Add hard stop count
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2141733002
Review-Url: https://codereview.chromium.org/2141733002
diff --git a/src/utils/SkLua.cpp b/src/utils/SkLua.cpp
index e6d5d4c..d2ff555 100644
--- a/src/utils/SkLua.cpp
+++ b/src/utils/SkLua.cpp
@@ -1275,23 +1275,10 @@
info.fColorOffsets = pos.get();
shader->asAGradient(&info);
- bool containsHardStops = false;
- bool isEvenlySpaced = true;
- for (int i = 1; i < info.fColorCount; i++) {
- if (SkScalarNearlyEqual(info.fColorOffsets[i], info.fColorOffsets[i-1])) {
- containsHardStops = true;
- }
- if (!SkScalarNearlyEqual(info.fColorOffsets[i], i/(info.fColorCount - 1.0f))) {
- isEvenlySpaced = false;
- }
- }
-
lua_newtable(L);
- setfield_string(L, "type", gradtype2string(t));
- setfield_string(L, "tile", mode2string(info.fTileMode));
- setfield_number(L, "colorCount", info.fColorCount);
- setfield_boolean(L, "containsHardStops", containsHardStops);
- setfield_boolean(L, "isEvenlySpaced", isEvenlySpaced);
+ setfield_string(L, "type", gradtype2string(t));
+ setfield_string(L, "tile", mode2string(info.fTileMode));
+ setfield_number(L, "colorCount", info.fColorCount);
lua_newtable(L);
for (int i = 0; i < info.fColorCount; i++) {