Address MSAA rendering in layer hoisting
This became relevant whilst attempting to rebaseline the multipicturedraw GMs after turning on layer hoisting inside Skia.
Review URL: https://codereview.chromium.org/709943003
diff --git a/src/gpu/GrLayerCache.cpp b/src/gpu/GrLayerCache.cpp
index d4f8b70..e4e086a 100644
--- a/src/gpu/GrLayerCache.cpp
+++ b/src/gpu/GrLayerCache.cpp
@@ -164,6 +164,7 @@
SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas ? fAtlas->getTexture() : NULL, layer);)
SkASSERT(PlausiblyAtlasable(desc.fWidth, desc.fHeight));
+ SkASSERT(0 == desc.fSampleCnt);
if (layer->locked()) {
// This layer is already locked