Move glsl onto EmitArgs struct for emitCode
BUG=skia:
Review URL: https://codereview.chromium.org/1453623003
diff --git a/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp b/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
index 4633bc2..31ceda4 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
+++ b/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
@@ -272,6 +272,7 @@
fragBuilder->codeAppend("\t");
this->emitColor(args.fBuilder,
fragBuilder,
+ args.fGLSLCaps,
ge,
tName.c_str(),
args.fOutputColor,
@@ -544,6 +545,7 @@
fragBuilder->codeAppend("\t\t");
this->emitColor(args.fBuilder,
fragBuilder,
+ args.fGLSLCaps,
ge,
tName.c_str(),
args.fOutputColor,
@@ -733,6 +735,7 @@
this->emitColor(args.fBuilder,
fragBuilder,
+ args.fGLSLCaps,
ge,
tName.c_str(),
args.fOutputColor,
@@ -998,6 +1001,7 @@
this->emitColor(args.fBuilder,
fragBuilder,
+ args.fGLSLCaps,
ge,
tName.c_str(),
args.fOutputColor,
@@ -1248,6 +1252,7 @@
fragBuilder->codeAppend("\t\t");
this->emitColor(args.fBuilder,
fragBuilder,
+ args.fGLSLCaps,
ge,
tName.c_str(),
args.fOutputColor,