| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkDisplacementMapEffect.h" |
| #include "SkFlattenableBuffers.h" |
| #include "SkUnPreMultiply.h" |
| #include "SkColorPriv.h" |
| #if SK_SUPPORT_GPU |
| #include "GrContext.h" |
| #include "gl/GrGLEffect.h" |
| #include "gl/GrGLEffectMatrix.h" |
| #include "GrTBackendEffectFactory.h" |
| #include "SkImageFilterUtils.h" |
| #endif |
| |
| namespace { |
| |
| template<SkDisplacementMapEffect::ChannelSelectorType type> |
| uint32_t getValue(SkColor, const SkUnPreMultiply::Scale*) { |
| SkASSERT(!"Unknown channel selector"); |
| return 0; |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kR_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale* table) { |
| return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedR32(l)); |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kG_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale* table) { |
| return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedG32(l)); |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kB_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale* table) { |
| return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedB32(l)); |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kA_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale*) { |
| return SkGetPackedA32(l); |
| } |
| |
| template<SkDisplacementMapEffect::ChannelSelectorType typeX, |
| SkDisplacementMapEffect::ChannelSelectorType typeY> |
| void computeDisplacement(SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitmap* src) |
| { |
| static const SkScalar Inv8bit = SkScalarDiv(SK_Scalar1, SkFloatToScalar(255.0f)); |
| const int dstW = displ->width(); |
| const int dstH = displ->height(); |
| const int srcW = src->width(); |
| const int srcH = src->height(); |
| const SkScalar scaleForColor = SkScalarMul(scale, Inv8bit); |
| const SkScalar scaleAdj = SK_ScalarHalf - SkScalarMul(scale, SK_ScalarHalf); |
| const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable(); |
| for (int y = 0; y < dstH; ++y) { |
| const SkPMColor* displPtr = displ->getAddr32(0, y); |
| SkPMColor* dstPtr = dst->getAddr32(0, y); |
| for (int x = 0; x < dstW; ++x, ++displPtr, ++dstPtr) { |
| const SkScalar displX = SkScalarMul(scaleForColor, |
| SkIntToScalar(getValue<typeX>(*displPtr, table))) + scaleAdj; |
| const SkScalar displY = SkScalarMul(scaleForColor, |
| SkIntToScalar(getValue<typeY>(*displPtr, table))) + scaleAdj; |
| // Truncate the displacement values |
| const int srcX = x + SkScalarTruncToInt(displX); |
| const int srcY = y + SkScalarTruncToInt(displY); |
| *dstPtr = ((srcX < 0) || (srcX >= srcW) || (srcY < 0) || (srcY >= srcH)) ? |
| 0 : *(src->getAddr32(srcX, srcY)); |
| } |
| } |
| } |
| |
| template<SkDisplacementMapEffect::ChannelSelectorType typeX> |
| void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitmap* src) |
| { |
| switch (yChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kR_ChannelSelectorType>( |
| scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kG_ChannelSelectorType>( |
| scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kB_ChannelSelectorType>( |
| scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kA_ChannelSelectorType>( |
| scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkASSERT(!"Unknown Y channel selector"); |
| } |
| } |
| |
| void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitmap* src) |
| { |
| switch (xChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kR_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kG_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kB_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kA_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkASSERT(!"Unknown X channel selector"); |
| } |
| } |
| |
| } // end namespace |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkDisplacementMapEffect::SkDisplacementMapEffect(ChannelSelectorType xChannelSelector, |
| ChannelSelectorType yChannelSelector, |
| SkScalar scale, |
| SkImageFilter* displacement, |
| SkImageFilter* color) |
| : INHERITED(displacement, color) |
| , fXChannelSelector(xChannelSelector) |
| , fYChannelSelector(yChannelSelector) |
| , fScale(scale) |
| { |
| } |
| |
| SkDisplacementMapEffect::~SkDisplacementMapEffect() { |
| } |
| |
| SkDisplacementMapEffect::SkDisplacementMapEffect(SkFlattenableReadBuffer& buffer) |
| : INHERITED(buffer) |
| { |
