| # Include this gypi to include all 'gpu' files |
| # The parent gyp/gypi file must define |
| # 'skia_src_path' e.g. skia/trunk/src |
| # 'skia_include_path' e.g. skia/trunk/include |
| # |
| # The skia build defines these in common_variables.gypi |
| # |
| { |
| 'variables': { |
| 'skgpu_sources': [ |
| '<(skia_include_path)/gpu/GrAARectRenderer.h', |
| '<(skia_include_path)/gpu/GrBackendEffectFactory.h', |
| '<(skia_include_path)/gpu/GrClipData.h', |
| '<(skia_include_path)/gpu/GrColor.h', |
| '<(skia_include_path)/gpu/GrConfig.h', |
| '<(skia_include_path)/gpu/GrContext.h', |
| '<(skia_include_path)/gpu/GrContextFactory.h', |
| '<(skia_include_path)/gpu/GrEffect.h', |
| '<(skia_include_path)/gpu/GrEffectStage.h', |
| '<(skia_include_path)/gpu/GrEffectUnitTest.h', |
| '<(skia_include_path)/gpu/GrFontScaler.h', |
| '<(skia_include_path)/gpu/GrGlyph.h', |
| '<(skia_include_path)/gpu/GrKey.h', |
| '<(skia_include_path)/gpu/GrNoncopyable.h', |
| '<(skia_include_path)/gpu/GrOvalRenderer.h', |
| '<(skia_include_path)/gpu/GrPaint.h', |
| '<(skia_include_path)/gpu/GrPathRendererChain.h', |
| '<(skia_include_path)/gpu/GrPoint.h', |
| '<(skia_include_path)/gpu/GrRect.h', |
| '<(skia_include_path)/gpu/GrRefCnt.h', |
| '<(skia_include_path)/gpu/GrRenderTarget.h', |
| '<(skia_include_path)/gpu/GrResource.h', |
| '<(skia_include_path)/gpu/GrSurface.h', |
| '<(skia_include_path)/gpu/GrTBackendEffectFactory.h', |
| '<(skia_include_path)/gpu/GrTextContext.h', |
| '<(skia_include_path)/gpu/GrTexture.h', |
| '<(skia_include_path)/gpu/GrTextureAccess.h', |
| '<(skia_include_path)/gpu/GrTypes.h', |
| '<(skia_include_path)/gpu/GrUserConfig.h', |
| |
| '<(skia_include_path)/gpu/gl/GrGLConfig.h', |
| '<(skia_include_path)/gpu/gl/GrGLExtensions.h', |
| '<(skia_include_path)/gpu/gl/GrGLFunctions.h', |
| '<(skia_include_path)/gpu/gl/GrGLInterface.h', |
| |
| '<(skia_src_path)/gpu/GrAAHairLinePathRenderer.cpp', |
| '<(skia_src_path)/gpu/GrAAHairLinePathRenderer.h', |
| '<(skia_src_path)/gpu/GrAAConvexPathRenderer.cpp', |
| '<(skia_src_path)/gpu/GrAAConvexPathRenderer.h', |
| '<(skia_src_path)/gpu/GrAARectRenderer.cpp', |
| '<(skia_src_path)/gpu/GrAddPathRenderers_default.cpp', |
| '<(skia_src_path)/gpu/GrAllocator.h', |
| '<(skia_src_path)/gpu/GrAllocPool.h', |
| '<(skia_src_path)/gpu/GrAllocPool.cpp', |
| '<(skia_src_path)/gpu/GrAtlas.cpp', |
| '<(skia_src_path)/gpu/GrAtlas.h', |
| '<(skia_src_path)/gpu/GrBinHashKey.h', |
| '<(skia_src_path)/gpu/GrBufferAllocPool.cpp', |
| '<(skia_src_path)/gpu/GrBufferAllocPool.h', |
| '<(skia_src_path)/gpu/GrCacheID.cpp', |
| '<(skia_src_path)/gpu/GrClipData.cpp', |
| '<(skia_src_path)/gpu/GrContext.cpp', |
| '<(skia_src_path)/gpu/GrDefaultPathRenderer.cpp', |
| '<(skia_src_path)/gpu/GrDefaultPathRenderer.h', |
| '<(skia_src_path)/gpu/GrDrawState.cpp', |
| '<(skia_src_path)/gpu/GrDrawState.h', |
| '<(skia_src_path)/gpu/GrDrawTarget.cpp', |
| '<(skia_src_path)/gpu/GrDrawTarget.h', |
| '<(skia_src_path)/gpu/GrDrawTargetCaps.h', |
| '<(skia_src_path)/gpu/GrEffect.cpp', |
| '<(skia_src_path)/gpu/GrGeometryBuffer.cpp', |
| '<(skia_src_path)/gpu/GrGeometryBuffer.h', |
| '<(skia_src_path)/gpu/GrClipMaskCache.h', |
