commit | 91abe10af417148939548551e210c001022d3bda | [log] [tgz] |
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author | ericrk <ericrk@chromium.org> | Fri Jul 10 15:05:13 2015 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Fri Jul 10 15:05:13 2015 -0700 |
tree | ff8f98c5c4f863f48201117d861299a8a712fc5e | |
parent | 398920532291cb47d44b992fa2e56dd37f8ec195 [diff] |
Bilinear optimization for 1D convolution. Splits GrGLConvolutionEffect into GrGLBilerpConvolutionEffect and GrGLBoundedConvolutionEffect. When doing a non-bounded convolution we now always use the GrGLBilerpConvolutionEffect which uses bilinear filtering to perform half as many samples in the texture. BUG=skia:3986 Review URL: https://codereview.chromium.org/1216623003