| fXChannelSelector = (SkDisplacementMapEffect::ChannelSelectorType) buffer.readInt(); |
| fYChannelSelector = (SkDisplacementMapEffect::ChannelSelectorType) buffer.readInt(); |
| fScale = buffer.readScalar(); |
| } |
| |
| void SkDisplacementMapEffect::flatten(SkFlattenableWriteBuffer& buffer) const { |
| this->INHERITED::flatten(buffer); |
| buffer.writeInt((int) fXChannelSelector); |
| buffer.writeInt((int) fYChannelSelector); |
| buffer.writeScalar(fScale); |
| } |
| |
| bool SkDisplacementMapEffect::onFilterImage(Proxy* proxy, |
| const SkBitmap& src, |
| const SkMatrix& ctm, |
| SkBitmap* dst, |
| SkIPoint* offset) { |
| SkBitmap displ, color = src; |
| SkImageFilter* colorInput = getColorInput(); |
| SkImageFilter* displacementInput = getDisplacementInput(); |
| SkASSERT(NULL != displacementInput); |
| if ((colorInput && !colorInput->filterImage(proxy, src, ctm, &color, offset)) || |
| !displacementInput->filterImage(proxy, src, ctm, &displ, offset)) { |
| return false; |
| } |
| if ((displ.config() != SkBitmap::kARGB_8888_Config) || |
| (color.config() != SkBitmap::kARGB_8888_Config)) { |
| return false; |
| } |
| |
| SkAutoLockPixels alp_displacement(displ), alp_color(color); |
| if (!displ.getPixels() || !color.getPixels()) { |
| return false; |
| } |
| dst->setConfig(displ.config(), displ.width(), displ.height()); |
| dst->allocPixels(); |
| if (!dst->getPixels()) { |
| return false; |
| } |
| |
| computeDisplacement(fXChannelSelector, fYChannelSelector, fScale, dst, &displ, &color); |
| |
| return true; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #if SK_SUPPORT_GPU |
| class GrGLDisplacementMapEffect : public GrGLEffect { |
| public: |
| GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory, |
| const GrDrawEffect& drawEffect); |
| virtual ~GrGLDisplacementMapEffect(); |
| |
| virtual void emitCode(GrGLShaderBuilder*, |
| const GrDrawEffect&, |
| EffectKey, |
| const char* outputColor, |
| const char* inputColor, |
| const TextureSamplerArray&) SK_OVERRIDE; |
| |
| static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
| |
| virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
| |
| private: |
| static const GrEffect::CoordsType kCoordsType = GrEffect::kLocal_CoordsType; |
| |
| SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; |
| SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; |
| GrGLEffectMatrix fDisplacementEffectMatrix; |
| GrGLEffectMatrix fColorEffectMatrix; |
| GrGLUniformManager::UniformHandle fScaleUni; |
| |
| typedef GrGLEffect INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class GrDisplacementMapEffect : public GrEffect { |
| public: |
| static GrEffectRef* Create(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| SkScalar scale, GrTexture* displacement, GrTexture* color) { |
| AutoEffectUnref effect(SkNEW_ARGS(GrDisplacementMapEffect, (xChannelSelector, |
| yChannelSelector, |
| scale, |
| displacement, |
| color))); |
| return CreateEffectRef(effect); |
| } |
| |
| virtual ~GrDisplacementMapEffect(); |
| |
| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
| SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const |
| { return fXChannelSelector; } |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const |
| { return fYChannelSelector; } |
| SkScalar scale() const { return fScale; } |
| |
| typedef GrGLDisplacementMapEffect GLEffect; |
| static const char* Name() { return "DisplacementMap"; } |
| |
| virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
| |
| private: |
| |
| virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; |
| |
| GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| SkScalar scale, GrTexture* displacement, GrTexture* color); |
| |
| GR_DECLARE_EFFECT_TEST; |
| |
| GrTextureAccess fDisplacementAccess; |
| GrTextureAccess fColorAccess; |
| SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; |
| SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; |
| SkScalar fScale; |
| |
| typedef GrEffect INHERITED; |
| }; |
| |
| bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) { |
| SkBitmap colorBM; |
| if (!SkImageFilterUtils::GetInputResultGPU(getColorInput(), proxy, src, &colorBM)) { |
| return false; |
| } |
| GrTexture* color = colorBM.getTexture(); |
| SkBitmap displacementBM; |
| if (!SkImageFilterUtils::GetInputResultGPU(getDisplacementInput(), proxy, src, &displacementBM)) { |
| return false; |
| } |
| GrTexture* displacement = displacementBM.getTexture(); |