| '<(skia_src_path)/gpu/GrClipMaskCache.cpp', |
| '<(skia_src_path)/gpu/GrClipMaskManager.h', |
| '<(skia_src_path)/gpu/GrClipMaskManager.cpp', |
| '<(skia_src_path)/gpu/GrGpu.cpp', |
| '<(skia_src_path)/gpu/GrGpu.h', |
| '<(skia_src_path)/gpu/GrGpuFactory.cpp', |
| '<(skia_src_path)/gpu/GrIndexBuffer.h', |
| '<(skia_src_path)/gpu/GrInOrderDrawBuffer.cpp', |
| '<(skia_src_path)/gpu/GrInOrderDrawBuffer.h', |
| '<(skia_src_path)/gpu/GrMemory.cpp', |
| '<(skia_src_path)/gpu/GrMemoryPool.cpp', |
| '<(skia_src_path)/gpu/GrMemoryPool.h', |
| '<(skia_src_path)/gpu/GrOvalRenderer.cpp', |
| '<(skia_src_path)/gpu/GrPaint.cpp', |
| '<(skia_src_path)/gpu/GrPath.cpp', |
| '<(skia_src_path)/gpu/GrPath.h', |
| '<(skia_src_path)/gpu/GrPathRendererChain.cpp', |
| '<(skia_src_path)/gpu/GrPathRenderer.cpp', |
| '<(skia_src_path)/gpu/GrPathRenderer.h', |
| '<(skia_src_path)/gpu/GrPathUtils.cpp', |
| '<(skia_src_path)/gpu/GrPathUtils.h', |
| '<(skia_src_path)/gpu/GrPlotMgr.h', |
| '<(skia_src_path)/gpu/GrRectanizer.cpp', |
| '<(skia_src_path)/gpu/GrRectanizer.h', |
| '<(skia_src_path)/gpu/GrRedBlackTree.h', |
| '<(skia_src_path)/gpu/GrRenderTarget.cpp', |
| '<(skia_src_path)/gpu/GrReducedClip.cpp', |
| '<(skia_src_path)/gpu/GrReducedClip.h', |
| '<(skia_src_path)/gpu/GrResource.cpp', |
| '<(skia_src_path)/gpu/GrResourceCache.cpp', |
| '<(skia_src_path)/gpu/GrResourceCache.h', |
| '<(skia_src_path)/gpu/GrStencil.cpp', |
| '<(skia_src_path)/gpu/GrStencil.h', |
| '<(skia_src_path)/gpu/GrStencilAndCoverPathRenderer.cpp', |
| '<(skia_src_path)/gpu/GrStencilAndCoverPathRenderer.h', |
| '<(skia_src_path)/gpu/GrStencilBuffer.cpp', |
| '<(skia_src_path)/gpu/GrStencilBuffer.h', |
| '<(skia_src_path)/gpu/GrTBSearch.h', |
| '<(skia_src_path)/gpu/GrSWMaskHelper.cpp', |
| '<(skia_src_path)/gpu/GrSWMaskHelper.h', |
| '<(skia_src_path)/gpu/GrSoftwarePathRenderer.cpp', |
| '<(skia_src_path)/gpu/GrSoftwarePathRenderer.h', |
| '<(skia_src_path)/gpu/GrSurface.cpp', |
| '<(skia_src_path)/gpu/GrTemplates.h', |
| '<(skia_src_path)/gpu/GrTextContext.cpp', |
| '<(skia_src_path)/gpu/GrTextStrike.cpp', |
| '<(skia_src_path)/gpu/GrTextStrike.h', |
| '<(skia_src_path)/gpu/GrTextStrike_impl.h', |
| '<(skia_src_path)/gpu/GrTexture.cpp', |
| '<(skia_src_path)/gpu/GrTextureAccess.cpp', |
| '<(skia_src_path)/gpu/GrTHashCache.h', |
| '<(skia_src_path)/gpu/GrVertexBuffer.h', |
| '<(skia_src_path)/gpu/gr_unittests.cpp', |
| |
| '<(skia_src_path)/gpu/effects/Gr1DKernelEffect.h', |
| '<(skia_src_path)/gpu/effects/GrConfigConversionEffect.cpp', |
| '<(skia_src_path)/gpu/effects/GrConfigConversionEffect.h', |
| '<(skia_src_path)/gpu/effects/GrConvolutionEffect.cpp', |
| '<(skia_src_path)/gpu/effects/GrConvolutionEffect.h', |
| '<(skia_src_path)/gpu/effects/GrSimpleTextureEffect.cpp', |
| '<(skia_src_path)/gpu/effects/GrSimpleTextureEffect.h', |
| '<(skia_src_path)/gpu/effects/GrSingleTextureEffect.cpp', |
| '<(skia_src_path)/gpu/effects/GrSingleTextureEffect.h', |
| '<(skia_src_path)/gpu/effects/GrTextureDomainEffect.cpp', |
| '<(skia_src_path)/gpu/effects/GrTextureDomainEffect.h', |
| '<(skia_src_path)/gpu/effects/GrTextureStripAtlas.cpp', |
| '<(skia_src_path)/gpu/effects/GrTextureStripAtlas.h', |
