Make createOptDrawState return NULL if we would end up not drawing
BUG=skia:
Review URL: https://codereview.chromium.org/630063002
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index a0d6427..d8ce3fd 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -332,7 +332,9 @@
return false;
}
- SkAutoTUnref<GrOptDrawState> optState(this->getDrawState().createOptState(*this->caps()));
+ SkAutoTUnref<GrOptDrawState> optState(GrOptDrawState::Create(this->getDrawState(),
+ *this->caps(),
+ drawType));
SkAutoTUnref<GrGLProgram> program(GrGLProgram::Create(this,
*optState.get(),
pdesc,