| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrTest.h" |
| |
| #include "GrBatchAtlas.h" |
| #include "GrContextOptions.h" |
| #include "GrRenderTargetContextPriv.h" |
| #include "GrDrawingManager.h" |
| #include "GrGpuResourceCacheAccess.h" |
| #include "GrPipelineBuilder.h" |
| #include "GrRenderTargetProxy.h" |
| #include "GrResourceCache.h" |
| |
| #include "SkGpuDevice.h" |
| #include "SkGrPriv.h" |
| #include "SkMathPriv.h" |
| #include "SkString.h" |
| |
| #include "text/GrBatchFontCache.h" |
| #include "text/GrTextBlobCache.h" |
| |
| namespace GrTest { |
| void SetupAlwaysEvictAtlas(GrContext* context) { |
| // These sizes were selected because they allow each atlas to hold a single plot and will thus |
| // stress the atlas |
| int dim = GrBatchAtlas::kGlyphMaxDim; |
| GrBatchAtlasConfig configs[3]; |
| configs[kA8_GrMaskFormat].fWidth = dim; |
| configs[kA8_GrMaskFormat].fHeight = dim; |
| configs[kA8_GrMaskFormat].fLog2Width = SkNextLog2(dim); |
| configs[kA8_GrMaskFormat].fLog2Height = SkNextLog2(dim); |
| configs[kA8_GrMaskFormat].fPlotWidth = dim; |
| configs[kA8_GrMaskFormat].fPlotHeight = dim; |
| |
| configs[kA565_GrMaskFormat].fWidth = dim; |
| configs[kA565_GrMaskFormat].fHeight = dim; |
| configs[kA565_GrMaskFormat].fLog2Width = SkNextLog2(dim); |
| configs[kA565_GrMaskFormat].fLog2Height = SkNextLog2(dim); |
| configs[kA565_GrMaskFormat].fPlotWidth = dim; |
| configs[kA565_GrMaskFormat].fPlotHeight = dim; |
| |
| configs[kARGB_GrMaskFormat].fWidth = dim; |
| configs[kARGB_GrMaskFormat].fHeight = dim; |
| configs[kARGB_GrMaskFormat].fLog2Width = SkNextLog2(dim); |
| configs[kARGB_GrMaskFormat].fLog2Height = SkNextLog2(dim); |
| configs[kARGB_GrMaskFormat].fPlotWidth = dim; |
| configs[kARGB_GrMaskFormat].fPlotHeight = dim; |
| |
| context->setTextContextAtlasSizes_ForTesting(configs); |
| } |
| }; |
| |
| void GrTestTarget::init(GrContext* ctx, sk_sp<GrRenderTargetContext> renderTargetContext) { |
| SkASSERT(!fContext); |
| |
| fContext.reset(SkRef(ctx)); |
| fRenderTargetContext = renderTargetContext; |
| } |
| |
| bool GrSurfaceProxy::isWrapped_ForTesting() const { |
| return SkToBool(fTarget); |
| } |
| |
| bool GrRenderTargetContext::isWrapped_ForTesting() const { |
| return fRenderTargetProxy->isWrapped_ForTesting(); |
| } |
| |
| void GrContext::getTestTarget(GrTestTarget* tar, sk_sp<GrRenderTargetContext> renderTargetContext) { |
| this->flush(); |
| SkASSERT(renderTargetContext); |
| // We could create a proxy GrOpList that passes through to fGpu until ~GrTextTarget() and |
| // then disconnects. This would help prevent test writers from mixing using the returned |
| // GrOpList and regular drawing. We could also assert or fail in GrContext drawing methods |
| // until ~GrTestTarget(). |
| tar->init(this, std::move(renderTargetContext)); |
| } |
| |
| void GrContext::setTextBlobCacheLimit_ForTesting(size_t bytes) { |
| fTextBlobCache->setBudget(bytes); |
| } |
| |
| void GrContext::setTextContextAtlasSizes_ForTesting(const GrBatchAtlasConfig* configs) { |
| fBatchFontCache->setAtlasSizes_ForTesting(configs); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrContext::purgeAllUnlockedResources() { |
| fResourceCache->purgeAllUnlocked(); |
| } |
| |
| void GrContext::resetGpuStats() const { |
| #if GR_GPU_STATS |
| fGpu->stats()->reset(); |
| #endif |
| } |
| |
| void GrContext::dumpCacheStats(SkString* out) const { |
| #if GR_CACHE_STATS |
| fResourceCache->dumpStats(out); |
| #endif |
| } |
| |
| void GrContext::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys, |
| SkTArray<double>* values) const { |
| #if GR_CACHE_STATS |
| fResourceCache->dumpStatsKeyValuePairs(keys, values); |
| #endif |
| } |
| |
| void GrContext::printCacheStats() const { |
| SkString out; |
| this->dumpCacheStats(&out); |
| SkDebugf("%s", out.c_str()); |
| } |
| |
| void GrContext::dumpGpuStats(SkString* out) const { |
| #if GR_GPU_STATS |
| return fGpu->stats()->dump(out); |
| #endif |
| } |
| |
| void GrContext::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys, |
| SkTArray<double>* values) const { |
| #if GR_GPU_STATS |
| return fGpu->stats()->dumpKeyValuePairs(keys, values); |
| #endif |
| } |
| |
| void GrContext::printGpuStats() const { |
| SkString out; |
| this->dumpGpuStats(&out); |
| SkDebugf("%s", out.c_str()); |
| } |
| |
| GrTexture* GrContext::getFontAtlasTexture(GrMaskFormat format) { |
| GrBatchFontCache* cache = this->getBatchFontCache(); |
| |
| return cache->getTexture(format); |
| } |
| |
| void SkGpuDevice::drawTexture(GrTexture* tex, const SkRect& dst, const SkPaint& paint) { |
| GrPaint grPaint; |
