Change behavior of GrDS::AutoEffectRestort wrt GPs.
BUG=skia:2889
R=robertphillips@google.com, joshualitt@chromium.org
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/545253002
diff --git a/src/gpu/GrDrawState.cpp b/src/gpu/GrDrawState.cpp
index 236d48f..6acc202 100644
--- a/src/gpu/GrDrawState.cpp
+++ b/src/gpu/GrDrawState.cpp
@@ -299,7 +299,14 @@
void GrDrawState::AutoRestoreEffects::set(GrDrawState* ds) {
if (NULL != fDrawState) {
- fDrawState->fGeometryProcessor.reset(fGeometryProcessor.detach());
+ // See the big comment on the class definition about GPs.
+ if (NULL != fOriginalGP) {
+ SkASSERT(fDrawState->getGeometryProcessor()->getEffect() == fOriginalGP);
+ fOriginalGP->unref();
+ fOriginalGP = NULL;
+ } else {
+ fDrawState->fGeometryProcessor.reset(NULL);
+ }
int m = fDrawState->numColorStages() - fColorEffectCnt;
SkASSERT(m >= 0);
@@ -315,10 +322,9 @@
}
fDrawState = ds;
if (NULL != ds) {
- if (ds->hasGeometryProcessor()) {
- fGeometryProcessor.reset(SkNEW_ARGS(GrEffectStage, (*ds->getGeometryProcessor())));
- } else {
- fGeometryProcessor.reset(NULL);
+ SkASSERT(NULL == fOriginalGP);
+ if (NULL != ds->getGeometryProcessor()) {
+ fOriginalGP = SkRef(ds->getGeometryProcessor()->getEffect());
}
fColorEffectCnt = ds->numColorStages();
fCoverageEffectCnt = ds->numCoverageStages();
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index a1b07de..7b5f150 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -237,14 +237,34 @@
}
/**
- * When this object is destroyed it will remove any effects from the draw state that were added
- * after its constructor.
+ * When this object is destroyed it will remove any color/coverage effects from the draw state
+ * that were added after its constructor.
+ *
+ * This class has strange behavior around geometry processor. If there is a GP on the draw state
+ * it will assert that the GP is not modified until after the destructor of the ARE. If the
+ * draw state has a NULL GP when the ARE is constructed then it will reset it to null in the
+ * destructor.
+ *
+ * TODO: We'd prefer for the ARE to just save and restore the GP. However, this would add
+ * significant complexity to the multi-ref architecture for deferred drawing. Once GrDrawState
+ * and GrOptDrawState are fully separated then GrDrawState will never be in the deferred
+ * execution state and GrOptDrawState always will be (and will be immutable and therefore
+ * unable to have an ARE). At this point we can restore sanity and have the ARE save and restore
+ * the GP.
*/
class AutoRestoreEffects : public ::SkNoncopyable {
public:
- AutoRestoreEffects() : fDrawState(NULL), fColorEffectCnt(0), fCoverageEffectCnt(0) {}
+ AutoRestoreEffects()
+ : fDrawState(NULL)
+ , fOriginalGP(NULL)
+ , fColorEffectCnt(0)
+ , fCoverageEffectCnt(0) {}
- AutoRestoreEffects(GrDrawState* ds) : fDrawState(NULL), fColorEffectCnt(0), fCoverageEffectCnt(0) {
+ AutoRestoreEffects(GrDrawState* ds)
+ : fDrawState(NULL)
+ , fOriginalGP(NULL)
+ , fColorEffectCnt(0)
+ , fCoverageEffectCnt(0) {
this->set(ds);
}
@@ -255,10 +275,10 @@
bool isSet() const { return NULL != fDrawState; }
private:
- GrDrawState* fDrawState;
- SkAutoTDelete<GrEffectStage> fGeometryProcessor;
- int fColorEffectCnt;
- int fCoverageEffectCnt;
+ GrDrawState* fDrawState;
+ const GrEffect* fOriginalGP;
+ int fColorEffectCnt;
+ int fCoverageEffectCnt;
};
/// @}