pathmeasure fuzzer

R=kjlubick@google.com, reed@google.com
Bug: skia:
Change-Id: I16a8b09312e5d1d1783bd6a4b791636ad8f63889
Reviewed-on: https://skia-review.googlesource.com/113165
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
diff --git a/fuzz/FuzzCanvas.cpp b/fuzz/FuzzCanvas.cpp
index 42e31b6..783306b 100644
--- a/fuzz/FuzzCanvas.cpp
+++ b/fuzz/FuzzCanvas.cpp
@@ -447,7 +447,7 @@
         }
         case 3: {
             SkPath path;
-            fuzz_path(fuzz, &path, 20);
+            FuzzPath(fuzz, &path, 20);
             SkScalar advance, phase;
             fuzz->next(&advance, &phase);
             SkPath1DPathEffect::Style style;
@@ -462,7 +462,7 @@
         }
         case 5: {
             SkPath path;
-            fuzz_path(fuzz, &path, 20);
+            FuzzPath(fuzz, &path, 20);
             SkMatrix matrix;
             fuzz->next(&matrix);
             return SkPath2DPathEffect::Make(matrix, path);
@@ -1244,7 +1244,7 @@
             }
             case 21: {
                 SkPath path;
-                fuzz_path(fuzz, &path, 30);
+                FuzzPath(fuzz, &path, 30);
                 int op;
                 bool doAntiAlias;
                 fuzz->next(&doAntiAlias);
@@ -1327,7 +1327,7 @@
             }
             case 32: {
                 SkPath path;
-                fuzz_path(fuzz, &path, 60);
+                FuzzPath(fuzz, &path, 60);
                 canvas->drawPath(path, paint);
                 break;
             }
@@ -1583,7 +1583,7 @@
                 fuzz_paint_text_encoding(fuzz, &paint);
                 SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
                 SkPath path;
-                fuzz_path(fuzz, &path, 20);
+                FuzzPath(fuzz, &path, 20);
                 SkScalar hOffset, vOffset;
                 fuzz->next(&hOffset, &vOffset);
                 canvas->drawTextOnPathHV(text.begin(), SkToSizeT(text.count()), path, hOffset,
@@ -1601,7 +1601,7 @@
                 fuzz_paint_text_encoding(fuzz, &paint);
                 SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
                 SkPath path;
-                fuzz_path(fuzz, &path, 20);
+                FuzzPath(fuzz, &path, 20);
                 canvas->drawTextOnPath(text.begin(), SkToSizeT(text.count()), path,
                                        useMatrix ? &matrix : nullptr, paint);
                 break;