| SkMatrix mat; |
| mat.reset(); |
| if (!SkPaintToGrPaint(this->context(), fRenderTargetContext.get(), paint, mat, &grPaint)) { |
| return; |
| } |
| SkMatrix textureMat; |
| textureMat.reset(); |
| textureMat[SkMatrix::kMScaleX] = 1.0f/dst.width(); |
| textureMat[SkMatrix::kMScaleY] = 1.0f/dst.height(); |
| textureMat[SkMatrix::kMTransX] = -dst.fLeft/dst.width(); |
| textureMat[SkMatrix::kMTransY] = -dst.fTop/dst.height(); |
| |
| grPaint.addColorTextureProcessor(tex, nullptr, textureMat); |
| |
| fRenderTargetContext->drawRect(GrNoClip(), grPaint, GrAA::kNo, mat, dst); |
| } |
| |
| |
| #if GR_GPU_STATS |
| void GrGpu::Stats::dump(SkString* out) { |
| out->appendf("Render Target Binds: %d\n", fRenderTargetBinds); |
| out->appendf("Shader Compilations: %d\n", fShaderCompilations); |
| out->appendf("Textures Created: %d\n", fTextureCreates); |
| out->appendf("Texture Uploads: %d\n", fTextureUploads); |
| out->appendf("Transfers to Texture: %d\n", fTransfersToTexture); |
| out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates); |
| out->appendf("Number of draws: %d\n", fNumDraws); |
| } |
| |
| void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) { |
| keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds); |
| keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations); |
| keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads); |
| keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws); |
| keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumFailedDraws); |
| } |
| |
| #endif |
| |
| #if GR_CACHE_STATS |
| void GrResourceCache::getStats(Stats* stats) const { |
| stats->reset(); |
| |
| stats->fTotal = this->getResourceCount(); |
| stats->fNumNonPurgeable = fNonpurgeableResources.count(); |
| stats->fNumPurgeable = fPurgeableQueue.count(); |
| |
| for (int i = 0; i < fNonpurgeableResources.count(); ++i) { |
| stats->update(fNonpurgeableResources[i]); |
| } |
| for (int i = 0; i < fPurgeableQueue.count(); ++i) { |
| stats->update(fPurgeableQueue.at(i)); |
| } |
| } |
| |
| void GrResourceCache::dumpStats(SkString* out) const { |
| this->validate(); |
| |
| Stats stats; |
| |
| this->getStats(&stats); |
| |
| float countUtilization = (100.f * fBudgetedCount) / fMaxCount; |
| float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes; |
| |
| out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes); |
| out->appendf("\t\tEntry Count: current %d" |
| " (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), high %d\n", |
| stats.fTotal, fBudgetedCount, stats.fWrapped, stats.fNumNonPurgeable, |
| stats.fScratch, countUtilization, fHighWaterCount); |
| out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n", |
| SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization, |
| SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes)); |
| } |
| |
| void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys, |
| SkTArray<double>* values) const { |
| this->validate(); |
| |
| Stats stats; |
| this->getStats(&stats); |
| |
| keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable); |
| } |
| |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #define ASSERT_SINGLE_OWNER \ |
| SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->fSingleOwner);) |
| #define RETURN_IF_ABANDONED if (fRenderTargetContext->fDrawingManager->wasAbandoned()) { return; } |
| |
| void GrRenderTargetContextPriv::testingOnly_drawBatch(const GrPaint& paint, |
| GrAAType aaType, |
| GrDrawOp* batch, |
| const GrUserStencilSettings* uss, |
| bool snapToCenters) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(fRenderTargetContext->validate();) |
| GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail, |
| "GrRenderTargetContext::testingOnly_drawBatch"); |
| |
| GrPipelineBuilder pipelineBuilder(paint, aaType); |
| if (uss) { |
| pipelineBuilder.setUserStencil(uss); |
| } |
| if (snapToCenters) { |
| pipelineBuilder.setState(GrPipelineBuilder::kSnapVerticesToPixelCenters_Flag, true); |
| } |
| |
| fRenderTargetContext->getOpList()->addDrawOp(pipelineBuilder, fRenderTargetContext, GrNoClip(), |
| batch); |
| } |
| |
| #undef ASSERT_SINGLE_OWNER |
| #undef RETURN_IF_ABANDONED |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrRenderTarget::Flags GrRenderTargetProxy::testingOnly_getFlags() const { |
| return fFlags; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Code for the mock context. It's built on a mock GrGpu class that does nothing. |
| //// |
| |
| #include "GrGpu.h" |
| |
| class GrPipeline; |
| |
| class MockCaps : public GrCaps { |
| public: |
| explicit MockCaps(const GrContextOptions& options) : INHERITED(options) {} |
