Rename flag from "distance field" to "device independent."
Review URL: https://codereview.chromium.org/1322433006
diff --git a/src/gpu/GrDrawContext.cpp b/src/gpu/GrDrawContext.cpp
index e56a729..4b86fd0 100644
--- a/src/gpu/GrDrawContext.cpp
+++ b/src/gpu/GrDrawContext.cpp
@@ -62,7 +62,7 @@
const SkSurfaceProps& surfaceProps) {
if (fContext->caps()->shaderCaps()->pathRenderingSupport() &&
renderTarget->isStencilBufferMultisampled() &&
- fSurfaceProps.isUseDistanceFieldFonts()) { // FIXME: Rename the dff flag to be more general.
+ fSurfaceProps.isUseDeviceIndependentFonts()) {
GrStencilAttachment* sb = renderTarget->renderTargetPriv().attachStencilAttachment();
if (sb) {
return GrStencilAndCoverTextContext::Create(fContext, this, surfaceProps);