| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkTDynamicHash.h" |
| #include "Test.h" |
| |
| namespace { |
| |
| struct Entry { |
| int key; |
| double value; |
| |
| static const int& GetKey(const Entry& entry) { return entry.key; } |
| static uint32_t Hash(const int& key) { return key; } |
| }; |
| |
| |
| class Hash : public SkTDynamicHash<Entry, int> { |
| public: |
| Hash() : INHERITED() {} |
| |
| // Promote protected methods to public for this test. |
| int capacity() const { return this->INHERITED::capacity(); } |
| int countCollisions(const int& key) const { return this->INHERITED::countCollisions(key); } |
| |
| private: |
| typedef SkTDynamicHash<Entry, int> INHERITED; |
| }; |
| |
| } // namespace |
| |
| #define ASSERT(x) REPORTER_ASSERT(reporter, x) |
| |
| DEF_TEST(DynamicHash_growth, reporter) { |
| Entry a = { 1, 2.0 }; |
| Entry b = { 2, 3.0 }; |
| Entry c = { 3, 4.0 }; |
| Entry d = { 4, 5.0 }; |
| Entry e = { 5, 6.0 }; |
| |
| Hash hash; |
| ASSERT(hash.capacity() == 0); |
| |
| hash.add(&a); |
| ASSERT(hash.capacity() == 4); |
| |
| hash.add(&b); |
| ASSERT(hash.capacity() == 4); |
| |
| hash.add(&c); |
| ASSERT(hash.capacity() == 4); |
| |
| hash.add(&d); |
| ASSERT(hash.capacity() == 8); |
| |
| hash.add(&e); |
| ASSERT(hash.capacity() == 8); |
| |
| ASSERT(hash.count() == 5); |
| } |
| |
| DEF_TEST(DynamicHash_add, reporter) { |
| Hash hash; |
| Entry a = { 1, 2.0 }; |
| Entry b = { 2, 3.0 }; |
| |
| ASSERT(hash.count() == 0); |
| hash.add(&a); |
| ASSERT(hash.count() == 1); |
| hash.add(&b); |
| ASSERT(hash.count() == 2); |
| } |
| |
| DEF_TEST(DynamicHash_lookup, reporter) { |
| Hash hash; |
| |
| // These collide. |
| Entry a = { 1, 2.0 }; |
| Entry b = { 5, 3.0 }; |
| |
| // Before we insert anything, nothing can collide. |
| ASSERT(hash.countCollisions(1) == 0); |
| ASSERT(hash.countCollisions(5) == 0); |
| ASSERT(hash.countCollisions(9) == 0); |
| |
| // First is easy. |
| hash.add(&a); |
| ASSERT(hash.countCollisions(1) == 0); |
| ASSERT(hash.countCollisions(5) == 1); |
| ASSERT(hash.countCollisions(9) == 1); |
| |
| // Second is one step away. |
| hash.add(&b); |
| ASSERT(hash.countCollisions(1) == 0); |
| ASSERT(hash.countCollisions(5) == 1); |
| ASSERT(hash.countCollisions(9) == 2); |
| |
| // We can find our data right? |
| ASSERT(hash.find(1) != NULL); |
| ASSERT(hash.find(1)->value == 2.0); |
| ASSERT(hash.find(5) != NULL); |
| ASSERT(hash.find(5)->value == 3.0); |
| |
| // These aren't in the hash. |
| ASSERT(hash.find(2) == NULL); |
| ASSERT(hash.find(9) == NULL); |
| } |
| |
| DEF_TEST(DynamicHash_remove, reporter) { |
| Hash hash; |
| |
| // These collide. |
| Entry a = { 1, 2.0 }; |
| Entry b = { 5, 3.0 }; |
| Entry c = { 9, 4.0 }; |
| |
| hash.add(&a); |
| hash.add(&b); |
| hash.remove(1); |
| // a should be marked deleted, and b should still be findable. |
| |
| ASSERT(hash.find(1) == NULL); |
| ASSERT(hash.find(5) != NULL); |
| ASSERT(hash.find(5)->value == 3.0); |
| |
| // This will go in the same slot as 'a' did before. |
| ASSERT(hash.countCollisions(9) == 0); |
| hash.add(&c); |
| ASSERT(hash.find(9) != NULL); |
| ASSERT(hash.find(9)->value == 4.0); |
| ASSERT(hash.find(5) != NULL); |
| ASSERT(hash.find(5)->value == 3.0); |
| } |
| |
| DEF_TEST(DynamicHash_iterator, reporter) { |
| Hash hash; |
| |
| int count = 0; |
| // this should fall out of loop immediately |
| for (Hash::Iter iter(&hash); !iter.done(); ++iter) { |
| ++count; |
| } |
| ASSERT(0 == count); |
| |
| // These collide. |
| Entry a = { 1, 2.0 }; |
| Entry b = { 5, 3.0 }; |
| Entry c = { 9, 4.0 }; |
| |
| hash.add(&a); |
| hash.add(&b); |
| hash.add(&c); |
| |
| // should see all 3 unique keys when iterating over hash |
| count = 0; |
| int keys[3] = {0, 0, 0}; |
| for (Hash::Iter iter(&hash); !iter.done(); ++iter) { |
| int key = (*iter).key; |
| keys[count] = key; |
| ASSERT(hash.find(key) != NULL); |
| ++count; |
| } |
| ASSERT(3 == count); |
| ASSERT(keys[0] != keys[1]); |
| ASSERT(keys[0] != keys[2]); |
| ASSERT(keys[1] != keys[2]); |
| |
| // should see 2 unique keys when iterating over hash that aren't 1 |
| hash.remove(1); |
| count = 0; |
| memset(keys,0,sizeof(keys)); |
| for (Hash::Iter iter(&hash); !iter.done(); ++iter) { |
| int key = (*iter).key; |
| keys[count] = key; |
| ASSERT(key != 1); |
| ASSERT(hash.find(key) != NULL); |
| ++count; |
| } |
| ASSERT(2 == count); |
| ASSERT(keys[0] != keys[1]); |
| } |