| bool isConfigTexturable(GrPixelConfig config) const override { return false; } |
| bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { return false; } |
| bool canConfigBeImageStorage(GrPixelConfig) const override { return false; } |
| |
| private: |
| typedef GrCaps INHERITED; |
| }; |
| |
| class MockGpu : public GrGpu { |
| public: |
| MockGpu(GrContext* context, const GrContextOptions& options) : INHERITED(context) { |
| fCaps.reset(new MockCaps(options)); |
| } |
| ~MockGpu() override {} |
| |
| bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight, size_t rowBytes, |
| GrPixelConfig readConfig, DrawPreference*, |
| ReadPixelTempDrawInfo*) override { return false; } |
| |
| bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
| GrPixelConfig srcConfig, DrawPreference*, |
| WritePixelTempDrawInfo*) override { return false; } |
| |
| bool onCopySurface(GrSurface* dst, |
| GrSurface* src, |
| const SkIRect& srcRect, |
| const SkIPoint& dstPoint) override { return false; } |
| |
| void onQueryMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&, |
| int* effectiveSampleCnt, SamplePattern*) override { |
| *effectiveSampleCnt = rt->desc().fSampleCnt; |
| } |
| |
| bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const override { |
| return false; |
| } |
| |
| GrGpuCommandBuffer* createCommandBuffer(const GrGpuCommandBuffer::LoadAndStoreInfo&, |
| const GrGpuCommandBuffer::LoadAndStoreInfo&) override { |
| return nullptr; |
| } |
| |
| void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {} |
| |
| GrFence SK_WARN_UNUSED_RESULT insertFence() const override { return 0; } |
| bool waitFence(GrFence, uint64_t) const override { return true; } |
| void deleteFence(GrFence) const override {} |
| |
| private: |
| void onResetContext(uint32_t resetBits) override {} |
| |
| void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} |
| |
| GrTexture* onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, |
| const SkTArray<GrMipLevel>& texels) override { |
| return nullptr; |
| } |
| |
| GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, |
| const SkTArray<GrMipLevel>& texels) override { |
| return nullptr; |
| } |
| |
| sk_sp<GrTexture> onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership) override { |
| return nullptr; |
| } |
| |
| sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
| GrWrapOwnership) override { |
| return nullptr; |
| } |
| |
| sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTextureDesc&) override { |
| return nullptr; |
| } |
| |
| GrBuffer* onCreateBuffer(size_t, GrBufferType, GrAccessPattern, const void*) override { |
| return nullptr; |
| } |
| |
| gr_instanced::InstancedRendering* onCreateInstancedRendering() override { return nullptr; } |
| |
| bool onReadPixels(GrSurface* surface, |
| int left, int top, int width, int height, |
| GrPixelConfig, |
| void* buffer, |
| size_t rowBytes) override { |
| return false; |
| } |
| |
| bool onWritePixels(GrSurface* surface, |
| int left, int top, int width, int height, |
| GrPixelConfig config, const SkTArray<GrMipLevel>& texels) override { |
| return false; |
| } |
| |
| bool onTransferPixels(GrSurface* surface, |
| int left, int top, int width, int height, |
| GrPixelConfig config, GrBuffer* transferBuffer, |
| size_t offset, size_t rowBytes) override { |
| return false; |
| } |
| |
| void onResolveRenderTarget(GrRenderTarget* target) override { return; } |
| |
| GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*, |
| int width, |
| int height) override { |
| return nullptr; |
| } |
| |
| void clearStencil(GrRenderTarget* target) override {} |
| |
| GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, |
| GrPixelConfig config, bool isRT) override { |
| return 0; |
| } |
| bool isTestingOnlyBackendTexture(GrBackendObject ) const override { return false; } |
| void deleteTestingOnlyBackendTexture(GrBackendObject, bool abandonTexture) override {} |
| |
| typedef GrGpu INHERITED; |
| }; |
| |
| GrContext* GrContext::CreateMockContext() { |
| GrContext* context = new GrContext; |
| |
| context->initMockContext(); |
| return context; |
| } |
| |
| void GrContext::initMockContext() { |
| GrContextOptions options; |
| options.fBufferMapThreshold = 0; |
| SkASSERT(nullptr == fGpu); |
| fGpu = new MockGpu(this, options); |
| SkASSERT(fGpu); |
| this->initCommon(options); |
| |
| // We delete these because we want to test the cache starting with zero resources. Also, none of |
| // these objects are required for any of tests that use this context. TODO: make stop allocating |
| // resources in the buffer pools. |
| fDrawingManager->abandon(); |
| } |