, rt, clip, &paint)) { |
| return; |
| } |
| |
| SkScalar width = NULL == strokeInfo ? -1 : strokeInfo->getWidth(); |
| |
| // Check if this is a full RT draw and can be replaced with a clear. We don't bother checking |
| // cases where the RT is fully inside a stroke. |
| if (width < 0) { |
| SkRect rtRect; |
| pipelineBuilder.getRenderTarget()->getBoundsRect(&rtRect); |
| SkRect clipSpaceRTRect = rtRect; |
| bool checkClip = GrClip::kWideOpen_ClipType != clip.clipType(); |
| if (checkClip) { |
| clipSpaceRTRect.offset(SkIntToScalar(clip.origin().fX), |
| SkIntToScalar(clip.origin().fY)); |
| } |
| // Does the clip contain the entire RT? |
| if (!checkClip || clip.quickContains(clipSpaceRTRect)) { |
| SkMatrix invM; |
| if (!viewMatrix.invert(&invM)) { |
| return; |
| } |
| // Does the rect bound the RT? |
| SkPoint srcSpaceRTQuad[4]; |
| invM.mapRectToQuad(srcSpaceRTQuad, rtRect); |
| if (rect_contains_inclusive(rect, srcSpaceRTQuad[0]) && |
| rect_contains_inclusive(rect, srcSpaceRTQuad[1]) && |
| rect_contains_inclusive(rect, srcSpaceRTQuad[2]) && |
| rect_contains_inclusive(rect, srcSpaceRTQuad[3])) { |
| // Will it blend? |
| GrColor clearColor; |
| if (paint.isConstantBlendedColor(&clearColor)) { |
| fDrawTarget->clear(NULL, clearColor, true, rt); |
| return; |
| } |
| } |
| } |
| } |
| |
| GrColor color = paint.getColor(); |
| SkRect devBoundRect; |
| bool needAA = paint.isAntiAlias() && |
| !pipelineBuilder.getRenderTarget()->isUnifiedMultisampled(); |
| bool doAA = needAA && apply_aa_to_rect(fDrawTarget, &pipelineBuilder, &devBoundRect, rect, |
| width, viewMatrix, color); |
| |
| if (doAA) { |
| if (width >= 0) { |
| GrAARectRenderer::StrokeAARect(fDrawTarget, |
| &pipelineBuilder, |
| color, |
| viewMatrix, |
| rect, |
| devBoundRect, |
| *strokeInfo); |
| } else { |
| // filled AA rect |
| GrAARectRenderer::FillAARect(fDrawTarget, |
| &pipelineBuilder, |
| color, |
| viewMatrix, |
| rect, |
| devBoundRect); |
| } |
| return; |
| } |
| |
| if (width >= 0) { |
| StrokeRectBatch::Geometry geometry; |
| geometry.fViewMatrix = viewMatrix; |
| geometry.fColor = color; |
| geometry.fRect = rect; |
| geometry.fStrokeWidth = width; |
| |
| // Non-AA hairlines are snapped to pixel centers to make which pixels are hit deterministic |
| bool snapToPixelCenters = (0 == width && !rt->isUnifiedMultisampled()); |
| SkAutoTUnref<GrBatch> batch(StrokeRectBatch::Create(geometry, snapToPixelCenters)); |
| |
| // Depending on sub-pixel coordinates and the particular GPU, we may lose a corner of |
| // hairline rects. We jam all the vertices to pixel centers to avoid this, but not when MSAA |
| // is enabled because it can cause ugly artifacts. |
| pipelineBuilder.setState(GrPipelineBuilder::kSnapVerticesToPixelCenters_Flag, |
| snapToPixelCenters); |
| fDrawTarget->drawBatch(&pipelineBuilder, batch); |
| } else { |
| // filled BW rect |
| fDrawTarget->drawSimpleRect(&pipelineBuilder, color, viewMatrix, rect); |
| } |
| } |
| |
| void GrDrawContext::drawNonAARectToRect(GrRenderTarget* rt, |
| const GrClip& clip, |
| const GrPaint& paint, |
| const SkMatrix& viewMatrix, |
| const SkRect& rectToDraw, |
| const SkRect& localRect, |
| const SkMatrix* localMatrix) { |
| RETURN_IF_ABANDONED |
| AutoCheckFlush acf(fContext); |
| GrPipelineBuilder pipelineBuilder; |
| if (!this->prepareToDraw(&pipelineBuilder, rt, clip, &paint)) { |
| return; |
