| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| |
| #include "SkCanvas.h" |
| #include "SkGradientShader.h" |
| #include "SkPoint.h" |
| #include "SkShader.h" |
| #include "SkTextBlob.h" |
| #include "SkTDArray.h" |
| #include "SkTypeface.h" |
| |
| // This GM exercises drawTextBlob offset vs. shader space behavior. |
| class TextBlobShaderGM : public skiagm::GM { |
| public: |
| TextBlobShaderGM(const char* txt) { |
| SkPaint p; |
| size_t txtLen = strlen(txt); |
| fGlyphs.append(p.textToGlyphs(txt, txtLen, NULL)); |
| p.textToGlyphs(txt, txtLen, fGlyphs.begin()); |
| } |
| |
| protected: |
| |
| void onOnceBeforeDraw() SK_OVERRIDE { |
| SkPaint p; |
| p.setAntiAlias(true); |
| p.setSubpixelText(true); |
| p.setTextSize(30); |
| p.setTextEncoding(SkPaint::kGlyphID_TextEncoding); |
| |
| SkTextBlobBuilder builder; |
| int glyphCount = fGlyphs.count(); |
| const SkTextBlobBuilder::RunBuffer* run; |
| |
| run = &builder.allocRun(p, glyphCount, 10, 10, NULL); |
| memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); |
| |
| run = &builder.allocRunPosH(p, glyphCount, 80, NULL); |
| memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); |
| for (int i = 0; i < glyphCount; ++i) { |
| run->pos[i] = p.getTextSize() * i * .75f; |
| } |
| |
| run = &builder.allocRunPos(p, glyphCount, NULL); |
| memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); |
| for (int i = 0; i < glyphCount; ++i) { |
| run->pos[i * 2] = p.getTextSize() * i * .75f; |
| run->pos[i * 2 + 1] = 150 + 5 * sinf((float)i * 8 / glyphCount); |
| } |
| |
| fBlob.reset(builder.build()); |
| |
| SkColor colors[2]; |
| colors[0] = SK_ColorRED; |
| colors[1] = SK_ColorGREEN; |
| |
| SkScalar pos[SK_ARRAY_COUNT(colors)]; |
| for (unsigned i = 0; i < SK_ARRAY_COUNT(pos); ++i) { |
| pos[i] = (float)i / (SK_ARRAY_COUNT(pos) - 1); |
| } |
| |
| SkISize sz = this->onISize(); |
| fShader.reset(SkGradientShader::CreateRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2), |
| SkIntToScalar(sz.height() / 2)), |
| sz.width() * .66f, colors, pos, |
| SK_ARRAY_COUNT(colors), |
| SkShader::kRepeat_TileMode)); |
| } |
| |
| SkString onShortName() SK_OVERRIDE { |
| return SkString("textblobshader"); |
| } |
| |
| SkISize onISize() SK_OVERRIDE { |
| return SkISize::Make(640, 480); |
| } |
| |
| void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| SkPaint p; |
| p.setStyle(SkPaint::kFill_Style); |
| p.setShader(fShader); |
| |
| SkISize sz = this->onISize(); |
| static const int kXCount = 4; |
| static const int kYCount = 3; |
| for (int i = 0; i < kXCount; ++i) { |
| for (int j = 0; j < kYCount; ++j) { |
| canvas->drawTextBlob(fBlob, |
| SkIntToScalar(i * sz.width() / kXCount), |
| SkIntToScalar(j * sz.height() / kYCount), |
| p); |
| } |
| } |
| } |
| |
| private: |
| SkTDArray<uint16_t> fGlyphs; |
| SkAutoTUnref<const SkTextBlob> fBlob; |
| SkAutoTUnref<SkShader> fShader; |
| |
| typedef skiagm::GM INHERITED; |
| }; |
| |
| DEF_GM( return SkNEW_ARGS(TextBlobShaderGM, ("Blobber")); ) |