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/*
* Copyright 2008 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkCGUtils.h"
#include "SkColorPriv.h"
#include "SkImageDecoder.h"
#include "SkImageEncoder.h"
#include "SkMovie.h"
#include "SkStream.h"
#include "SkStreamPriv.h"
#include "SkTemplates.h"
#include "SkUnPreMultiply.h"
#ifdef SK_BUILD_FOR_MAC
#include <ApplicationServices/ApplicationServices.h>
#endif
#ifdef SK_BUILD_FOR_IOS
#include <CoreGraphics/CoreGraphics.h>
#include <ImageIO/ImageIO.h>
#include <MobileCoreServices/MobileCoreServices.h>
#endif
static void malloc_release_proc(void* info, const void* data, size_t size) {
sk_free(info);
}
static CGDataProviderRef SkStreamToDataProvider(SkStream* stream) {
// TODO: use callbacks, so we don't have to load all the data into RAM
SkAutoMalloc storage;
const size_t len = SkCopyStreamToStorage(&storage, stream);
void* data = storage.detach();
return CGDataProviderCreateWithData(data, data, len, malloc_release_proc);
}
static CGImageSourceRef SkStreamToCGImageSource(SkStream* stream) {
CGDataProviderRef data = SkStreamToDataProvider(stream);
SkASSERT(data);
CGImageSourceRef imageSrc = CGImageSourceCreateWithDataProvider(data, 0);
CGDataProviderRelease(data);
return imageSrc;
}
class SkImageDecoder_CG : public SkImageDecoder {
protected:
virtual bool onDecode(SkStream* stream, SkBitmap* bm, Mode);
};
static void argb_4444_force_opaque(void* row, int count) {
uint16_t* row16 = (uint16_t*)row;
for (int i = 0; i < count; ++i) {
row16[i] |= 0xF000;
}
}
static void argb_8888_force_opaque(void* row, int count) {
// can use RGBA or BGRA, they have the same shift for alpha
const uint32_t alphaMask = 0xFF << SK_RGBA_A32_SHIFT;
uint32_t* row32 = (uint32_t*)row;
for (int i = 0; i < count; ++i) {
row32[i] |= alphaMask;
}
}
static void alpha_8_force_opaque(void* row, int count) {
memset(row, 0xFF, count);
}
static void force_opaque(SkBitmap* bm) {
SkAutoLockPixels alp(*bm);
if (!bm->getPixels()) {
return;
}
void (*proc)(void*, int);
switch (bm->colorType()) {
case kARGB_4444_SkColorType:
proc = argb_4444_force_opaque;
break;
case kRGBA_8888_SkColorType:
case kBGRA_8888_SkColorType:
proc = argb_8888_force_opaque;
break;
case kAlpha_8_SkColorType:
proc = alpha_8_force_opaque;
break;
default:
return;
}
char* row = (char*)bm->getPixels();
for (int y = 0; y < bm->height(); ++y) {
proc(row, bm->width());
row += bm->rowBytes();
}
bm->setAlphaType(kOpaque_SkAlphaType);
}
#define BITMAP_INFO (kCGBitmapByteOrder32Big | kCGImageAlphaPremultipliedLast)
bool SkImageDecoder_CG::onDecode(SkStream* stream, SkBitmap* bm, Mode mode) {
CGImageSourceRef imageSrc = SkStreamToCGImageSource(stream);
if (NULL == imageSrc) {
return false;
}
SkAutoTCallVProc<const void, CFRelease> arsrc(imageSrc);
CGImageRef image = CGImageSourceCreateImageAtIndex(imageSrc, 0, NULL);
if (NULL == image) {
return false;
}
SkAutoTCallVProc<CGImage, CGImageRelease> arimage(image);
const int width = SkToInt(CGImageGetWidth(image));
const int height = SkToInt(CGImageGetHeight(image));
bm->setInfo(SkImageInfo::MakeN32Premul(width, height));
if (SkImageDecoder::kDecodeBounds_Mode == mode) {
return true;
}
if (!this->allocPixelRef(bm, NULL)) {
return false;
}
SkAutoLockPixels alp(*bm);
if (!SkCopyPixelsFromCGImage(bm->info(), bm->rowBytes(), bm->getPixels(), image)) {
return false;
}
CGImageAlphaInfo info = CGImageGetAlphaInfo(image);
switch (info) {
case kCGImageAlphaNone:
case kCGImageAlphaNoneSkipLast:
case kCGImageAlphaNoneSkipFirst:
// We're opaque, but we can't rely on the data always having 0xFF
// in the alpha slot (which Skia wants), so we have to ram it in
// ourselves.
force_opaque(bm);
break;
default:
// we don't know if we're opaque or not, so compute it.
if (SkBitmap::ComputeIsOpaque(*bm)) {
bm->setAlphaType(kOpaque_SkAlphaType);
}
}
if (!bm->isOpaque() && this->getRequireUnpremultipliedColors()) {
// CGBitmapContext does not support unpremultiplied, so the image has been premultiplied.
