| |
| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| |
| #include "GrResourceCache.h" |
| #include "GrResource.h" |
| |
| GrResourceEntry::GrResourceEntry(const GrResourceKey& key, GrResource* resource) |
| : fKey(key), fResource(resource) { |
| fLockCount = 0; |
| fPrev = fNext = NULL; |
| |
| // we assume ownership of the resource, and will unref it when we die |
| GrAssert(resource); |
| } |
| |
| GrResourceEntry::~GrResourceEntry() { |
| fResource->unref(); |
| } |
| |
| #if GR_DEBUG |
| void GrResourceEntry::validate() const { |
| GrAssert(fLockCount >= 0); |
| GrAssert(fResource); |
| fResource->validate(); |
| } |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrResourceCache::GrResourceCache(int maxCount, size_t maxBytes) : |
| fMaxCount(maxCount), |
| fMaxBytes(maxBytes) { |
| fEntryCount = 0; |
| fUnlockedEntryCount = 0; |
| fEntryBytes = 0; |
| fClientDetachedCount = 0; |
| fClientDetachedBytes = 0; |
| |
| fHead = fTail = NULL; |
| fPurging = false; |
| } |
| |
| GrResourceCache::~GrResourceCache() { |
| GrAutoResourceCacheValidate atcv(this); |
| |
| this->removeAll(); |
| } |
| |
| void GrResourceCache::getLimits(int* maxResources, size_t* maxResourceBytes) const{ |
| if (maxResources) { |
| *maxResources = fMaxCount; |
| } |
| if (maxResourceBytes) { |
| *maxResourceBytes = fMaxBytes; |
| } |
| } |
| |
| void GrResourceCache::setLimits(int maxResources, size_t maxResourceBytes) { |
| bool smaller = (maxResources < fMaxCount) || (maxResourceBytes < fMaxBytes); |
| |
| fMaxCount = maxResources; |
| fMaxBytes = maxResourceBytes; |
| |
| if (smaller) { |
| this->purgeAsNeeded(); |
| } |
| } |
| |
| void GrResourceCache::internalDetach(GrResourceEntry* entry, |
| bool clientDetach) { |
| GrResourceEntry* prev = entry->fPrev; |
| GrResourceEntry* next = entry->fNext; |
| |
| if (prev) { |
| prev->fNext = next; |
| } else { |
| fHead = next; |
| } |
| if (next) { |
| next->fPrev = prev; |
| } else { |
| fTail = prev; |
| } |
| if (!entry->isLocked()) { |
| --fUnlockedEntryCount; |
| } |
| |
| // update our stats |
| if (clientDetach) { |
| fClientDetachedCount += 1; |
| fClientDetachedBytes += entry->resource()->sizeInBytes(); |
| } else { |
| fEntryCount -= 1; |
| fEntryBytes -= entry->resource()->sizeInBytes(); |
| } |
| } |
| |
| void GrResourceCache::attachToHead(GrResourceEntry* entry, |
| bool clientReattach) { |
| entry->fPrev = NULL; |
| entry->fNext = fHead; |
| if (fHead) { |
| fHead->fPrev = entry; |
| } |
| fHead = entry; |
| if (NULL == fTail) { |
| fTail = entry; |
| } |
| if (!entry->isLocked()) { |
| ++fUnlockedEntryCount; |
| } |
| |
| // update our stats |
| if (clientReattach) { |
| fClientDetachedCount -= 1; |
| fClientDetachedBytes -= entry->resource()->sizeInBytes(); |
| } else { |
| fEntryCount += 1; |
| fEntryBytes += entry->resource()->sizeInBytes(); |
| } |
| } |
| |
| class GrResourceCache::Key { |
| typedef GrResourceEntry T; |
| |
| const GrResourceKey& fKey; |
| public: |
| Key(const GrResourceKey& key) : fKey(key) {} |
| |
| uint32_t getHash() const { return fKey.hashIndex(); } |
| |
| static bool LT(const T& entry, const Key& key) { |
| return entry.key() < key.fKey; |
| } |
| static bool EQ(const T& entry, const Key& key) { |
| return entry.key() == key.fKey; |
| } |
| #if GR_DEBUG |
| static uint32_t GetHash(const T& entry) { |
| return entry.key().hashIndex(); |
| } |
| static bool LT(const T& a, const T& b) { |
| return a.key() < b.key(); |
| } |
| static bool EQ(const T& a, const T& b) { |
| return a.key() == b.key(); |