| } |
| |
| fDrawTarget->drawBWRect(&pipelineBuilder, |
| paint.getColor(), |
| viewMatrix, |
| rectToDraw, |
| &localRect, |
| localMatrix); |
| } |
| |
| static const GrGeometryProcessor* set_vertex_attributes(bool hasLocalCoords, |
| bool hasColors, |
| int* colorOffset, |
| int* texOffset, |
| GrColor color, |
| const SkMatrix& viewMatrix, |
| bool coverageIgnored) { |
| *texOffset = -1; |
| *colorOffset = -1; |
| uint32_t flags = GrDefaultGeoProcFactory::kPosition_GPType; |
| if (hasLocalCoords && hasColors) { |
| *colorOffset = sizeof(SkPoint); |
| *texOffset = sizeof(SkPoint) + sizeof(GrColor); |
| flags |= GrDefaultGeoProcFactory::kColor_GPType | |
| GrDefaultGeoProcFactory::kLocalCoord_GPType; |
| } else if (hasLocalCoords) { |
| *texOffset = sizeof(SkPoint); |
| flags |= GrDefaultGeoProcFactory::kLocalCoord_GPType; |
| } else if (hasColors) { |
| *colorOffset = sizeof(SkPoint); |
| flags |= GrDefaultGeoProcFactory::kColor_GPType; |
| } |
| return GrDefaultGeoProcFactory::Create(flags, color, hasLocalCoords, coverageIgnored, |
| viewMatrix, SkMatrix::I()); |
| } |
| |
| class DrawVerticesBatch : public GrBatch { |
| public: |
| struct Geometry { |
| GrColor fColor; |
| SkTDArray<SkPoint> fPositions; |
| SkTDArray<uint16_t> fIndices; |
| SkTDArray<GrColor> fColors; |
| SkTDArray<SkPoint> fLocalCoords; |
| }; |
| |
| static GrBatch* Create(const Geometry& geometry, GrPrimitiveType primitiveType, |
| const SkMatrix& viewMatrix, |
| const SkPoint* positions, int vertexCount, |
| const uint16_t* indices, int indexCount, |
| const GrColor* colors, const SkPoint* localCoords, |
| const SkRect& bounds) { |
| return SkNEW_ARGS(DrawVerticesBatch, (geometry, primitiveType, viewMatrix, positions, |
| vertexCount, indices, indexCount, colors, |
| localCoords, bounds)); |
| } |
| |
| const char* name() const override { return "DrawVerticesBatch"; } |
| |
| void getInvariantOutputColor(GrInitInvariantOutput* out) const override { |
| // When this is called on a batch, there is only one geometry bundle |
| if (this->hasColors()) { |
| out->setUnknownFourComponents(); |
| } else { |
| out->setKnownFourComponents(fGeoData[0].fColor); |
| } |
| } |
| |
| void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override { |
| out->setKnownSingleComponent(0xff); |
| } |
| |
| void initBatchTracker(const GrPipelineInfo& init) override { |
| // Handle any color overrides |
| if (init.fColorIgnored) { |
| fGeoData[0].fColor = GrColor_ILLEGAL; |
| } else if (GrColor_ILLEGAL != init.fOverrideColor) { |
| fGeoData[0].fColor = init.fOverrideColor; |
| } |
| |
| // setup batch properties |
| fBatch.fColorIgnored = init.fColorIgnored; |
| fBatch.fColor = fGeoData[0].fColor; |
| fBatch.fUsesLocalCoords = init.fUsesLocalCoords; |
| fBatch.fCoverageIgnored = init.fCoverageIgnored; |
| } |
| |
| void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override { |
| int colorOffset = -1, texOffset = -1; |
| SkAutoTUnref<const GrGeometryProcessor> gp( |
| set_vertex_attributes(this->hasLocalCoords(), this->hasColors(), &colorOffset, |
| &texOffset, this->color(), this->viewMatrix(), |
| this->coverageIgnored())); |
| |
| batchTarget->initDraw(gp, pipeline); |
| |
| size_t vertexStride = gp->getVertexStride(); |
| |
| SkASSERT(vertexStride == sizeof(SkPoint) + (this->hasLocalCoords() ? sizeof(SkPoint) : 0) |
| + (this->hasColors() ? sizeof(GrColor) : 0)); |
