Merge GrGLSLCaps into GrShaderCaps

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121

Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8
Reviewed-on: https://skia-review.googlesource.com/5121
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/effects/GrShadowGeoProc.cpp b/src/gpu/effects/GrShadowGeoProc.cpp
index 8544a05..cb4c834 100755
--- a/src/gpu/effects/GrShadowGeoProc.cpp
+++ b/src/gpu/effects/GrShadowGeoProc.cpp
@@ -62,7 +62,7 @@
     }
 
     static inline void GenKey(const GrGeometryProcessor& gp,
-                              const GrGLSLCaps&,
+                              const GrShaderCaps&,
                               GrProcessorKeyBuilder* b) {
         const GrRRectShadowGeoProc& rsgp = gp.cast<GrRRectShadowGeoProc>();
         uint16_t key;
@@ -86,12 +86,12 @@
     fInShadowParams = &this->addVertexAttrib("inShadowParams", kVec4f_GrVertexAttribType);
 }
 
-void GrRRectShadowGeoProc::getGLSLProcessorKey(const GrGLSLCaps& caps,
+void GrRRectShadowGeoProc::getGLSLProcessorKey(const GrShaderCaps& caps,
                                                GrProcessorKeyBuilder* b) const {
     GrGLSLRRectShadowGeoProc::GenKey(*this, caps, b);
 }
 
-GrGLSLPrimitiveProcessor* GrRRectShadowGeoProc::createGLSLInstance(const GrGLSLCaps&) const {
+GrGLSLPrimitiveProcessor* GrRRectShadowGeoProc::createGLSLInstance(const GrShaderCaps&) const {
     return new GrGLSLRRectShadowGeoProc();
 }