| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef SkPDFShader_DEFINED |
| #define SkPDFShader_DEFINED |
| |
| #include "SkPDFStream.h" |
| #include "SkPDFTypes.h" |
| |
| class SkPDFCanon; |
| class SkMatrix; |
| class SkShader; |
| struct SkIRect; |
| |
| /** \class SkPDFShader |
| |
| In PDF parlance, this is a pattern, used in place of a color when the |
| pattern color space is selected. |
| */ |
| |
| class SkPDFShader { |
| public: |
| class State; |
| |
| /** Get the PDF shader for the passed SkShader. If the SkShader is |
| * invalid in some way, returns NULL. The reference count of |
| * the object is incremented and it is the caller's responsibility to |
| * unreference it when done. This is needed to accommodate the weak |
| * reference pattern used when the returned object is new and has no |
| * other references. |
| * @param shader The SkShader to emulate. |
| * @param matrix The current transform. (PDF shaders are absolutely |
| * positioned, relative to where the page is drawn.) |
| * @param surfceBBox The bounding box of the drawing surface (with matrix |
| * already applied). |
| * @param rasterScale Additional scale to be applied for early |
| * rasterization. |
| */ |
| static SkPDFObject* GetPDFShader(SkPDFCanon* canon, |
| SkScalar dpi, |
| const SkShader& shader, |
| const SkMatrix& matrix, |
| const SkIRect& surfaceBBox, |
| SkScalar rasterScale); |
| }; |
| |
| class SkPDFFunctionShader : public SkPDFDict { |
| SK_DECLARE_INST_COUNT(SkPDFFunctionShader); |
| |
| public: |
| static SkPDFFunctionShader* Create(SkPDFCanon*, |
| SkAutoTDelete<SkPDFShader::State>*); |
| virtual ~SkPDFFunctionShader(); |
| bool equals(const SkPDFShader::State&) const; |
| |
| private: |
| SkAutoTDelete<const SkPDFShader::State> fShaderState; |
| SkPDFFunctionShader(SkPDFShader::State*); |
| typedef SkPDFDict INHERITED; |
| }; |
| |
| /** |
| * A shader for PDF gradients. This encapsulates the function shader |
| * inside a tiling pattern while providing a common pattern interface. |
| * The encapsulation allows the use of a SMask for transparency gradients. |
| */ |
| class SkPDFAlphaFunctionShader : public SkPDFStream { |
| public: |
| static SkPDFAlphaFunctionShader* Create(SkPDFCanon*, |
| SkScalar dpi, |
| SkAutoTDelete<SkPDFShader::State>*); |
| virtual ~SkPDFAlphaFunctionShader(); |
| bool equals(const SkPDFShader::State&) const; |
| |
| private: |
| SkAutoTDelete<const SkPDFShader::State> fShaderState; |
| SkPDFAlphaFunctionShader(SkPDFShader::State*); |
| typedef SkPDFStream INHERITED; |
| }; |
| |
| class SkPDFImageShader : public SkPDFStream { |
| public: |
| static SkPDFImageShader* Create(SkPDFCanon*, |
| SkScalar dpi, |
| SkAutoTDelete<SkPDFShader::State>*); |
| virtual ~SkPDFImageShader(); |
| bool equals(const SkPDFShader::State&) const; |
| |
| private: |
| SkAutoTDelete<const SkPDFShader::State> fShaderState; |
| SkPDFImageShader(SkPDFShader::State*); |
| typedef SkPDFStream INHERITED; |
| }; |
| |
| #endif |