| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrMSAAPathRenderer.h" |
| |
| #include "GrAuditTrail.h" |
| #include "GrBatchFlushState.h" |
| #include "GrClip.h" |
| #include "GrDefaultGeoProcFactory.h" |
| #include "GrPathStencilSettings.h" |
| #include "GrPathUtils.h" |
| #include "GrPipelineBuilder.h" |
| #include "GrMesh.h" |
| #include "SkGeometry.h" |
| #include "SkTraceEvent.h" |
| #include "glsl/GrGLSLGeometryProcessor.h" |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "glsl/GrGLSLVertexShaderBuilder.h" |
| #include "glsl/GrGLSLProgramDataManager.h" |
| #include "glsl/GrGLSLUtil.h" |
| #include "gl/GrGLVaryingHandler.h" |
| #include "batches/GrRectBatchFactory.h" |
| #include "batches/GrVertexBatch.h" |
| |
| static const float kTolerance = 0.5f; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // Helpers for drawPath |
| |
| static inline bool single_pass_shape(const GrShape& shape) { |
| if (!shape.inverseFilled()) { |
| return shape.knownToBeConvex(); |
| } |
| return false; |
| } |
| |
| GrPathRenderer::StencilSupport GrMSAAPathRenderer::onGetStencilSupport(const GrShape& shape) const { |
| if (single_pass_shape(shape)) { |
| return GrPathRenderer::kNoRestriction_StencilSupport; |
| } else { |
| return GrPathRenderer::kStencilOnly_StencilSupport; |
| } |
| } |
| |
| struct MSAALineVertices { |
| struct Vertex { |
| SkPoint fPosition; |
| SkColor fColor; |
| }; |
| Vertex* vertices; |
| Vertex* nextVertex; |
| #ifdef SK_DEBUG |
| Vertex* verticesEnd; |
| #endif |
| uint16_t* indices; |
| uint16_t* nextIndex; |
| }; |
| |
| struct MSAAQuadVertices { |
| struct Vertex { |
| SkPoint fPosition; |
| SkPoint fUV; |
| SkColor fColor; |
| }; |
| Vertex* vertices; |
| Vertex* nextVertex; |
| #ifdef SK_DEBUG |
| Vertex* verticesEnd; |
| #endif |
| uint16_t* indices; |
| uint16_t* nextIndex; |
| }; |
| |
| static inline void append_contour_edge_indices(uint16_t fanCenterIdx, |
| uint16_t edgeV0Idx, |
| MSAALineVertices& lines) { |
| *(lines.nextIndex++) = fanCenterIdx; |
| *(lines.nextIndex++) = edgeV0Idx; |
| *(lines.nextIndex++) = edgeV0Idx + 1; |
| } |
| |
| static inline void add_quad(MSAALineVertices& lines, MSAAQuadVertices& quads, const SkPoint pts[], |
| SkColor color, bool indexed, uint16_t subpathLineIdxStart) { |
| SkASSERT(lines.nextVertex < lines.verticesEnd); |
| *lines.nextVertex = { pts[2], color }; |
| if (indexed) { |
| int prevIdx = (uint16_t) (lines.nextVertex - lines.vertices - 1); |
| if (prevIdx > subpathLineIdxStart) { |
| append_contour_edge_indices(subpathLineIdxStart, prevIdx, lines); |
| } |
| } |
| lines.nextVertex++; |
| |
| SkASSERT(quads.nextVertex + 2 < quads.verticesEnd); |
| // the texture coordinates are drawn from the Loop-Blinn rendering algorithm |
| *(quads.nextVertex++) = { pts[0], SkPoint::Make(0.0, 0.0), color }; |
| *(quads.nextVertex++) = { pts[1], SkPoint::Make(0.5, 0.0), color }; |
| *(quads.nextVertex++) = { pts[2], SkPoint::Make(1.0, 1.0), color }; |
| if (indexed) { |
| uint16_t offset = (uint16_t) (quads.nextVertex - quads.vertices) - 3; |
| *(quads.nextIndex++) = offset++; |
| *(quads.nextIndex++) = offset++; |
| *(quads.nextIndex++) = offset++; |
| } |