| } |
| #endif |
| }; |
| |
| GrResourceEntry* GrResourceCache::findAndLock(const GrResourceKey& key, |
| LockType type) { |
| GrAutoResourceCacheValidate atcv(this); |
| |
| GrResourceEntry* entry = fCache.find(key); |
| if (entry) { |
| this->internalDetach(entry, false); |
| // mark the entry as "busy" so it doesn't get purged |
| // do this between detach and attach for locked count tracking |
| if (kNested_LockType == type || !entry->isLocked()) { |
| entry->lock(); |
| } |
| this->attachToHead(entry, false); |
| } |
| return entry; |
| } |
| |
| bool GrResourceCache::hasKey(const GrResourceKey& key) const { |
| return NULL != fCache.find(key); |
| } |
| |
| GrResourceEntry* GrResourceCache::createAndLock(const GrResourceKey& key, |
| GrResource* resource) { |
| // we don't expect to create new resources during a purge. In theory |
| // this could cause purgeAsNeeded() into an infinite loop (e.g. |
| // each resource destroyed creates and locks 2 resources and |
| // unlocks 1 thereby causing a new purge). |
| GrAssert(!fPurging); |
| GrAutoResourceCacheValidate atcv(this); |
| |
| GrResourceEntry* entry = new GrResourceEntry(key, resource); |
| |
| // mark the entry as "busy" so it doesn't get purged |
| // do this before attach for locked count tracking |
| entry->lock(); |
| |
| this->attachToHead(entry, false); |
| fCache.insert(key, entry); |
| |
| #if GR_DUMP_TEXTURE_UPLOAD |
| GrPrintf("--- add resource to cache %p, count=%d bytes= %d %d\n", |
| entry, fEntryCount, resource->sizeInBytes(), fEntryBytes); |
| #endif |
| |
| this->purgeAsNeeded(); |
| return entry; |
| } |
| |
| void GrResourceCache::detach(GrResourceEntry* entry) { |
| GrAutoResourceCacheValidate atcv(this); |
| internalDetach(entry, true); |
| fCache.remove(entry->fKey, entry); |
| } |
| |
| void GrResourceCache::reattachAndUnlock(GrResourceEntry* entry) { |
| GrAutoResourceCacheValidate atcv(this); |
| if (entry->resource()->isValid()) { |
| attachToHead(entry, true); |
| fCache.insert(entry->key(), entry); |
| } else { |
| // If the resource went invalid while it was detached then purge it |
| // This can happen when a 3D context was lost, |
| // the client called GrContext::contextDestroyed() to notify Gr, |
| // and then later an SkGpuDevice's destructor releases its backing |
| // texture (which was invalidated at contextDestroyed time). |
| fClientDetachedCount -= 1; |
| fEntryCount -= 1; |
| size_t size = entry->resource()->sizeInBytes(); |
| fClientDetachedBytes -= size; |
| fEntryBytes -= size; |
| } |
| this->unlock(entry); |
| } |
| |
| void GrResourceCache::unlock(GrResourceEntry* entry) { |
| GrAutoResourceCacheValidate atcv(this); |
| |
| GrAssert(entry); |
| GrAssert(entry->isLocked()); |
| GrAssert(fCache.find(entry->key())); |
| |
| entry->unlock(); |
| if (!entry->isLocked()) { |
| ++fUnlockedEntryCount; |
| } |
| this->purgeAsNeeded(); |
| } |
| |
| /** |
| * Destroying a resource may potentially trigger the unlock of additional |
| * resources which in turn will trigger a nested purge. We block the nested |
| * purge using the fPurging variable. However, the initial purge will keep |
| * looping until either all resources in the cache are unlocked or we've met |
| * the budget. There is an assertion in createAndLock to check against a |
| * resource's destructor inserting new resources into the cache. If these |
| * new resources were unlocked before purgeAsNeeded completed it could |
| * potentially make purgeAsNeeded loop infinitely. |
| */ |