| |
| '<(skia_src_path)/gpu/gl/GrGLBufferImpl.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLBufferImpl.h', |
| '<(skia_src_path)/gpu/gl/GrGLCaps.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLCaps.h', |
| '<(skia_src_path)/gpu/gl/GrGLContext.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLContext.h', |
| '<(skia_src_path)/gpu/gl/GrGLCreateNativeInterface_none.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLDefaultInterface_none.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLDefines.h', |
| '<(skia_src_path)/gpu/gl/GrGLEffect.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLEffect.h', |
| '<(skia_src_path)/gpu/gl/GrGLExtensions.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLEffectMatrix.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLEffectMatrix.h', |
| '<(skia_src_path)/gpu/gl/GrGLIndexBuffer.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLIndexBuffer.h', |
| '<(skia_src_path)/gpu/gl/GrGLInterface.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLIRect.h', |
| '<(skia_src_path)/gpu/gl/GrGLNoOpInterface.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLNoOpInterface.h', |
| '<(skia_src_path)/gpu/gl/GrGLPath.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLPath.h', |
| '<(skia_src_path)/gpu/gl/GrGLProgram.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLProgram.h', |
| '<(skia_src_path)/gpu/gl/GrGLProgramDesc.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLProgramDesc.h', |
| '<(skia_src_path)/gpu/gl/GrGLRenderTarget.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLRenderTarget.h', |
| '<(skia_src_path)/gpu/gl/GrGLShaderBuilder.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLShaderBuilder.h', |
| '<(skia_src_path)/gpu/gl/GrGLShaderVar.h', |
| '<(skia_src_path)/gpu/gl/GrGLSL.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLSL.h', |
| '<(skia_src_path)/gpu/gl/GrGLSL_impl.h', |
| '<(skia_src_path)/gpu/gl/GrGLStencilBuffer.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLStencilBuffer.h', |
| '<(skia_src_path)/gpu/gl/GrGLTexture.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLTexture.h', |
| '<(skia_src_path)/gpu/gl/GrGLUtil.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLUtil.h', |
| '<(skia_src_path)/gpu/gl/GrGLUniformManager.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLUniformManager.h', |
| '<(skia_src_path)/gpu/gl/GrGLUniformHandle.h', |
| '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLVertexArray.h', |
| '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp', |
| '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h', |
| '<(skia_src_path)/gpu/gl/GrGpuGL.cpp', |
| '<(skia_src_path)/gpu/gl/GrGpuGL.h', |
| '<(skia_src_path)/gpu/gl/GrGpuGL_program.cpp', |
| |
| # Sk files |
| '<(skia_include_path)/gpu/SkGpuDevice.h', |
| '<(skia_include_path)/gpu/SkGr.h', |
| '<(skia_include_path)/gpu/SkGrPixelRef.h', |
| '<(skia_include_path)/gpu/SkGrTexturePixelRef.h', |
| |
| '<(skia_include_path)/gpu/gl/SkGLContextHelper.h', |
| |
| '<(skia_src_path)/gpu/SkGpuDevice.cpp', |
| '<(skia_src_path)/gpu/SkGr.cpp', |
| '<(skia_src_path)/gpu/SkGrFontScaler.cpp', |
| '<(skia_src_path)/gpu/SkGrPixelRef.cpp', |
