| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrSingleIntervalGradientColorizer.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrSingleIntervalGradientColorizer.h" |
| #include "glsl/GrGLSLFragmentProcessor.h" |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "glsl/GrGLSLProgramBuilder.h" |
| #include "GrTexture.h" |
| #include "SkSLCPP.h" |
| #include "SkSLUtil.h" |
| class GrGLSLSingleIntervalGradientColorizer : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLSingleIntervalGradientColorizer() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrSingleIntervalGradientColorizer& _outer = |
| args.fFp.cast<GrSingleIntervalGradientColorizer>(); |
| (void)_outer; |
| auto start = _outer.start(); |
| (void)start; |
| auto end = _outer.end(); |
| (void)end; |
| fStartVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, |
| kDefault_GrSLPrecision, "start"); |
| fEndVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, |
| kDefault_GrSLPrecision, "end"); |
| fragBuilder->codeAppendf("half t = %s.x;\n%s = (1.0 - t) * %s + t * %s;\n", |
| args.fInputColor, args.fOutputColor, |
| args.fUniformHandler->getUniformCStr(fStartVar), |
| args.fUniformHandler->getUniformCStr(fEndVar)); |
| } |
| |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, |
| const GrFragmentProcessor& _proc) override { |
| const GrSingleIntervalGradientColorizer& _outer = |
| _proc.cast<GrSingleIntervalGradientColorizer>(); |
| { |
| const SkPMColor4f& startValue = _outer.start(); |
| if (fStartPrev != startValue) { |
| fStartPrev = startValue; |
| pdman.set4fv(fStartVar, 1, startValue.vec()); |
| } |
| const SkPMColor4f& endValue = _outer.end(); |
| if (fEndPrev != endValue) { |
| fEndPrev = endValue; |
| pdman.set4fv(fEndVar, 1, endValue.vec()); |
| } |
| } |
| } |
| SkPMColor4f fStartPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN}; |
| SkPMColor4f fEndPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN}; |
| UniformHandle fStartVar; |
| UniformHandle fEndVar; |
| }; |
| GrGLSLFragmentProcessor* GrSingleIntervalGradientColorizer::onCreateGLSLInstance() const { |
| return new GrGLSLSingleIntervalGradientColorizer(); |
| } |
| void GrSingleIntervalGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| GrProcessorKeyBuilder* b) const {} |
| bool GrSingleIntervalGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrSingleIntervalGradientColorizer& that = other.cast<GrSingleIntervalGradientColorizer>(); |
| (void)that; |
| if (fStart != that.fStart) return false; |
| if (fEnd != that.fEnd) return false; |
| return true; |
| } |
| GrSingleIntervalGradientColorizer::GrSingleIntervalGradientColorizer( |
| const GrSingleIntervalGradientColorizer& src) |
| : INHERITED(kGrSingleIntervalGradientColorizer_ClassID, src.optimizationFlags()) |
| , fStart(src.fStart) |
| , fEnd(src.fEnd) {} |
| std::unique_ptr<GrFragmentProcessor> GrSingleIntervalGradientColorizer::clone() const { |
| return std::unique_ptr<GrFragmentProcessor>(new GrSingleIntervalGradientColorizer(*this)); |
| } |