| void GrResourceCache::purgeAsNeeded() { |
| if (!fPurging) { |
| fPurging = true; |
| bool withinBudget = false; |
| do { |
| GrResourceEntry* entry = fTail; |
| while (entry && fUnlockedEntryCount) { |
| GrAutoResourceCacheValidate atcv(this); |
| if (fEntryCount <= fMaxCount && fEntryBytes <= fMaxBytes) { |
| withinBudget = true; |
| break; |
| } |
| |
| GrResourceEntry* prev = entry->fPrev; |
| if (!entry->isLocked()) { |
| // remove from our cache |
| fCache.remove(entry->fKey, entry); |
| |
| // remove from our llist |
| this->internalDetach(entry, false); |
| |
| #if GR_DUMP_TEXTURE_UPLOAD |
| GrPrintf("--- ~resource from cache %p [%d %d]\n", |
| entry->resource(), |
| entry->resource()->width(), |
| entry->resource()->height()); |
| #endif |
| delete entry; |
| } |
| entry = prev; |
| } |
| } while (!withinBudget && fUnlockedEntryCount); |
| fPurging = false; |
| } |
| } |
| |
| void GrResourceCache::removeAll() { |
| GrAutoResourceCacheValidate atcv(this); |
| |
| GrResourceEntry* entry = fHead; |
| |
| // we can have one GrResource holding a lock on another |
| // so we don't want to just do a simple loop kicking each |
| // entry out. Instead change the budget and purge. |
| |
| int savedMaxBytes = fMaxBytes; |
| int savedMaxCount = fMaxCount; |
| fMaxBytes = -1; |
| fMaxCount = 0; |
| this->purgeAsNeeded(); |
| |
| GrAssert(!fCache.count()); |
| GrAssert(!fUnlockedEntryCount); |
| // Items may have been detached from the cache (such as the backing texture |
| // for an SkGpuDevice). The above purge would not have removed them. |
| GrAssert(fEntryCount == fClientDetachedCount); |
| GrAssert(fEntryBytes == fClientDetachedBytes); |
| GrAssert(NULL == fHead); |
| GrAssert(NULL == fTail); |
| |
| fMaxBytes = savedMaxBytes; |
| fMaxCount = savedMaxCount; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #if GR_DEBUG |
| static int countMatches(const GrResourceEntry* head, const GrResourceEntry* target) { |
| const GrResourceEntry* entry = head; |
| int count = 0; |
| while (entry) { |
| if (target == entry) { |
| count += 1; |
| } |
| entry = entry->next(); |
| } |
| return count; |
| } |
| |
| #if GR_DEBUG |
| static bool both_zero_or_nonzero(int count, size_t bytes) { |
| return (count == 0 && bytes == 0) || (count > 0 && bytes > 0); |
| } |
| #endif |
| |
| void GrResourceCache::validate() const { |
| GrAssert(!fHead == !fTail); |
| GrAssert(both_zero_or_nonzero(fEntryCount, fEntryBytes)); |
| GrAssert(both_zero_or_nonzero(fClientDetachedCount, fClientDetachedBytes)); |
| GrAssert(fClientDetachedBytes <= fEntryBytes); |
| GrAssert(fClientDetachedCount <= fEntryCount); |
| GrAssert((fEntryCount - fClientDetachedCount) == fCache.count()); |
| |
| fCache.validate(); |
| |
| GrResourceEntry* entry = fHead; |
| int count = 0; |
| int unlockCount = 0; |
| size_t bytes = 0; |
| while (entry) { |
| entry->validate(); |
| GrAssert(fCache.find(entry->key())); |
| count += 1; |
| bytes += entry->resource()->sizeInBytes(); |
| if (!entry->isLocked()) { |
| unlockCount += 1; |
| } |
| entry = entry->fNext; |
| } |
| GrAssert(count == fEntryCount - fClientDetachedCount); |
| GrAssert(bytes == fEntryBytes - fClientDetachedBytes); |
| GrAssert(unlockCount == fUnlockedEntryCount); |
| |
| count = 0; |
| for (entry = fTail; entry; entry = entry->fPrev) { |
| count += 1; |
| } |
| GrAssert(count == fEntryCount - fClientDetachedCount); |
| |
| for (int i = 0; i < count; i++) { |
| int matches = countMatches(fHead, fCache.getArray()[i]); |
| GrAssert(1 == matches); |
| } |
| } |
| #endif |