Address MSAA rendering in layer hoisting

This became relevant whilst attempting to rebaseline the multipicturedraw GMs after turning on layer hoisting inside Skia.

Review URL: https://codereview.chromium.org/709943003
diff --git a/src/gpu/GrLayerCache.cpp b/src/gpu/GrLayerCache.cpp
index d4f8b70..e4e086a 100644
--- a/src/gpu/GrLayerCache.cpp
+++ b/src/gpu/GrLayerCache.cpp
@@ -164,6 +164,7 @@
     SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas ? fAtlas->getTexture() : NULL, layer);)
 
     SkASSERT(PlausiblyAtlasable(desc.fWidth, desc.fHeight));
+    SkASSERT(0 == desc.fSampleCnt);
 
     if (layer->locked()) {
         // This layer is already locked