move vertex-mode enum into SkVertices
BUG=skia:6366
Change-Id: I3c0bf96cce6d32c9b8d12d16a772aaa6f18981aa
Reviewed-on: https://skia-review.googlesource.com/11062
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
diff --git a/tests/BlitRowTest.cpp b/tests/BlitRowTest.cpp
index 3439a5e..d2f333d 100644
--- a/tests/BlitRowTest.cpp
+++ b/tests/BlitRowTest.cpp
@@ -10,6 +10,7 @@
#include "SkColorPriv.h"
#include "SkGradientShader.h"
#include "SkRect.h"
+#include "SkVertices.h"
#include "Test.h"
#include "sk_tool_utils.h"
@@ -173,8 +174,9 @@
}
void draw(SkCanvas* canvas, SkPaint* paint) {
- canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, 4, fPts, fPts,
- nullptr, SkBlendMode::kModulate, nullptr, 0, *paint);
+ canvas->drawVertices(SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode, 4, fPts,
+ fPts, nullptr),
+ SkBlendMode::kModulate, *paint);
}
};
diff --git a/tests/CanvasTest.cpp b/tests/CanvasTest.cpp
index 8327b55..9e7de67 100644
--- a/tests/CanvasTest.cpp
+++ b/tests/CanvasTest.cpp
@@ -65,6 +65,7 @@
#include "SkSurface.h"
#include "SkTemplates.h"
#include "SkTDArray.h"
+#include "SkVertices.h"
#include "Test.h"
DEF_TEST(canvas_clipbounds, reporter) {
@@ -476,8 +477,9 @@
SkPaint paint;
paint.setShader(SkShader::MakeBitmapShader(d.fBitmap, SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode));
- canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, 4, pts, pts,
- nullptr, SkBlendMode::kModulate, nullptr, 0, paint);
+ canvas->drawVertices(SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode, 4, pts, pts,
+ nullptr),
+ SkBlendMode::kModulate, paint);
}
// NYI: issue 240.
TEST_STEP_NO_PDF(DrawVerticesShader, DrawVerticesShaderTestStep);
diff --git a/tests/VerticesTest.cpp b/tests/VerticesTest.cpp
index 9621d80..5c5c6af 100644
--- a/tests/VerticesTest.cpp
+++ b/tests/VerticesTest.cpp
@@ -59,7 +59,7 @@
for (auto colF : colFlags) {
uint32_t flags = texF | colF;
- SkVertices::Builder builder(SkCanvas::kTriangles_VertexMode, vCount, iCount, flags);
+ SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, vCount, iCount, flags);
for (int i = 0; i < vCount; ++i) {
float x = (float)i;