| } |
| |
| class MSAAQuadProcessor : public GrGeometryProcessor { |
| public: |
| static GrGeometryProcessor* Create(const SkMatrix& viewMatrix) { |
| return new MSAAQuadProcessor(viewMatrix); |
| } |
| |
| virtual ~MSAAQuadProcessor() {} |
| |
| const char* name() const override { return "MSAAQuadProcessor"; } |
| |
| const Attribute* inPosition() const { return fInPosition; } |
| const Attribute* inUV() const { return fInUV; } |
| const Attribute* inColor() const { return fInColor; } |
| const SkMatrix& viewMatrix() const { return fViewMatrix; } |
| |
| class GLSLProcessor : public GrGLSLGeometryProcessor { |
| public: |
| GLSLProcessor(const GrGeometryProcessor& qpr) {} |
| |
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
| const MSAAQuadProcessor& qp = args.fGP.cast<MSAAQuadProcessor>(); |
| GrGLSLVertexBuilder* vsBuilder = args.fVertBuilder; |
| GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
| GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
| |
| // emit attributes |
| varyingHandler->emitAttributes(qp); |
| varyingHandler->addPassThroughAttribute(qp.inColor(), args.fOutputColor); |
| |
| GrGLSLVertToFrag uv(kVec2f_GrSLType); |
| varyingHandler->addVarying("uv", &uv, kHigh_GrSLPrecision); |
| vsBuilder->codeAppendf("%s = %s;", uv.vsOut(), qp.inUV()->fName); |
| |
| // Setup position |
| this->setupPosition(vsBuilder, uniformHandler, gpArgs, qp.inPosition()->fName, |
| qp.viewMatrix(), &fViewMatrixUniform); |
| |
| // emit transforms |
| this->emitTransforms(vsBuilder, varyingHandler, uniformHandler, gpArgs->fPositionVar, |
| qp.inPosition()->fName, SkMatrix::I(), args.fTransformsIn, |
| args.fTransformsOut); |
| |
| GrGLSLPPFragmentBuilder* fsBuilder = args.fFragBuilder; |
| fsBuilder->codeAppendf("if (%s.x * %s.x >= %s.y) discard;", uv.fsIn(), uv.fsIn(), |
| uv.fsIn()); |
| fsBuilder->codeAppendf("%s = vec4(1.0);", args.fOutputCoverage); |
| } |
| |
| static inline void GenKey(const GrGeometryProcessor& gp, |
| const GrGLSLCaps&, |
| GrProcessorKeyBuilder* b) { |
| const MSAAQuadProcessor& qp = gp.cast<MSAAQuadProcessor>(); |
| uint32_t key = 0; |
| key |= qp.viewMatrix().hasPerspective() ? 0x1 : 0x0; |
| key |= qp.viewMatrix().isIdentity() ? 0x2: 0x0; |
| b->add32(key); |
| } |
| |
| virtual void setData(const GrGLSLProgramDataManager& pdman, |
| const GrPrimitiveProcessor& gp) override { |
| const MSAAQuadProcessor& qp = gp.cast<MSAAQuadProcessor>(); |
| if (!qp.viewMatrix().isIdentity()) { |
| float viewMatrix[3 * 3]; |
| GrGLSLGetMatrix<3>(viewMatrix, qp.viewMatrix()); |
| pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); |
| } |
| } |
| |
| private: |
| typedef GrGLSLGeometryProcessor INHERITED; |
| |
| UniformHandle fViewMatrixUniform; |
| }; |
| |
| virtual void getGLSLProcessorKey(const GrGLSLCaps& caps, |
| GrProcessorKeyBuilder* b) const override { |
| GLSLProcessor::GenKey(*this, caps, b); |
| } |
| |
| virtual GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) const override { |
| return new GLSLProcessor(*this); |
| } |
| |
| private: |
| MSAAQuadProcessor(const SkMatrix& viewMatrix) |
| : fViewMatrix(viewMatrix) { |
| this->initClassID<MSAAQuadProcessor>(); |
| fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType, |
| kHigh_GrSLPrecision)); |
| fInUV = &this->addVertexAttrib(Attribute("inUV", kVec2f_GrVertexAttribType, |
| kHigh_GrSLPrecision)); |
| fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType)); |
| this->setSampleShading(1.0f); |
| } |
| |
| const Attribute* fInPosition; |
| const Attribute* fInUV; |
| const Attribute* fInColor; |
| SkMatrix fViewMatrix; |
| |
| GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
| |
| typedef GrGeometryProcessor INHERITED; |
| }; |
| |
| class MSAAPathBatch : public GrVertexBatch { |
| public: |
| DEFINE_BATCH_CLASS_ID |
| |
| MSAAPathBatch(GrColor color, const SkPath& path, const SkMatrix& viewMatrix, |
| const SkRect& devBounds) |
| : INHERITED(ClassID()) |
| , fViewMatrix(viewMatrix) { |
| fPaths.emplace_back(PathInfo{color, path}); |
| this->setBounds(devBounds, HasAABloat::kNo, IsZeroArea::kNo); |
| int contourCount; |
| this->computeWorstCasePointCount(path, &contourCount, &fMaxLineVertices, &fMaxQuadVertices); |
| fMaxLineIndices = fMaxLineVertices * 3; |
| fMaxQuadIndices = fMaxQuadVertices * 3; |
| fIsIndexed = contourCount > 1; |
| } |
| |
| const char* name() const override { return "MSAAPathBatch"; } |
| |
| void computePipelineOptimizations(GrInitInvariantOutput* color, |
| GrInitInvariantOutput* coverage, |
| GrBatchToXPOverrides* overrides) const override { |
| // When this is called on a batch, there is only one path |
| color->setKnownFourComponents(fPaths[0].fColor); |
| coverage->setKnownSingleComponent(0xff); |
| } |
| |
| bool isValid() const { |
| return !fIsIndexed || fMaxLineIndices <= SK_MaxU16; |
| } |
| |
| private: |
| void initBatchTracker(const GrXPOverridesForBatch& overrides) override { |
| // Handle any color overrides |
| if (!overrides.readsColor()) { |
| fPaths[0].fColor = GrColor_ILLEGAL; |
| } |
| overrides.getOverrideColorIfSet(&fPaths[0].fColor); |
| } |
| |
| void computeWorstCasePointCount(const SkPath& path, int* subpaths, int* outLinePointCount, |
| int* outQuadPointCount) const { |
| int linePointCount = 0; |
| int quadPointCount = 0; |
| *subpaths = 1; |
| |
| bool first = true; |
| |
| SkPath::Iter iter(path, false); |
| SkPath::Verb verb; |
| |
| SkPoint pts[4]; |
| while ((verb = iter.next(pts)) != SkPath::kDone_Verb) { |
| switch (verb) { |
| case SkPath::kLine_Verb: |
| linePointCount += 1; |
| break; |
| case SkPath::kConic_Verb: { |
| SkScalar weight = iter.conicWeight(); |
| SkAutoConicToQuads converter; |
| converter.computeQuads(pts, weight, kTolerance); |
| int quadPts = converter.countQuads(); |
| linePointCount += quadPts; |
| quadPointCount += 3 * quadPts; |
| } |
| case SkPath::kQuad_Verb: |
| linePointCount += 1; |
| quadPointCount += 3; |
| break; |
| case SkPath::kCubic_Verb: { |
| SkSTArray<15, SkPoint, true> quadPts; |
| GrPathUtils::convertCubicToQuads(pts, kTolerance, &quadPts); |
| int count = quadPts.count(); |
| linePointCount += count / 3; |
| quadPointCount += count; |
| break; |
| } |
| case SkPath::kMove_Verb: |
| linePointCount += 1; |
| if (!first) { |
| ++(*subpaths); |
| } |
| break; |
| default: |
| break; |
| } |
| first = false; |
| } |
