| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrGLTextureRenderTarget.h" |
| |
| #include "GrContext.h" |
| #include "GrGLGpu.h" |
| #include "GrTexturePriv.h" |
| #include "SkTraceMemoryDump.h" |
| |
| GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, |
| SkBudgeted budgeted, |
| const GrSurfaceDesc& desc, |
| const GrGLTexture::IDDesc& texIDDesc, |
| const GrGLRenderTarget::IDDesc& rtIDDesc, |
| GrMipMapsStatus mipMapsStatus) |
| : GrSurface(gpu, desc) |
| , GrGLTexture(gpu, desc, texIDDesc, mipMapsStatus) |
| , GrGLRenderTarget(gpu, desc, rtIDDesc) { |
| this->registerWithCache(budgeted); |
| } |
| |
| GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, |
| const GrSurfaceDesc& desc, |
| const GrGLTexture::IDDesc& texIDDesc, |
| const GrGLRenderTarget::IDDesc& rtIDDesc, |
| GrMipMapsStatus mipMapsStatus) |
| : GrSurface(gpu, desc) |
| , GrGLTexture(gpu, desc, texIDDesc, mipMapsStatus) |
| , GrGLRenderTarget(gpu, desc, rtIDDesc) { |
| this->registerWithCacheWrapped(); |
| } |
| |
| void GrGLTextureRenderTarget::dumpMemoryStatistics( |
| SkTraceMemoryDump* traceMemoryDump) const { |
| #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| // Delegate to the base classes |
| GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); |
| GrGLTexture::dumpMemoryStatistics(traceMemoryDump); |
| #else |
| SkString resourceName = this->getResourceName(); |
| resourceName.append("/texture_renderbuffer"); |
| this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "RenderTarget", |
| this->gpuMemorySize()); |
| #endif |
| } |
| |
| bool GrGLTextureRenderTarget::canAttemptStencilAttachment() const { |
| // The RT FBO of GrGLTextureRenderTarget is never created from a |
| // wrapped FBO, so we only care about the flag. |
| return !this->getGpu()->getContext()->caps()->avoidStencilBuffers(); |
| } |
| |
| sk_sp<GrGLTextureRenderTarget> GrGLTextureRenderTarget::MakeWrapped( |
| GrGLGpu* gpu, const GrSurfaceDesc& desc, const GrGLTexture::IDDesc& texIDDesc, |
| const GrGLRenderTarget::IDDesc& rtIDDesc, GrMipMapsStatus mipMapsStatus) |
| { |
| return sk_sp<GrGLTextureRenderTarget>( |
| new GrGLTextureRenderTarget(gpu, desc, texIDDesc, rtIDDesc, mipMapsStatus)); |
| } |
| |
| size_t GrGLTextureRenderTarget::onGpuMemorySize() const { |
| return GrSurface::ComputeSize(this->config(), this->width(), this->height(), |
| this->numSamplesOwnedPerPixel(), |
| this->texturePriv().mipMapped()); |
| } |