| GrContext* context = color->getContext(); |
| |
| GrTextureDesc desc; |
| desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; |
| desc.fWidth = src.width(); |
| desc.fHeight = src.height(); |
| desc.fConfig = kSkia8888_GrPixelConfig; |
| |
| GrAutoScratchTexture ast(context, desc); |
| SkAutoTUnref<GrTexture> dst(ast.detach()); |
| |
| GrContext::AutoRenderTarget art(context, dst->asRenderTarget()); |
| |
| GrPaint paint; |
| paint.colorStage(0)->setEffect( |
| GrDisplacementMapEffect::Create(fXChannelSelector, |
| fYChannelSelector, |
| fScale, |
| displacement, |
| color))->unref(); |
| SkRect srcRect; |
| src.getBounds(&srcRect); |
| context->drawRect(paint, srcRect); |
| return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), result); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrDisplacementMapEffect::GrDisplacementMapEffect( |
| SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| SkScalar scale, |
| GrTexture* displacement, |
| GrTexture* color) |
| : fDisplacementAccess(displacement) |
| , fColorAccess(color) |
| , fXChannelSelector(xChannelSelector) |
| , fYChannelSelector(yChannelSelector) |
| , fScale(scale) { |
| this->addTextureAccess(&fDisplacementAccess); |
| this->addTextureAccess(&fColorAccess); |
| } |
| |
| GrDisplacementMapEffect::~GrDisplacementMapEffect() { |
| } |
| |
| bool GrDisplacementMapEffect::onIsEqual(const GrEffect& sBase) const { |
| const GrDisplacementMapEffect& s = CastEffect<GrDisplacementMapEffect>(sBase); |
| return fDisplacementAccess.getTexture() == s.fDisplacementAccess.getTexture() && |
| fColorAccess.getTexture() == s.fColorAccess.getTexture() && |
| fXChannelSelector == s.fXChannelSelector && |
| fYChannelSelector == s.fYChannelSelector && |
| fScale == s.fScale; |
| } |
| |
| const GrBackendEffectFactory& GrDisplacementMapEffect::getFactory() const { |
| return GrTBackendEffectFactory<GrDisplacementMapEffect>::getInstance(); |
| } |
| |
| void GrDisplacementMapEffect::getConstantColorComponents(GrColor*, |
| uint32_t* validFlags) const { |
| // Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0), |
| // so the only way we'd get a constant alpha is if the input color image has a constant alpha |
| // and no displacement offset push any texture coordinates out of bounds OR if the constant |
| // alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is |
| // not of constant color when a displacement effect is applied. |
| *validFlags = 0; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GR_DEFINE_EFFECT_TEST(GrDisplacementMapEffect); |
| |
| GrEffectRef* GrDisplacementMapEffect::TestCreate(SkMWCRandom* random, |
| GrContext*, |
| const GrDrawTargetCaps&, |
| GrTexture* textures[]) { |
| int texIdxDispl = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| GrEffectUnitTest::kAlphaTextureIdx; |
| int texIdxColor = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| GrEffectUnitTest::kAlphaTextureIdx; |
| static const int kMaxComponent = 4; |
| SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = |
| static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
| random->nextRangeU(1, kMaxComponent)); |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector = |
| static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
| random->nextRangeU(1, kMaxComponent)); |
| SkScalar scale = random->nextRangeScalar(0, SkFloatToScalar(100.0f)); |
| |
| return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, scale, |
| textures[texIdxDispl], textures[texIdxColor]); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory, |
| const GrDrawEffect& drawEffect) |
| : INHERITED(factory) |
| , fXChannelSelector(drawEffect.castEffect<GrDisplacementMapEffect>().xChannelSelector()) |
| , fYChannelSelector(drawEffect.castEffect<GrDisplacementMapEffect>().yChannelSelector()) |
| , fDisplacementEffectMatrix(kCoordsType) |
| , fColorEffectMatrix(kCoordsType) { |
| } |
| |
| GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() { |
| } |
| |
| void GrGLDisplacementMapEffect::emitCode(GrGLShaderBuilder* builder, |
| const GrDrawEffect&, |
| EffectKey key, |
| const char* outputColor, |
| const char* inputColor, |
| const TextureSamplerArray& samplers) { |
| sk_ignore_unused_variable(inputColor); |
| |
| fScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, |
| kVec2f_GrSLType, "Scale"); |
| const char* scaleUni = builder->getUniformCStr(fScaleUni); |
| |
| const char* dCoordsIn; |
