Add default param to SkDevice::writePixels b/c WK is relying on old signature. (Function will be made protected once WK calls the Canvas version)
git-svn-id: http://skia.googlecode.com/svn/trunk@2666 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h
index 215ceee..fcb118c 100644
--- a/include/core/SkDevice.h
+++ b/include/core/SkDevice.h
@@ -107,7 +107,7 @@
const SkBitmap& accessBitmap(bool changePixels);
/**
- * DEPRECATED: This will be made protected once WebKit stops using it.
+ * DEPRECATED: This will be made protected once WebKit stops using it.
* Instead use Canvas' writePixels method.
*
* Similar to draw sprite, this method will copy the pixels in bitmap onto
@@ -122,7 +122,7 @@
* not kARGB_8888_Config then this parameter is ignored.
*/
virtual void writePixels(const SkBitmap& bitmap, int x, int y,
- SkCanvas::Config8888 config8888);
+ SkCanvas::Config8888 config8888 = SkCanvas::kNative_Premul_Config8888);
/**
* Return the device's associated gpu render target, or NULL.