| |
| int instanceCount = fGeoData.count(); |
| |
| const GrVertexBuffer* vertexBuffer; |
| int firstVertex; |
| |
| void* verts = batchTarget->makeVertSpace(vertexStride, this->vertexCount(), |
| &vertexBuffer, &firstVertex); |
| |
| if (!verts) { |
| SkDebugf("Could not allocate vertices\n"); |
| return; |
| } |
| |
| const GrIndexBuffer* indexBuffer = NULL; |
| int firstIndex = 0; |
| |
| uint16_t* indices = NULL; |
| if (this->hasIndices()) { |
| indices = batchTarget->makeIndexSpace(this->indexCount(), &indexBuffer, &firstIndex); |
| |
| if (!indices) { |
| SkDebugf("Could not allocate indices\n"); |
| return; |
| } |
| } |
| |
| int indexOffset = 0; |
| int vertexOffset = 0; |
| for (int i = 0; i < instanceCount; i++) { |
| const Geometry& args = fGeoData[i]; |
| |
| // TODO we can actually cache this interleaved and then just memcopy |
| if (this->hasIndices()) { |
| for (int j = 0; j < args.fIndices.count(); ++j, ++indexOffset) { |
| *(indices + indexOffset) = args.fIndices[j] + vertexOffset; |
| } |
| } |
| |
| for (int j = 0; j < args.fPositions.count(); ++j) { |
| *((SkPoint*)verts) = args.fPositions[j]; |
| if (this->hasColors()) { |
| *(GrColor*)((intptr_t)verts + colorOffset) = args.fColors[j]; |
| } |
| if (this->hasLocalCoords()) { |
| *(SkPoint*)((intptr_t)verts + texOffset) = args.fLocalCoords[j]; |
| } |
| verts = (void*)((intptr_t)verts + vertexStride); |
| vertexOffset++; |
| } |
| } |
| |
| GrVertices vertices; |
| if (this->hasIndices()) { |
| vertices.initIndexed(this->primitiveType(), vertexBuffer, indexBuffer, firstVertex, |
| firstIndex, this->vertexCount(), this->indexCount()); |
| |
| } else { |
| vertices.init(this->primitiveType(), vertexBuffer, firstVertex, this->vertexCount()); |
| } |
| batchTarget->draw(vertices); |
| } |
| |
| SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } |
| |
| private: |
| DrawVerticesBatch(const Geometry& geometry, GrPrimitiveType primitiveType, |
| const SkMatrix& viewMatrix, |
| const SkPoint* positions, int vertexCount, |
| const uint16_t* indices, int indexCount, |
| const GrColor* colors, const SkPoint* localCoords, const SkRect& bounds) { |
| this->initClassID<DrawVerticesBatch>(); |
| SkASSERT(positions); |
| |
| fBatch.fViewMatrix = viewMatrix; |
| Geometry& installedGeo = fGeoData.push_back(geometry); |
| |
| installedGeo.fPositions.append(vertexCount, positions); |
| if (indices) { |
| installedGeo.fIndices.append(indexCount, indices); |
| fBatch.fHasIndices = true; |
| } else { |
| fBatch.fHasIndices = false; |
| } |
| |
| if (colors) { |
| installedGeo.fColors.append(vertexCount, colors); |
| fBatch.fHasColors = true; |
| } else { |
| fBatch.fHasColors = false; |
| } |
| |
| if (localCoords) { |
| installedGeo.fLocalCoords.append(vertexCount, localCoords); |
| fBatch.fHasLocalCoords = true; |
| } else { |
| fBatch.fHasLocalCoords = false; |
| } |
| fBatch.fVertexCount = vertexCount; |
| fBatch.fIndexCount = indexCount; |
| fBatch.fPrimitiveType = primitiveType; |
| |
| this->setBounds(bounds); |
| } |
| |
| GrPrimitiveType primitiveType() const { return fBatch.fPrimitiveType; } |
| bool batchablePrimitiveType() const { |
| return kTriangles_GrPrimitiveType == fBatch.fPrimitiveType || |
| kLines_GrPrimitiveType == fBatch.fPrimitiveType || |
| kPoints_GrPrimitiveType == fBatch.fPrimitiveType; |
| } |
| GrColor color() const { return fBatch.fColor; } |
| bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } |
| bool colorIgnored() const { return fBatch.fColorIgnored; } |
| const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; } |
| bool hasColors() const { return fBatch.fHasColors; } |
| bool hasIndices() const { return fBatch.fHasIndices; } |
| bool hasLocalCoords() const { return fBatch.fHasLocalCoords; } |
| int vertexCount() const { return fBatch.fVertexCount; } |
| int indexCount() const { return fBatch.fIndexCount; } |
| bool coverageIgnored() const { return fBatch.fCoverageIgnored; } |
| |
| bool onCombineIfPossible(GrBatch* t) override { |
| DrawVerticesBatch* that = t->cast<DrawVerticesBatch>(); |
| |
| if (!this->batchablePrimitiveType() || this->primitiveType() != that->primitiveType()) { |
| return false; |
| } |
| |
| SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); |
| |
| // We currently use a uniform viewmatrix for this batch |
| if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { |
| return false; |
| } |
| |
| if (this->hasColors() != that->hasColors()) { |
| return false; |
| } |
| |
| if (this->hasIndices() != that->hasIndices()) { |
| return false; |
| } |
| |
| if (this->hasLocalCoords() != that->hasLocalCoords()) { |
| return false; |
| } |
| |
| if (!this->hasColors() && this->color() != that->color()) { |
| return false; |
| } |
| |
| if (this->color() != that->color()) { |
| fBatch.fColor = GrColor_ILLEGAL; |
| } |
| fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); |
| fBatch.fVertexCount += that->vertexCount(); |
| fBatch.fIndexCount += that->indexCount(); |
| |
| this->joinBounds(that->bounds()); |
| return true; |
| } |
| |
| struct BatchTracker { |
| GrPrimitiveType fPrimitiveType; |
| SkMatrix fViewMatrix; |
| GrColor fColor; |
| bool fUsesLocalCoords; |
| bool fColorIgnored; |
| bool fCoverageIgnored; |
| bool fHasColors; |
| bool fHasIndices; |
| bool fHasLocalCoords; |
| int fVertexCount; |
| int fIndexCount; |
| }; |
| |
| BatchTracker fBatch; |
| SkSTArray<1, Geometry, true> fGeoData; |
| }; |
| |
| void GrDrawContext::drawVertices(GrRenderTarget* rt, |
| const GrClip& clip, |
| const GrPaint& paint, |
| const SkMatrix& viewMatrix, |
| GrPrimitiveType primitiveType, |
| int vertexCount, |
| const SkPoint positions[], |
| const SkPoint texCoords[], |
| const GrColor colors[], |
| const uint16_t indices[], |
| int indexCount) { |
| RETURN_IF_ABANDONED |
| AutoCheckFlush acf(fContext); |
| GrPipelineBuilder pipelineBuilder; |
| |
| if (!this->prepareToDraw(&pipelineBuilder, rt, clip, &paint)) { |
| return; |
| } |
| |
| // TODO clients should give us bounds |
| SkRect bounds; |
| if (!bounds.setBoundsCheck(positions, vertexCount)) { |
| SkDebugf("drawVertices call empty bounds\n"); |
| return; |
| } |
| |
| viewMatrix.mapRect(&bounds); |
| |
| // If we don't have AA then we outset for a half pixel in each direction to account for |
| // snapping |
| if (!paint.isAntiAlias()) { |
| bounds.outset(0.5f, 0.5f); |
| } |
| |
| DrawVerticesBatch::Geometry geometry; |
| geometry.fColor = paint.getColor(); |
| SkAutoTUnref<GrBatch> batch(DrawVerticesBatch::Create(geometry, primitiveType, viewMatrix, |
| positions, vertexCount, indices, |
| indexCount, colors, texCoords, |
| bounds)); |
| |
| fDrawTarget->drawBatch(&pipelineBuilder, batch); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrDrawContext::drawRRect(GrRenderTarget*rt, |