| GrSLType dCoordsType = fDisplacementEffectMatrix.emitCode( |
| builder, key, &dCoordsIn, NULL, "DISPL"); |
| const char* cCoordsIn; |
| GrSLType cCoordsType = fColorEffectMatrix.emitCode( |
| builder, key, &cCoordsIn, NULL, "COLOR"); |
| |
| const char* dColor = "dColor"; |
| const char* cCoords = "cCoords"; |
| const char* outOfBounds = "outOfBounds"; |
| const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half float, use |
| // a number smaller than that to approximate 0, but |
| // leave room for 32-bit float GPU rounding errors. |
| |
| builder->fsCodeAppendf("\t\tvec4 %s = ", dColor); |
| builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, |
| samplers[0], |
| dCoordsIn, |
| dCoordsType); |
| builder->fsCodeAppend(";\n"); |
| |
| // Unpremultiply the displacement |
| builder->fsCodeAppendf("\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);", |
| dColor, dColor, nearZero, dColor, dColor); |
| |
| builder->fsCodeAppendf("\t\tvec2 %s = %s + %s*(%s.", |
| cCoords, cCoordsIn, scaleUni, dColor); |
| |
| switch (fXChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| builder->fsCodeAppend("r"); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| builder->fsCodeAppend("g"); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| builder->fsCodeAppend("b"); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| builder->fsCodeAppend("a"); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkASSERT(!"Unknown X channel selector"); |
| } |
| |
| switch (fYChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| builder->fsCodeAppend("r"); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| builder->fsCodeAppend("g"); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| builder->fsCodeAppend("b"); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| builder->fsCodeAppend("a"); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkASSERT(!"Unknown Y channel selector"); |
| } |
| builder->fsCodeAppend("-vec2(0.5));\t\t"); |
| |
| // FIXME : This can be achieved with a "clamp to border" texture repeat mode and |
| // a 0 border color instead of computing if cCoords is out of bounds here. |
| builder->fsCodeAppendf( |
| "bool %s = (%s.x < 0.0) || (%s.y < 0.0) || (%s.x > 1.0) || (%s.y > 1.0);\t\t", |
| outOfBounds, cCoords, cCoords, cCoords, cCoords); |
| builder->fsCodeAppendf("%s = %s ? vec4(0.0) : ", outputColor, outOfBounds); |
| builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, |
| samplers[1], |
| cCoords, |
| cCoordsType); |
| builder->fsCodeAppend(";\n"); |
| } |
| |
| void GrGLDisplacementMapEffect::setData(const GrGLUniformManager& uman, |
| const GrDrawEffect& drawEffect) { |
| const GrDisplacementMapEffect& displacementMap = |
| drawEffect.castEffect<GrDisplacementMapEffect>(); |
| GrTexture* displTex = displacementMap.texture(0); |
| GrTexture* colorTex = displacementMap.texture(1); |
| fDisplacementEffectMatrix.setData(uman, |
| GrEffect::MakeDivByTextureWHMatrix(displTex), |
| drawEffect, |
| displTex); |
| fColorEffectMatrix.setData(uman, |
| GrEffect::MakeDivByTextureWHMatrix(colorTex), |
| drawEffect, |
| colorTex); |
| |
| SkScalar scaleX = SkScalarDiv(displacementMap.scale(), SkIntToScalar(colorTex->width())); |
| SkScalar scaleY = SkScalarDiv(displacementMap.scale(), SkIntToScalar(colorTex->height())); |
| uman.set2f(fScaleUni, SkScalarToFloat(scaleX), |
| colorTex->origin() == kTopLeft_GrSurfaceOrigin ? |
| SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); |
| } |
| |
| GrGLEffect::EffectKey GrGLDisplacementMapEffect::GenKey(const GrDrawEffect& drawEffect, |
| const GrGLCaps&) { |
| const GrDisplacementMapEffect& displacementMap = |
| drawEffect.castEffect<GrDisplacementMapEffect>(); |
| |
| GrTexture* displTex = displacementMap.texture(0); |
| GrTexture* colorTex = displacementMap.texture(1); |
| |
| EffectKey displKey = GrGLEffectMatrix::GenKey(GrEffect::MakeDivByTextureWHMatrix(displTex), |
| drawEffect, |
| kCoordsType, |
| displTex); |
| |
| EffectKey colorKey = GrGLEffectMatrix::GenKey(GrEffect::MakeDivByTextureWHMatrix(colorTex), |
| drawEffect, |
| kCoordsType, |
| colorTex); |
| |
| colorKey <<= GrGLEffectMatrix::kKeyBits; |
| EffectKey xKey = displacementMap.xChannelSelector() << (2 * GrGLEffectMatrix::kKeyBits); |
| EffectKey yKey = displacementMap.yChannelSelector() << (2 * GrGLEffectMatrix::kKeyBits + |
| SkDisplacementMapEffect::kKeyBits); |
| |
| return xKey | yKey | displKey | colorKey; |
| } |
| #endif |