Merge GrGLSLCaps into GrShaderCaps
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121
Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8
Reviewed-on: https://skia-review.googlesource.com/5121
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp b/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp
index 1dcd8de..f304067 100644
--- a/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp
+++ b/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp
@@ -614,7 +614,7 @@
public:
void emitCode(EmitArgs&) override;
- static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder* b);
+ static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder* b);
protected:
void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override;
@@ -657,7 +657,7 @@
return new GrGLPerlinNoise2;
}
- virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps,
+ virtual void onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const override {
GrGLPerlinNoise2::GenKey(*this, caps, b);
}
@@ -983,7 +983,7 @@
args.fOutputColor, args.fOutputColor);
}
-void GrGLPerlinNoise2::GenKey(const GrProcessor& processor, const GrGLSLCaps&,
+void GrGLPerlinNoise2::GenKey(const GrProcessor& processor, const GrShaderCaps&,
GrProcessorKeyBuilder* b) {
const GrPerlinNoise2Effect& turbulence = processor.cast<GrPerlinNoise2Effect>();
@@ -1032,7 +1032,7 @@
public:
void emitCode(EmitArgs&) override;
- static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*);
+ static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder*);
protected:
void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override;
@@ -1073,7 +1073,7 @@
return new GrGLImprovedPerlinNoise;
}
- void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
+ void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {
GrGLImprovedPerlinNoise::GenKey(*this, caps, b);
}
@@ -1278,7 +1278,7 @@
args.fOutputColor, args.fOutputColor);
}
-void GrGLImprovedPerlinNoise::GenKey(const GrProcessor& processor, const GrGLSLCaps&,
+void GrGLImprovedPerlinNoise::GenKey(const GrProcessor& processor, const GrShaderCaps&,
GrProcessorKeyBuilder* b) {
}