Fix clipped lighting image filters.
The CPU path for lighting image filters was not adjusting the filter
matrix to accommodate srcOffset, resulting in incorrectly-positioned
lights. (The GPU path was doing this correctly.)
This change adds a new test case to the imagefiltersclipped GM,
so it will need new baselines.
BUG=skia:
Review URL: https://codereview.chromium.org/1310053004
diff --git a/gm/imagefiltersclipped.cpp b/gm/imagefiltersclipped.cpp
index 28f3e0b..a641ca3 100644
--- a/gm/imagefiltersclipped.cpp
+++ b/gm/imagefiltersclipped.cpp
@@ -12,9 +12,11 @@
#include "SkDisplacementMapEffect.h"
#include "SkDropShadowImageFilter.h"
#include "SkGradientShader.h"
+#include "SkLightingImageFilter.h"
#include "SkMorphologyImageFilter.h"
#include "SkOffsetImageFilter.h"
#include "SkPerlinNoiseShader.h"
+#include "SkPoint3.h"
#include "SkRectShaderImageFilter.h"
#include "SkScalar.h"
#include "gm.h"
@@ -95,6 +97,7 @@
SkDoubleToScalar(0.1), SkDoubleToScalar(0.05), 1, 0));
SkMatrix resizeMatrix;
resizeMatrix.setScale(RESIZE_FACTOR_X, RESIZE_FACTOR_Y);
+ SkPoint3 pointLocation = SkPoint3::Make(32, 32, SkIntToScalar(10));
SkImageFilter* filters[] = {
SkBlurImageFilter::Create(SkIntToScalar(12), SkIntToScalar(12)),
@@ -110,6 +113,8 @@
SkErodeImageFilter::Create(2, 2, checkerboard.get()),
SkOffsetImageFilter::Create(SkIntToScalar(-16), SkIntToScalar(32)),
SkImageFilter::CreateMatrixFilter(resizeMatrix, kNone_SkFilterQuality),
+ SkLightingImageFilter::CreatePointLitDiffuse(pointLocation, SK_ColorWHITE, SK_Scalar1, SkIntToScalar(2), checkerboard.get()),
+
};
SkRect r = SkRect::MakeWH(SkIntToScalar(64), SkIntToScalar(64));
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index 2e25cbf..58978b7 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -1207,7 +1207,9 @@
return false;
}
- SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(ctx.ctm()));
+ SkMatrix matrix(ctx.ctm());
+ matrix.postTranslate(SkIntToScalar(-srcOffset.x()), SkIntToScalar(-srcOffset.y()));
+ SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(matrix));
DiffuseLightingType lightingType(fKD);
offset->fX = bounds.left();
@@ -1351,8 +1353,10 @@
SpecularLightingType lightingType(fKS, fShininess);
offset->fX = bounds.left();
offset->fY = bounds.top();
+ SkMatrix matrix(ctx.ctm());
+ matrix.postTranslate(SkIntToScalar(-srcOffset.x()), SkIntToScalar(-srcOffset.y()));
+ SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(matrix));
bounds.offset(-srcOffset);
- SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(ctx.ctm()));
switch (transformedLight->type()) {
case SkImageFilterLight::kDistant_LightType:
lightBitmap<SpecularLightingType, SkDistantLight>(lightingType,