| *outLinePointCount = linePointCount; |
| *outQuadPointCount = quadPointCount; |
| } |
| |
| void onPrepareDraws(Target* target) const override { |
| SkASSERT(this->isValid()); |
| if (fMaxLineVertices == 0) { |
| SkASSERT(fMaxQuadVertices == 0); |
| return; |
| } |
| |
| GrPrimitiveType primitiveType = fIsIndexed ? kTriangles_GrPrimitiveType |
| : kTriangleFan_GrPrimitiveType; |
| |
| // allocate vertex / index buffers |
| const GrBuffer* lineVertexBuffer; |
| int firstLineVertex; |
| MSAALineVertices lines; |
| size_t lineVertexStride = sizeof(MSAALineVertices::Vertex); |
| lines.vertices = (MSAALineVertices::Vertex*) target->makeVertexSpace(lineVertexStride, |
| fMaxLineVertices, |
| &lineVertexBuffer, |
| &firstLineVertex); |
| if (!lines.vertices) { |
| SkDebugf("Could not allocate vertices\n"); |
| return; |
| } |
| lines.nextVertex = lines.vertices; |
| SkDEBUGCODE(lines.verticesEnd = lines.vertices + fMaxLineVertices;) |
| |
| MSAAQuadVertices quads; |
| size_t quadVertexStride = sizeof(MSAAQuadVertices::Vertex); |
| SkAutoFree quadVertexPtr(sk_malloc_throw(fMaxQuadVertices * quadVertexStride)); |
| quads.vertices = (MSAAQuadVertices::Vertex*) quadVertexPtr.get(); |
| quads.nextVertex = quads.vertices; |
| SkDEBUGCODE(quads.verticesEnd = quads.vertices + fMaxQuadVertices;) |
| |
| const GrBuffer* lineIndexBuffer = nullptr; |
| int firstLineIndex; |
| if (fIsIndexed) { |
| lines.indices = target->makeIndexSpace(fMaxLineIndices, &lineIndexBuffer, |
| &firstLineIndex); |
| if (!lines.indices) { |
| SkDebugf("Could not allocate indices\n"); |
| return; |
| } |
| lines.nextIndex = lines.indices; |
| } else { |
| lines.indices = nullptr; |
| lines.nextIndex = nullptr; |
| } |
| |
| SkAutoFree quadIndexPtr; |
| if (fIsIndexed) { |
| quads.indices = (uint16_t*) sk_malloc_throw(fMaxQuadIndices * sizeof(uint16_t)); |
| quadIndexPtr.set(quads.indices); |
| quads.nextIndex = quads.indices; |
| } else { |
| quads.indices = nullptr; |
| quads.nextIndex = nullptr; |
| } |
| |
| // fill buffers |
| for (int i = 0; i < fPaths.count(); i++) { |
| const PathInfo& pathInfo = fPaths[i]; |
| |
| if (!this->createGeom(lines, |
| quads, |
| pathInfo.fPath, |
| fViewMatrix, |
| pathInfo.fColor, |
| fIsIndexed)) { |
| return; |
| } |
| } |
| int lineVertexOffset = (int) (lines.nextVertex - lines.vertices); |
| int lineIndexOffset = (int) (lines.nextIndex - lines.indices); |
| SkASSERT(lineVertexOffset <= fMaxLineVertices && lineIndexOffset <= fMaxLineIndices); |
| int quadVertexOffset = (int) (quads.nextVertex - quads.vertices); |
| int quadIndexOffset = (int) (quads.nextIndex - quads.indices); |
| SkASSERT(quadVertexOffset <= fMaxQuadVertices && quadIndexOffset <= fMaxQuadIndices); |
| |
| if (lineVertexOffset) { |
| sk_sp<GrGeometryProcessor> lineGP; |
| { |
| using namespace GrDefaultGeoProcFactory; |
| lineGP = GrDefaultGeoProcFactory::Make(Color(Color::kAttribute_Type), |
| Coverage(255), |
| LocalCoords(LocalCoords::kUnused_Type), |
| fViewMatrix); |
| } |
| SkASSERT(lineVertexStride == lineGP->getVertexStride()); |
| |
| GrMesh lineMeshes; |
| if (fIsIndexed) { |
| lineMeshes.initIndexed(primitiveType, lineVertexBuffer, lineIndexBuffer, |
