Fix benchmain to build w/ scalar=fixed
git-svn-id: http://skia.googlecode.com/svn/trunk@2500 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/benchmain.cpp b/bench/benchmain.cpp
index c988e12..e12f274 100644
--- a/bench/benchmain.cpp
+++ b/bench/benchmain.cpp
@@ -502,10 +502,12 @@
if (repeatDraw > 1) {
SkAutoCanvasRestore acr(&canvas, true);
bench->draw(&canvas);
+#if !defined(SK_SCALAR_IS_FIXED)
if (gpu) {
context->flush();
SK_GL(glContext, Finish());
}
+#endif
}
timer.start();
@@ -516,10 +518,12 @@
context->flush();
}
}
- if (gpu) {
+ #if !defined(SK_SCALAR_IS_FIXED)
+ if (gpu) {
SK_GL(glContext, Finish());
- }
- timer.end();
+ }
+ #endif
+ timer.end();
if (repeatDraw > 1) {
SkString str;