| '<(skia_src_path)/gpu/SkGrTexturePixelRef.cpp', |
| |
| '<(skia_src_path)/image/SkImage_Gpu.cpp', |
| '<(skia_src_path)/image/SkSurface_Gpu.cpp', |
| |
| '<(skia_src_path)/gpu/gl/SkGLContextHelper.cpp' |
| ], |
| 'skgpu_native_gl_sources': [ |
| '<(skia_src_path)/gpu/gl/GrGLDefaultInterface_native.cpp', |
| '<(skia_src_path)/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp', |
| '<(skia_src_path)/gpu/gl/win/GrGLCreateNativeInterface_win.cpp', |
| '<(skia_src_path)/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp', |
| '<(skia_src_path)/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp', |
| '<(skia_src_path)/gpu/gl/android/GrGLCreateNativeInterface_android.cpp', |
| |
| # Sk files |
| '<(skia_include_path)/gpu/gl/SkNativeGLContext.h', |
| '<(skia_src_path)/gpu/gl/mac/SkNativeGLContext_mac.cpp', |
| '<(skia_src_path)/gpu/gl/nacl/SkNativeGLContext_nacl.cpp', |
| '<(skia_src_path)/gpu/gl/win/SkNativeGLContext_win.cpp', |
| '<(skia_src_path)/gpu/gl/unix/SkNativeGLContext_unix.cpp', |
| '<(skia_src_path)/gpu/gl/android/SkNativeGLContext_android.cpp', |
| '<(skia_src_path)/gpu/gl/iOS/SkNativeGLContext_iOS.mm', |
| ], |
| 'skgpu_mesa_gl_sources': [ |
| '<(skia_src_path)/gpu/gl/mesa/GrGLCreateMesaInterface.cpp', |
| |
| # Sk files |
| '<(skia_include_path)/gpu/gl/SkMesaGLContext.h', |
| '<(skia_src_path)/gpu/gl/mesa/SkMesaGLContext.cpp', |
| ], |
| 'skgpu_angle_gl_sources': [ |
| '<(skia_src_path)/gpu/gl/angle/GrGLCreateANGLEInterface.cpp', |
| |
| # Sk files |
| '<(skia_include_path)/gpu/gl/SkANGLEGLContext.h', |
| '<(skia_src_path)/gpu/gl/angle/SkANGLEGLContext.cpp', |
| ], |
| 'skgpu_debug_gl_sources': [ |
| '<(skia_src_path)/gpu/gl/debug/GrGLCreateDebugInterface.cpp', |
| '<(skia_src_path)/gpu/gl/debug/GrFakeRefObj.h', |
| '<(skia_src_path)/gpu/gl/debug/GrBufferObj.h', |
| '<(skia_src_path)/gpu/gl/debug/GrBufferObj.cpp', |
| '<(skia_src_path)/gpu/gl/debug/GrFBBindableObj.h', |
| '<(skia_src_path)/gpu/gl/debug/GrRenderBufferObj.h', |
| '<(skia_src_path)/gpu/gl/debug/GrTextureObj.h', |
| '<(skia_src_path)/gpu/gl/debug/GrTextureObj.cpp', |
| '<(skia_src_path)/gpu/gl/debug/GrTextureUnitObj.h', |
| '<(skia_src_path)/gpu/gl/debug/GrTextureUnitObj.cpp', |
| '<(skia_src_path)/gpu/gl/debug/GrFrameBufferObj.h', |
| '<(skia_src_path)/gpu/gl/debug/GrFrameBufferObj.cpp', |
| '<(skia_src_path)/gpu/gl/debug/GrShaderObj.h', |
| '<(skia_src_path)/gpu/gl/debug/GrShaderObj.cpp', |
| '<(skia_src_path)/gpu/gl/debug/GrProgramObj.h', |
| '<(skia_src_path)/gpu/gl/debug/GrProgramObj.cpp', |
| '<(skia_src_path)/gpu/gl/debug/GrDebugGL.h', |
| '<(skia_src_path)/gpu/gl/debug/GrDebugGL.cpp', |
| '<(skia_src_path)/gpu/gl/debug/GrVertexArrayObj.h', |
| |
| # Sk files |
| '<(skia_include_path)/gpu/gl/SkDebugGLContext.h', |
| '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp', |
| ], |
| 'skgpu_null_gl_sources': [ |
| '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp', |
| |
| # Sk files |
| '<(skia_include_path)/gpu/gl/SkNullGLContext.h', |
| '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', |
| ], |
| }, |
| } |
| |
| # Local Variables: |
| # tab-width:2 |
| # indent-tabs-mode:nil |
| # End: |
| # vim: set expandtab tabstop=2 shiftwidth=2: |