commit | 883fe7f8b13be4ae3e3f8d8f8a6d6e94d13f9392 | [log] [tgz] |
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author | tfarina@chromium.org <tfarina@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Tue Jul 16 13:05:27 2013 +0000 |
committer | tfarina@chromium.org <tfarina@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Tue Jul 16 13:05:27 2013 +0000 |
tree | 3abad99fd56b6d1f293dbf23037dbdddac2708fc | |
parent | a79d40e5ae0bf08b7640fa7ec70d57d183436c28 [diff] |
Move implementation of SkFilterShader into its source file. Since SkFilterShader has its own header file, makes more sense to have a separate source file to implement it rather than placing it in a "random" SkColorFilter.cpp file. R=robertphillips@google.com Review URL: https://codereview.chromium.org/19305004 git-svn-id: http://skia.googlecode.com/svn/trunk@10101 2bbb7eff-a529-9590-31e7-b0007b416f81