| firstLineVertex, firstLineIndex, lineVertexOffset, |
| lineIndexOffset); |
| } else { |
| lineMeshes.init(primitiveType, lineVertexBuffer, firstLineVertex, |
| lineVertexOffset); |
| } |
| target->draw(lineGP.get(), lineMeshes); |
| } |
| |
| if (quadVertexOffset) { |
| SkAutoTUnref<const GrGeometryProcessor> quadGP(MSAAQuadProcessor::Create(fViewMatrix)); |
| SkASSERT(quadVertexStride == quadGP->getVertexStride()); |
| |
| const GrBuffer* quadVertexBuffer; |
| int firstQuadVertex; |
| MSAAQuadVertices::Vertex* quadVertices = (MSAAQuadVertices::Vertex*) |
| target->makeVertexSpace(quadVertexStride, quadVertexOffset, &quadVertexBuffer, |
| &firstQuadVertex); |
| memcpy(quadVertices, quads.vertices, quadVertexStride * quadVertexOffset); |
| GrMesh quadMeshes; |
| if (fIsIndexed) { |
| const GrBuffer* quadIndexBuffer; |
| int firstQuadIndex; |
| uint16_t* quadIndices = (uint16_t*) target->makeIndexSpace(quadIndexOffset, |
| &quadIndexBuffer, |
| &firstQuadIndex); |
| memcpy(quadIndices, quads.indices, sizeof(uint16_t) * quadIndexOffset); |
| quadMeshes.initIndexed(kTriangles_GrPrimitiveType, quadVertexBuffer, |
| quadIndexBuffer, firstQuadVertex, firstQuadIndex, |
| quadVertexOffset, quadIndexOffset); |
| } else { |
| quadMeshes.init(kTriangles_GrPrimitiveType, quadVertexBuffer, firstQuadVertex, |
| quadVertexOffset); |
| } |
| target->draw(quadGP, quadMeshes); |
| } |
| } |
| |
| bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { |
| MSAAPathBatch* that = t->cast<MSAAPathBatch>(); |
| if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(), |
| that->bounds(), caps)) { |
| return false; |
| } |
| |
| if (!fViewMatrix.cheapEqualTo(that->fViewMatrix)) { |
| return false; |
| } |
| |
| if ((fMaxLineIndices + that->fMaxLineIndices > SK_MaxU16) || |
| (fMaxQuadIndices + that->fMaxQuadIndices > SK_MaxU16)) { |
| return false; |
| } |
| |
| fPaths.push_back_n(that->fPaths.count(), that->fPaths.begin()); |
| this->joinBounds(*that); |
| fIsIndexed = true; |
| fMaxLineVertices += that->fMaxLineVertices; |
| fMaxQuadVertices += that->fMaxQuadVertices; |
| fMaxLineIndices += that->fMaxLineIndices; |
| fMaxQuadIndices += that->fMaxQuadIndices; |
| return true; |
| } |
| |
| bool createGeom(MSAALineVertices& lines, |
| MSAAQuadVertices& quads, |
| const SkPath& path, |
| const SkMatrix& m, |
| SkColor color, |
| bool isIndexed) const { |
| { |
| uint16_t subpathIdxStart = (uint16_t) (lines.nextVertex - lines.vertices); |
| |
| SkPoint pts[4]; |
| |
| bool first = true; |
| SkPath::Iter iter(path, false); |
| |
| bool done = false; |
| while (!done) { |
| SkPath::Verb verb = iter.next(pts); |
| switch (verb) { |
| case SkPath::kMove_Verb: |
| if (!first) { |
| uint16_t currIdx = (uint16_t) (lines.nextVertex - lines.vertices); |
| subpathIdxStart = currIdx; |
| } |
| SkASSERT(lines.nextVertex < lines.verticesEnd); |
| *(lines.nextVertex++) = { pts[0], color }; |
| break; |
| case SkPath::kLine_Verb: |
| if (isIndexed) { |
| uint16_t prevIdx = (uint16_t) (lines.nextVertex - lines.vertices - 1); |
| if (prevIdx > subpathIdxStart) { |
| append_contour_edge_indices(subpathIdxStart, prevIdx, lines); |
| } |
| } |
