commit | 8a6697af95b340aad6dee7e6228048fa305c1e59 | [log] [tgz] |
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author | joshualitt <joshualitt@chromium.org> | Wed Sep 30 12:11:07 2015 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Wed Sep 30 12:11:07 2015 -0700 |
tree | 08b4c39b0bc264940ff65b97a83c95d3d9bc1bbf | |
parent | 7fac5af5e9310826721ff416bdbe71294d607b2a [diff] |
Fix for nexus 5 crashing in GL benches GLBenches do not expect gl state to change between onPerCanvasPreDraw and *PostDraw, but we do a clear and sometimes we clear as draw. This causes us to bind vertex objects / programs / etc. This change creates two new virtual methods which are called right before and immediately after timing. BUG=skia: Review URL: https://codereview.chromium.org/1379853003