| const GrClip& clip, |
| const GrPaint& paint, |
| const SkMatrix& viewMatrix, |
| const SkRRect& rrect, |
| const GrStrokeInfo& strokeInfo) { |
| RETURN_IF_ABANDONED |
| if (rrect.isEmpty()) { |
| return; |
| } |
| |
| if (strokeInfo.isDashed()) { |
| SkPath path; |
| path.setIsVolatile(true); |
| path.addRRect(rrect); |
| this->drawPath(rt, clip, paint, viewMatrix, path, strokeInfo); |
| return; |
| } |
| |
| AutoCheckFlush acf(fContext); |
| GrPipelineBuilder pipelineBuilder; |
| if (!this->prepareToDraw(&pipelineBuilder, rt, clip, &paint)) { |
| return; |
| } |
| |
| GrColor color = paint.getColor(); |
| if (!GrOvalRenderer::DrawRRect(fDrawTarget, |
| &pipelineBuilder, |
| color, |
| viewMatrix, |
| paint.isAntiAlias(), |
| rrect, |
| strokeInfo)) { |
| SkPath path; |
| path.setIsVolatile(true); |
| path.addRRect(rrect); |
| this->internalDrawPath(fDrawTarget, &pipelineBuilder, viewMatrix, color, |
| paint.isAntiAlias(), path, strokeInfo); |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrDrawContext::drawDRRect(GrRenderTarget* rt, |
| const GrClip& clip, |
| const GrPaint& paint, |
| const SkMatrix& viewMatrix, |
| const SkRRect& outer, |
| const SkRRect& inner) { |
| RETURN_IF_ABANDONED |
| if (outer.isEmpty()) { |
| return; |
| } |
| |
| AutoCheckFlush acf(fContext); |
| GrPipelineBuilder pipelineBuilder; |
| if (!this->prepareToDraw(&pipelineBuilder, rt, clip, &paint)) { |
| return; |
| } |
| |
| GrColor color = paint.getColor(); |
| if (!GrOvalRenderer::DrawDRRect(fDrawTarget, |
| &pipelineBuilder, |
| color, |
| viewMatrix, |
| paint.isAntiAlias(), |
| outer, |
| inner)) { |
| SkPath path; |
| path.setIsVolatile(true); |
| path.addRRect(inner); |
| path.addRRect(outer); |
| path.setFillType(SkPath::kEvenOdd_FillType); |
| |
| GrStrokeInfo fillRec(SkStrokeRec::kFill_InitStyle); |
| this->internalDrawPath(fDrawTarget, &pipelineBuilder, viewMatrix, color, |
| paint.isAntiAlias(), path, fillRec); |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrDrawContext::drawOval(GrRenderTarget* rt, |
| const GrClip& clip, |
| const GrPaint& paint, |
| const SkMatrix& viewMatrix, |
| const SkRect& oval, |
| const GrStrokeInfo& strokeInfo) { |
| RETURN_IF_ABANDONED |
| if (oval.isEmpty()) { |
| return; |
| } |
| |
| if (strokeInfo.isDashed()) { |
| SkPath path; |
| path.setIsVolatile(true); |
| path.addOval(oval); |
| this->drawPath(rt, clip, paint, viewMatrix, path, strokeInfo); |
| return; |
| } |
| |
| AutoCheckFlush acf(fContext); |
| GrPipelineBuilder pipelineBuilder; |
| if (!this->prepareToDraw(&pipelineBuilder, rt, clip, &paint)) { |
| return; |
| } |
| |
| GrColor color = paint.getColor(); |
| if (!GrOvalRenderer::DrawOval(fDrawTarget, |
| &pipelineBuilder, |
| color, |
| viewMatrix, |
| paint.isAntiAlias(), |
| oval, |
| strokeInfo)) { |
| SkPath path; |
| path.setIsVolatile(true); |
| path.addOval(oval); |
| this->internalDrawPath(fDrawTarget, &pipelineBuilder, viewMatrix, color, |
| paint.isAntiAlias(), path, strokeInfo); |
| } |
| } |
| |
| // Can 'path' be drawn as a pair of filled nested rectangles? |
| static bool is_nested_rects(GrDrawTarget* target, |
| GrPipelineBuilder* pipelineBuilder, |
| GrColor color, |
| const SkMatrix& viewMatrix, |
| const SkPath& path, |
| const SkStrokeRec& stroke, |
| SkRect rects[2]) { |
| SkASSERT(stroke.isFillStyle()); |
| |
| if (path.isInverseFillType()) { |