| SkASSERT(lines.nextVertex < lines.verticesEnd); |
| *(lines.nextVertex++) = { pts[1], color }; |
| break; |
| case SkPath::kConic_Verb: { |
| SkScalar weight = iter.conicWeight(); |
| SkAutoConicToQuads converter; |
| const SkPoint* quadPts = converter.computeQuads(pts, weight, kTolerance); |
| for (int i = 0; i < converter.countQuads(); ++i) { |
| add_quad(lines, quads, quadPts + i * 2, color, isIndexed, |
| subpathIdxStart); |
| } |
| break; |
| } |
| case SkPath::kQuad_Verb: { |
| add_quad(lines, quads, pts, color, isIndexed, subpathIdxStart); |
| break; |
| } |
| case SkPath::kCubic_Verb: { |
| SkSTArray<15, SkPoint, true> quadPts; |
| GrPathUtils::convertCubicToQuads(pts, kTolerance, &quadPts); |
| int count = quadPts.count(); |
| for (int i = 0; i < count; i += 3) { |
| add_quad(lines, quads, &quadPts[i], color, isIndexed, subpathIdxStart); |
| } |
| break; |
| } |
| case SkPath::kClose_Verb: |
| break; |
| case SkPath::kDone_Verb: |
| done = true; |
| } |
| first = false; |
| } |
| } |
| return true; |
| } |
| |
| struct PathInfo { |
| GrColor fColor; |
| SkPath fPath; |
| }; |
| |
| SkSTArray<1, PathInfo, true> fPaths; |
| |
| SkMatrix fViewMatrix; |
| int fMaxLineVertices; |
| int fMaxQuadVertices; |
| int fMaxLineIndices; |
| int fMaxQuadIndices; |
| bool fIsIndexed; |
| |
| typedef GrVertexBatch INHERITED; |
| }; |
| |
| bool GrMSAAPathRenderer::internalDrawPath(GrDrawContext* drawContext, |
| const GrPaint& paint, |
| const GrUserStencilSettings& userStencilSettings, |
| const GrClip& clip, |
| const SkMatrix& viewMatrix, |
| const GrShape& shape, |
| bool stencilOnly) { |
| SkASSERT(shape.style().isSimpleFill()); |
| SkPath path; |
| shape.asPath(&path); |
| |
| static const int kMaxNumPasses = 2; |
| |
| int passCount = 0; |
| const GrUserStencilSettings* passes[kMaxNumPasses]; |
| bool reverse = false; |
| bool lastPassIsBounds; |
| |
| if (single_pass_shape(shape)) { |
| passCount = 1; |
| if (stencilOnly) { |
| passes[0] = &gDirectToStencil; |
| } else { |
| passes[0] = &userStencilSettings; |
| } |
| lastPassIsBounds = false; |
| } else { |
| switch (path.getFillType()) { |
| case SkPath::kInverseEvenOdd_FillType: |
| reverse = true; |
| // fallthrough |
| case SkPath::kEvenOdd_FillType: |
| passes[0] = &gEOStencilPass; |
| if (stencilOnly) { |
| passCount = 1; |
| lastPassIsBounds = false; |
| } else { |
| passCount = 2; |
| lastPassIsBounds = true; |
| if (reverse) { |
| passes[1] = &gInvEOColorPass; |
| } else { |
| passes[1] = &gEOColorPass; |
| } |
| } |
| break; |
| |
| case SkPath::kInverseWinding_FillType: |
| reverse = true; |
| // fallthrough |
| case SkPath::kWinding_FillType: |
| passes[0] = &gWindStencilSeparateWithWrap; |
| passCount = 2; |
| if (stencilOnly) { |
| lastPassIsBounds = false; |
| passCount = 1; |
| } else { |
| lastPassIsBounds = true; |
| if (reverse) { |
| passes[1] = &gInvWindColorPass; |
| } else { |
| passes[1] = &gWindColorPass; |
| } |
| } |
| break; |
| default: |
| SkDEBUGFAIL("Unknown path fFill!"); |
| return false; |
| } |
| } |
| |
| SkRect devBounds; |
| GetPathDevBounds(path, drawContext->width(), drawContext->height(), viewMatrix, &devBounds); |
| |
