fix bool bug so we can multisample now



git-svn-id: http://skia.googlecode.com/svn/trunk@851 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGpuGL.cpp b/gpu/src/GrGpuGL.cpp
index edcadb4..b30dd02 100644
--- a/gpu/src/GrGpuGL.cpp
+++ b/gpu/src/GrGpuGL.cpp
@@ -1554,7 +1554,7 @@
         // only perform query if we know MSAA is supported.
         // calling on non-MSAA target caused a crash in one environment,
         // though I don't think it should.
-        if (!fAASamples[kHigh_AALevel]) {
+        if (fAASamples[kHigh_AALevel]) {
             GR_GL_GetIntegerv(GL_SAMPLE_BUFFERS, &msaa);
         }
         if (fCurrDrawState.fFlagBits & kAntialias_StateBit) {