| return false; |
| } |
| |
| // TODO: this restriction could be lifted if we were willing to apply |
| // the matrix to all the points individually rather than just to the rect |
| if (!viewMatrix.preservesAxisAlignment()) { |
| return false; |
| } |
| |
| SkPath::Direction dirs[2]; |
| if (!path.isNestedFillRects(rects, dirs)) { |
| return false; |
| } |
| |
| if (SkPath::kWinding_FillType == path.getFillType() && dirs[0] == dirs[1]) { |
| // The two rects need to be wound opposite to each other |
| return false; |
| } |
| |
| // Right now, nested rects where the margin is not the same width |
| // all around do not render correctly |
| const SkScalar* outer = rects[0].asScalars(); |
| const SkScalar* inner = rects[1].asScalars(); |
| |
| bool allEq = true; |
| |
| SkScalar margin = SkScalarAbs(outer[0] - inner[0]); |
| bool allGoE1 = margin >= SK_Scalar1; |
| |
| for (int i = 1; i < 4; ++i) { |
| SkScalar temp = SkScalarAbs(outer[i] - inner[i]); |
| if (temp < SK_Scalar1) { |
| allGoE1 = false; |
| } |
| if (!SkScalarNearlyEqual(margin, temp)) { |
| allEq = false; |
| } |
| } |
| |
| return allEq || allGoE1; |
| } |
| |
| void GrDrawContext::drawPath(GrRenderTarget* rt, |
| const GrClip& clip, |
| const GrPaint& paint, |
| const SkMatrix& viewMatrix, |
| const SkPath& path, |
| const GrStrokeInfo& strokeInfo) { |
| RETURN_IF_ABANDONED |
| if (path.isEmpty()) { |
| if (path.isInverseFillType()) { |
| this->drawPaint(rt, clip, paint, viewMatrix); |
| } |
| return; |
| } |
| |
| GrColor color = paint.getColor(); |
| |
| // Note that internalDrawPath may sw-rasterize the path into a scratch texture. |
| // Scratch textures can be recycled after they are returned to the texture |
| // cache. This presents a potential hazard for buffered drawing. However, |
| // the writePixels that uploads to the scratch will perform a flush so we're |
| // OK. |
| AutoCheckFlush acf(fContext); |
| GrPipelineBuilder pipelineBuilder; |
| if (!this->prepareToDraw(&pipelineBuilder, rt, clip, &paint)) { |
| return; |
| } |
| |
| if (!strokeInfo.isDashed()) { |
| bool useCoverageAA = paint.isAntiAlias() && |
| !pipelineBuilder.getRenderTarget()->isUnifiedMultisampled(); |
| |
| if (useCoverageAA && strokeInfo.getWidth() < 0 && !path.isConvex()) { |
| // Concave AA paths are expensive - try to avoid them for special cases |
| SkRect rects[2]; |
| |
| if (is_nested_rects(fDrawTarget, &pipelineBuilder, color, viewMatrix, path, strokeInfo, |
| rects)) { |
| GrAARectRenderer::FillAANestedRects(fDrawTarget, &pipelineBuilder, color, |
| viewMatrix, rects); |
| return; |
| } |
| } |
| SkRect ovalRect; |
| bool isOval = path.isOval(&ovalRect); |
| |
| if (isOval && !path.isInverseFillType()) { |
| if (GrOvalRenderer::DrawOval(fDrawTarget, |
| &pipelineBuilder, |
| color, |
| viewMatrix, |
| paint.isAntiAlias(), |
| ovalRect, |
| strokeInfo)) { |
| return; |
| } |
| } |
| } |
| this->internalDrawPath(fDrawTarget, &pipelineBuilder, viewMatrix, color, paint.isAntiAlias(), |
| path, strokeInfo); |
| } |
| |
| void GrDrawContext::internalDrawPath(GrDrawTarget* target, |
| GrPipelineBuilder* pipelineBuilder, |
| const SkMatrix& viewMatrix, |
| GrColor color, |
| bool useAA, |
| const SkPath& path, |
| const GrStrokeInfo& strokeInfo) { |
| RETURN_IF_ABANDONED |
| SkASSERT(!path.isEmpty()); |
| |
| |
| // An Assumption here is that path renderer would use some form of tweaking |
| // the src color (either the input alpha or in the frag shader) to implement |
| // aa. If we have some future driver-mojo path AA that can do the right |
| // thing WRT to the blend then we'll need some query on the PR. |
| bool useCoverageAA = useAA && |
| !pipelineBuilder->getRenderTarget()->isUnifiedMultisampled(); |
| |
| |
| GrPathRendererChain::DrawType type = |
| useCoverageAA ? GrPathRendererChain::kColorAntiAlias_DrawType : |
| GrPathRendererChain::kColor_DrawType; |
| |
| const SkPath* pathPtr = &path; |
| SkTLazy<SkPath> tmpPath; |
| const GrStrokeInfo* strokeInfoPtr = &strokeInfo; |
| |
| // Try a 1st time without stroking the path and without allowing the SW renderer |
| GrPathRenderer* pr = fContext->getPathRenderer(target, pipelineBuilder, viewMatrix, *pathPtr, |
| *strokeInfoPtr, false, type); |
| |
| GrStrokeInfo dashlessStrokeInfo(strokeInfo, false); |
| if (NULL == pr && strokeInfo.isDashed()) { |
| // It didn't work above, so try again with dashed stroke converted to a dashless stroke. |
| if (!strokeInfo.applyDashToPath(tmpPath.init(), &dashlessStrokeInfo, *pathPtr)) { |
| return; |
| } |
| pathPtr = tmpPath.get(); |
| if (pathPtr->isEmpty()) { |
| return; |
| } |
| strokeInfoPtr = &dashlessStrokeInfo; |
| pr = fContext->getPathRenderer(target, pipelineBuilder, viewMatrix, *pathPtr, *strokeInfoPtr, |
| false, type); |
| } |
| |
| if (NULL == pr) { |
| if (!GrPathRenderer::IsStrokeHairlineOrEquivalent(*strokeInfoPtr, viewMatrix, NULL) && |
| !strokeInfoPtr->isFillStyle()) { |
| // It didn't work above, so try again with stroke converted to a fill. |
| if (!tmpPath.isValid()) { |
| tmpPath.init(); |
| } |
| dashlessStrokeInfo.setResScale(SkScalarAbs(viewMatrix.getMaxScale())); |
| if (!dashlessStrokeInfo.applyToPath(tmpPath.get(), *pathPtr)) { |
| return; |
| } |
| pathPtr = tmpPath.get(); |
| if (pathPtr->isEmpty()) { |
| return; |
| } |
| dashlessStrokeInfo.setFillStyle(); |
| strokeInfoPtr = &dashlessStrokeInfo; |
| } |
| |
| // This time, allow SW renderer |
| pr = fContext->getPathRenderer(target, pipelineBuilder, viewMatrix, *pathPtr, *strokeInfoPtr, |
| true, type); |
| } |
| |
| if (NULL == pr) { |
| #ifdef SK_DEBUG |
| SkDebugf("Unable to find path renderer compatible with path.\n"); |
| #endif |
| return; |
| } |
| |
| pr->drawPath(target, pipelineBuilder, color, viewMatrix, *pathPtr, *strokeInfoPtr, useCoverageAA); |
| } |
| |
| bool GrDrawContext::prepareToDraw(GrPipelineBuilder* pipelineBuilder, |
| GrRenderTarget* rt, |
| const GrClip& clip, |
| const GrPaint* paint) { |
| RETURN_FALSE_IF_ABANDONED |
| |
| ASSERT_OWNED_RESOURCE(rt); |
| SkASSERT(rt && paint); |
| pipelineBuilder->setFromPaint(*paint, rt, clip); |
| return true; |
| } |
| |
| bool GrDrawContext::prepareToDraw(GrRenderTarget* rt) { |
| RETURN_FALSE_IF_ABANDONED |
| |
| ASSERT_OWNED_RESOURCE(rt); |
| SkASSERT(rt); |
| return true; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| #ifdef GR_TEST_UTILS |
| |
| BATCH_TEST_DEFINE(StrokeRectBatch) { |
| StrokeRectBatch::Geometry geometry; |
| geometry.fViewMatrix = GrTest::TestMatrix(random); |
| geometry.fColor = GrRandomColor(random); |
| geometry.fRect = GrTest::TestRect(random); |
| geometry.fStrokeWidth = random->nextBool() ? 0.0f : 1.0f; |
| |
| return StrokeRectBatch::Create(geometry, random->nextBool()); |
| } |
| |
| static uint32_t seed_vertices(GrPrimitiveType type) { |
| switch (type) { |
| case kTriangles_GrPrimitiveType: |
| case kTriangleStrip_GrPrimitiveType: |
| case kTriangleFan_GrPrimitiveType: |
| return 3; |
| case kPoints_GrPrimitiveType: |
| return 1; |
| case kLines_GrPrimitiveType: |
| case kLineStrip_GrPrimitiveType: |
| return 2; |
| } |
| SkFAIL("Incomplete switch\n"); |
| return 0; |
| } |
| |
| static uint32_t primitive_vertices(GrPrimitiveType type) { |
| switch (type) { |
| case kTriangles_GrPrimitiveType: |
| return 3; |
| case kLines_GrPrimitiveType: |
| return 2; |
| case kTriangleStrip_GrPrimitiveType: |
| case kTriangleFan_GrPrimitiveType: |
| case kPoints_GrPrimitiveType: |
| case kLineStrip_GrPrimitiveType: |
| return 1; |
| } |
| SkFAIL("Incomplete switch\n"); |
| return 0; |
| } |
| |
| static SkPoint random_point(SkRandom* random, SkScalar min, SkScalar max) { |
| SkPoint p; |
| p.fX = random->nextRangeScalar(min, max); |
| p.fY = random->nextRangeScalar(min, max); |
| return p; |
| } |
| |
| static void randomize_params(size_t count, size_t maxVertex, SkScalar min, SkScalar max, |
| SkRandom* random, |
| SkTArray<SkPoint>* positions, |
| SkTArray<SkPoint>* texCoords, bool hasTexCoords, |
| SkTArray<GrColor>* colors, bool hasColors, |
| SkTArray<uint16_t>* indices, bool hasIndices) { |
| for (uint32_t v = 0; v < count; v++) { |
| positions->push_back(random_point(random, min, max)); |
| if (hasTexCoords) { |
| texCoords->push_back(random_point(random, min, max)); |
| } |
| if (hasColors) { |
| colors->push_back(GrRandomColor(random)); |
| } |
| if (hasIndices) { |
| SkASSERT(maxVertex <= SK_MaxU16); |
| indices->push_back(random->nextULessThan((uint16_t)maxVertex)); |
| } |
| } |
| } |
| |
| BATCH_TEST_DEFINE(VerticesBatch) { |
| GrPrimitiveType type = GrPrimitiveType(random->nextULessThan(kLast_GrPrimitiveType + 1)); |
| uint32_t primitiveCount = random->nextRangeU(1, 100); |
| |
| // TODO make 'sensible' indexbuffers |
| SkTArray<SkPoint> positions; |
| SkTArray<SkPoint> texCoords; |
| SkTArray<GrColor> colors; |
| SkTArray<uint16_t> indices; |
| |
| bool hasTexCoords = random->nextBool(); |
| bool hasIndices = random->nextBool(); |
| bool hasColors = random->nextBool(); |
| |
| uint32_t vertexCount = seed_vertices(type) + (primitiveCount - 1) * primitive_vertices(type); |
| |
| static const SkScalar kMinVertExtent = -100.f; |
| static const SkScalar kMaxVertExtent = 100.f; |
| randomize_params(seed_vertices(type), vertexCount, kMinVertExtent, kMaxVertExtent, |
| random, |
| &positions, |
| &texCoords, hasTexCoords, |
| &colors, hasColors, |
| &indices, hasIndices); |
| |
| for (uint32_t i = 1; i < primitiveCount; i++) { |
| randomize_params(primitive_vertices(type), vertexCount, kMinVertExtent, kMaxVertExtent, |
| random, |
| &positions, |
| &texCoords, hasTexCoords, |
| &colors, hasColors, |
| &indices, hasIndices); |
| } |
| |
| SkMatrix viewMatrix = GrTest::TestMatrix(random); |
| SkRect bounds; |
| SkDEBUGCODE(bool result = ) bounds.setBoundsCheck(positions.begin(), vertexCount); |
| SkASSERT(result); |
| |
| viewMatrix.mapRect(&bounds); |
| |
| DrawVerticesBatch::Geometry geometry; |
| geometry.fColor = GrRandomColor(random); |
| return DrawVerticesBatch::Create(geometry, type, viewMatrix, |
| positions.begin(), vertexCount, |
| indices.begin(), hasIndices ? vertexCount : 0, |
| colors.begin(), |
| texCoords.begin(), |
| bounds); |
| } |
| |
| #endif |
| |