| SkASSERT(passCount <= kMaxNumPasses); |
| |
| for (int p = 0; p < passCount; ++p) { |
| if (lastPassIsBounds && (p == passCount-1)) { |
| SkRect bounds; |
| SkMatrix localMatrix = SkMatrix::I(); |
| if (reverse) { |
| // draw over the dev bounds (which will be the whole dst surface for inv fill). |
| bounds = devBounds; |
| SkMatrix vmi; |
| // mapRect through persp matrix may not be correct |
| if (!viewMatrix.hasPerspective() && viewMatrix.invert(&vmi)) { |
| vmi.mapRect(&bounds); |
| } else { |
| if (!viewMatrix.invert(&localMatrix)) { |
| return false; |
| } |
| } |
| } else { |
| bounds = path.getBounds(); |
| } |
| const SkMatrix& viewM = (reverse && viewMatrix.hasPerspective()) ? SkMatrix::I() : |
| viewMatrix; |
| SkAutoTUnref<GrDrawBatch> batch( |
| GrRectBatchFactory::CreateNonAAFill(paint.getColor(), viewM, bounds, nullptr, |
| &localMatrix)); |
| |
| GrPipelineBuilder pipelineBuilder(paint, drawContext->mustUseHWAA(paint)); |
| pipelineBuilder.setUserStencil(passes[p]); |
| |
| drawContext->drawBatch(pipelineBuilder, clip, batch); |
| } else { |
| SkAutoTUnref<MSAAPathBatch> batch(new MSAAPathBatch(paint.getColor(), path, |
| viewMatrix, devBounds)); |
| if (!batch->isValid()) { |
| return false; |
| } |
| |
| GrPipelineBuilder pipelineBuilder(paint, drawContext->mustUseHWAA(paint)); |
| pipelineBuilder.setUserStencil(passes[p]); |
| if (passCount > 1) { |
| pipelineBuilder.setDisableColorXPFactory(); |
| } |
| |
| drawContext->drawBatch(pipelineBuilder, clip, batch); |
| } |
| } |
| return true; |
| } |
| |
| bool GrMSAAPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { |
| // This path renderer only fills and relies on MSAA for antialiasing. Stroked shapes are |
| // handled by passing on the original shape and letting the caller compute the stroked shape |
| // which will have a fill style. |
| return args.fShape->style().isSimpleFill() && !args.fAntiAlias; |
| } |
| |
| bool GrMSAAPathRenderer::onDrawPath(const DrawPathArgs& args) { |
| GR_AUDIT_TRAIL_AUTO_FRAME(args.fDrawContext->auditTrail(), |
| "GrMSAAPathRenderer::onDrawPath"); |
| SkTLazy<GrShape> tmpShape; |
| const GrShape* shape = args.fShape; |
| if (shape->style().applies()) { |
| SkScalar styleScale = GrStyle::MatrixToScaleFactor(*args.fViewMatrix); |
| tmpShape.init(args.fShape->applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, styleScale)); |
| shape = tmpShape.get(); |
| } |
| return this->internalDrawPath(args.fDrawContext, |
| *args.fPaint, |
| *args.fUserStencilSettings, |
| *args.fClip, |
| *args.fViewMatrix, |
| *shape, |
| false); |
| } |
| |
| void GrMSAAPathRenderer::onStencilPath(const StencilPathArgs& args) { |
| GR_AUDIT_TRAIL_AUTO_FRAME(args.fDrawContext->auditTrail(), |
| "GrMSAAPathRenderer::onStencilPath"); |
| SkASSERT(args.fShape->style().isSimpleFill()); |
| SkASSERT(!args.fShape->mayBeInverseFilledAfterStyling()); |
| |
| GrPaint paint; |
| paint.setXPFactory(GrDisableColorXPFactory::Make()); |
| paint.setAntiAlias(args.fIsAA); |
| |
| this->internalDrawPath(args.fDrawContext, paint, GrUserStencilSettings::kUnused, *args.fClip, |
| *args.fViewMatrix, *args.fShape, true); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |