Fix clipped lighting image filters.

The CPU path for lighting image filters was not adjusting the filter
matrix to accommodate srcOffset, resulting in incorrectly-positioned
lights.  (The GPU path was doing this correctly.)

This change adds a new test case to the imagefiltersclipped GM,
so it will need new baselines.

BUG=skia:

Review URL: https://codereview.chromium.org/1310053004
diff --git a/gm/imagefiltersclipped.cpp b/gm/imagefiltersclipped.cpp
index 28f3e0b..a641ca3 100644
--- a/gm/imagefiltersclipped.cpp
+++ b/gm/imagefiltersclipped.cpp
@@ -12,9 +12,11 @@
 #include "SkDisplacementMapEffect.h"
 #include "SkDropShadowImageFilter.h"
 #include "SkGradientShader.h"
+#include "SkLightingImageFilter.h"
 #include "SkMorphologyImageFilter.h"
 #include "SkOffsetImageFilter.h"
 #include "SkPerlinNoiseShader.h"
+#include "SkPoint3.h"
 #include "SkRectShaderImageFilter.h"
 #include "SkScalar.h"
 #include "gm.h"
@@ -95,6 +97,7 @@
             SkDoubleToScalar(0.1), SkDoubleToScalar(0.05), 1, 0));
         SkMatrix resizeMatrix;
         resizeMatrix.setScale(RESIZE_FACTOR_X, RESIZE_FACTOR_Y);
+        SkPoint3 pointLocation = SkPoint3::Make(32, 32, SkIntToScalar(10));
 
         SkImageFilter* filters[] = {
             SkBlurImageFilter::Create(SkIntToScalar(12), SkIntToScalar(12)),
@@ -110,6 +113,8 @@
             SkErodeImageFilter::Create(2, 2, checkerboard.get()),
             SkOffsetImageFilter::Create(SkIntToScalar(-16), SkIntToScalar(32)),
             SkImageFilter::CreateMatrixFilter(resizeMatrix, kNone_SkFilterQuality),
+            SkLightingImageFilter::CreatePointLitDiffuse(pointLocation, SK_ColorWHITE, SK_Scalar1, SkIntToScalar(2), checkerboard.get()),
+
         };
 
         SkRect r = SkRect::MakeWH(SkIntToScalar(64), SkIntToScalar(64));
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index 2e25cbf..58978b7 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -1207,7 +1207,9 @@
         return false;
     }
 
-    SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(ctx.ctm()));
+    SkMatrix matrix(ctx.ctm());
+    matrix.postTranslate(SkIntToScalar(-srcOffset.x()), SkIntToScalar(-srcOffset.y()));
+    SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(matrix));
 
     DiffuseLightingType lightingType(fKD);
     offset->fX = bounds.left();
@@ -1351,8 +1353,10 @@
     SpecularLightingType lightingType(fKS, fShininess);
     offset->fX = bounds.left();
     offset->fY = bounds.top();
+    SkMatrix matrix(ctx.ctm());
+    matrix.postTranslate(SkIntToScalar(-srcOffset.x()), SkIntToScalar(-srcOffset.y()));
+    SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(matrix));
     bounds.offset(-srcOffset);
-    SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(ctx.ctm()));
     switch (transformedLight->type()) {
         case SkImageFilterLight::kDistant_LightType:
             lightBitmap<SpecularLightingType, SkDistantLight>(lightingType,