Prep for GrDrawState as a class Part 2
Review URL: http://codereview.appspot.com/5450105/
git-svn-id: http://skia.googlecode.com/svn/trunk@2810 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 0ad0a5c..5daf42c 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -195,7 +195,7 @@
TexType type = (kSaveLayer_Usage == usage) ?
kSaveLayerDeviceRenderTarget_TexType :
kDeviceRenderTarget_TexType;
- fCache = this->lockCachedTexture(bm, GrSamplerState::ClampNoFilter(), type);
+ fCache = this->lockCachedTexture(bm, GrSamplerState::ClampNearest(), type);
fTexture = fCache.texture();
if (fTexture) {
SkASSERT(NULL != fTexture->asRenderTarget());
@@ -969,7 +969,7 @@
// we assume the last mask index is available for use
GrAssert(NULL == grp->getMask(MASK_IDX));
grp->setMask(MASK_IDX, blurTexture);
- grp->maskSampler(MASK_IDX)->setClampNoFilter();
+ grp->maskSampler(MASK_IDX)->reset();
GrMatrix m;
m.setTranslate(-finalRect.fLeft, -finalRect.fTop);
@@ -1037,7 +1037,7 @@
// we assume the last mask index is available for use
GrAssert(NULL == grp->getMask(MASK_IDX));
grp->setMask(MASK_IDX, texture);
- grp->maskSampler(MASK_IDX)->setClampNoFilter();
+ grp->maskSampler(MASK_IDX)->reset();
GrRect d;
d.setLTRB(GrIntToScalar(dstM.fBounds.fLeft),
@@ -1465,7 +1465,7 @@
GrSamplerState* sampler = grPaint.textureSampler(kBitmapTextureIdx);
GrTexture* texture;
- sampler->setClampNoFilter();
+ sampler->reset();
SkAutoCachedTexture act(this, bitmap, *sampler, &texture);
grPaint.setTexture(kBitmapTextureIdx, texture);
@@ -1497,7 +1497,7 @@
GrAutoMatrix avm(fContext, GrMatrix::I());
- grPaint.textureSampler(kBitmapTextureIdx)->setClampNoFilter();
+ grPaint.textureSampler(kBitmapTextureIdx)->reset();
GrRect dstRect = GrRect::MakeXYWH(GrIntToScalar(x),
GrIntToScalar(y),