| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "CubicUtilities.h" |
| #include "CurveIntersection.h" |
| #include "TestUtilities.h" |
| |
| void quad_to_cubic(const Quadratic& quad, Cubic& cubic) { |
| cubic[0] = quad[0]; |
| cubic[1].x = quad[0].x / 3 + quad[1].x * 2 / 3; |
| cubic[1].y = quad[0].y / 3 + quad[1].y * 2 / 3; |
| cubic[2].x = quad[2].x / 3 + quad[1].x * 2 / 3; |
| cubic[2].y = quad[2].y / 3 + quad[1].y * 2 / 3; |
| cubic[3] = quad[2]; |
| } |
| |
| static bool tiny(const Cubic& cubic) { |
| int index, minX, maxX, minY, maxY; |
| minX = maxX = minY = maxY = 0; |
| for (index = 1; index < 4; ++index) { |
| if (cubic[minX].x > cubic[index].x) { |
| minX = index; |
| } |
| if (cubic[minY].y > cubic[index].y) { |
| minY = index; |
| } |
| if (cubic[maxX].x < cubic[index].x) { |
| maxX = index; |
| } |
| if (cubic[maxY].y < cubic[index].y) { |
| maxY = index; |
| } |
| } |
| return approximately_equal(cubic[maxX].x, cubic[minX].x) |
| && approximately_equal(cubic[maxY].y, cubic[minY].y); |
| } |
| |
| void find_tight_bounds(const Cubic& cubic, _Rect& bounds) { |
| CubicPair cubicPair; |
| chop_at(cubic, cubicPair, 0.5); |
| if (!tiny(cubicPair.first()) && !controls_inside(cubicPair.first())) { |
| find_tight_bounds(cubicPair.first(), bounds); |
| } else { |
| bounds.add(cubicPair.first()[0]); |
| bounds.add(cubicPair.first()[3]); |
| } |
| if (!tiny(cubicPair.second()) && !controls_inside(cubicPair.second())) { |
| find_tight_bounds(cubicPair.second(), bounds); |
| } else { |
| bounds.add(cubicPair.second()[0]); |
| bounds.add(cubicPair.second()[3]); |
| } |
| } |
| |
| bool controls_inside(const Cubic& cubic) { |
| return |
| ((cubic[0].x <= cubic[1].x && cubic[0].x <= cubic[2].x && cubic[1].x <= cubic[3].x && cubic[2].x <= cubic[3].x) |
| || (cubic[0].x >= cubic[1].x && cubic[0].x >= cubic[2].x && cubic[1].x >= cubic[3].x && cubic[2].x >= cubic[3].x)) |
| && ((cubic[0].y <= cubic[1].y && cubic[0].y <= cubic[2].y && cubic[1].y <= cubic[3].y && cubic[2].y <= cubic[3].y) |
| || (cubic[0].y >= cubic[1].y && cubic[0].y >= cubic[2].y && cubic[1].y >= cubic[3].y && cubic[2].x >= cubic[3].y)); |
| } |