SSSA for drawVerts, cleanup determination of when stage is enabled
Review URL: http://codereview.appspot.com/4430066/
git-svn-id: http://skia.googlecode.com/svn/trunk@1195 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGpuGLShaders.cpp b/gpu/src/GrGpuGLShaders.cpp
index 66056c9..ff9f3a4 100644
--- a/gpu/src/GrGpuGLShaders.cpp
+++ b/gpu/src/GrGpuGLShaders.cpp
@@ -515,7 +515,7 @@
for (int s = 0; s < kNumStages; ++s) {
GrGLProgram::ProgramDesc::StageDesc& stage = desc.fStages[s];
- stage.fEnabled = VertexUsesStage(s, fGeometrySrc.fVertexLayout);
+ stage.fEnabled = this->isStageEnabled(s);
if (stage.fEnabled) {
GrGLTexture* texture = (GrGLTexture*) fCurrDrawState.fTextures[s];