// Convert to unpremultiplied.
for (int i = 0; i < width; ++i) {
for (int j = 0; j < height; ++j) {
uint32_t* addr = bm->getAddr32(i, j);
*addr = SkUnPreMultiply::UnPreMultiplyPreservingByteOrder(*addr);
}
}
bm->setAlphaType(kUnpremul_SkAlphaType);
}
return true;
}
///////////////////////////////////////////////////////////////////////////////
extern SkImageDecoder* image_decoder_from_stream(SkStreamRewindable*);
SkImageDecoder* SkImageDecoder::Factory(SkStreamRewindable* stream) {
SkImageDecoder* decoder = image_decoder_from_stream(stream);
if (NULL == decoder) {
// If no image decoder specific to the stream exists, use SkImageDecoder_CG.
return SkNEW(SkImageDecoder_CG);
} else {
return decoder;
}
}
/////////////////////////////////////////////////////////////////////////
SkMovie* SkMovie::DecodeStream(SkStreamRewindable* stream) {
return NULL;
}
/////////////////////////////////////////////////////////////////////////
static size_t consumer_put(void* info, const void* buffer, size_t count) {
SkWStream* stream = reinterpret_cast<SkWStream*>(info);
return stream->write(buffer, count) ? count : 0;
}
static void consumer_release(void* info) {
// we do nothing, since by design we don't "own" the stream (i.e. info)
}
static CGDataConsumerRef SkStreamToCGDataConsumer(SkWStream* stream) {
CGDataConsumerCallbacks procs;
procs.putBytes = consumer_put;
procs.releaseConsumer = consumer_release;
// we don't own/reference the stream, so it our consumer must not live
// longer that our caller's ownership of the stream
return CGDataConsumerCreate(stream, &procs);
}
static CGImageDestinationRef SkStreamToImageDestination(SkWStream* stream,
CFStringRef type) {
CGDataConsumerRef consumer = SkStreamToCGDataConsumer(stream);
if (NULL == consumer) {
return NULL;
}
SkAutoTCallVProc<const void, CFRelease> arconsumer(consumer);
return CGImageDestinationCreateWithDataConsumer(consumer, type, 1, NULL);
}
class SkImageEncoder_CG : public SkImageEncoder {
public:
SkImageEncoder_CG(Type t) : fType(t) {}
protected:
virtual bool onEncode(SkWStream* stream, const SkBitmap& bm, int quality);
private:
Type fType;
};
/* Encode bitmaps via CGImageDestination. We setup a DataConsumer which writes
to our SkWStream. Since we don't reference/own the SkWStream, our consumer
must only live for the duration of the onEncode() method.
*/
bool SkImageEncoder_CG::onEncode(SkWStream* stream, const SkBitmap& bm,
int quality) {
// Used for converting a bitmap to 8888.
const SkBitmap* bmPtr = &bm;
SkBitmap bitmap8888;
CFStringRef type;
switch (fType) {
case kICO_Type:
type = kUTTypeICO;
break;
case kBMP_Type:
type = kUTTypeBMP;
break;
case kGIF_Type:
type = kUTTypeGIF;
break;
case kJPEG_Type:
type = kUTTypeJPEG;
break;
case kPNG_Type:
// PNG encoding an ARGB_4444 bitmap gives the following errors in GM:
// <Error>: CGImageDestinationAddImage image could not be converted to destination
// format.
// <Error>: CGImageDestinationFinalize image destination does not have enough images
// So instead we copy to 8888.
if (bm.colorType() == kARGB_4444_SkColorType) {
bm.copyTo(&bitmap8888, kN32_SkColorType);
bmPtr = &bitmap8888;
}
type = kUTTypePNG;
break;
default:
return false;
}
CGImageDestinationRef dst = SkStreamToImageDestination(stream, type);
if (NULL == dst) {
return false;
}
SkAutoTCallVProc<const void, CFRelease> ardst(dst);
CGImageRef image = SkCreateCGImageRef(*bmPtr);
if (NULL == image) {
return false;
}
SkAutoTCallVProc<CGImage, CGImageRelease> agimage(image);
CGImageDestinationAddImage(dst, image, NULL);
return CGImageDestinationFinalize(dst);
}
///////////////////////////////////////////////////////////////////////////////
static SkImageEncoder* sk_imageencoder_cg_factory(SkImageEncoder::Type t) {
switch (t) {
case SkImageEncoder::kICO_Type:
case SkImageEncoder::kBMP_Type:
case SkImageEncoder::kGIF_Type:
case SkImageEncoder::kJPEG_Type:
case SkImageEncoder::kPNG_Type:
break;
default:
return NULL;
}
return SkNEW_ARGS(SkImageEncoder_CG, (t));
}
static SkImageEncoder_EncodeReg gEReg(sk_imageencoder_cg_factory);
#ifdef SK_BUILD_FOR_IOS
class SkPNGImageEncoder_IOS : public SkImageEncoder_CG {
public:
SkPNGImageEncoder_IOS()
: SkImageEncoder_CG(kPNG_Type) {
}
};
DEFINE_ENCODER_CREATOR(PNGImageEncoder_IOS);
#endif
struct FormatConversion {
CFStringRef fUTType;
SkImageDecoder::Format fFormat;
};
// Array of the types supported by the decoder.
static const FormatConversion gFormatConversions[] = {
{ kUTTypeBMP, SkImageDecoder::kBMP_Format },
{ kUTTypeGIF, SkImageDecoder::kGIF_Format },
{ kUTTypeICO, SkImageDecoder::kICO_Format },
{ kUTTypeJPEG, SkImageDecoder::kJPEG_Format },
// Also include JPEG2000
{ kUTTypeJPEG2000, SkImageDecoder::kJPEG_Format },
{ kUTTypePNG, SkImageDecoder::kPNG_Format },
};
static SkImageDecoder::Format UTType_to_Format(const CFStringRef uttype) {
for (size_t i = 0; i < SK_ARRAY_COUNT(gFormatConversions); i++) {
if (CFStringCompare(uttype, gFormatConversions[i].fUTType, 0) == kCFCompareEqualTo) {
return gFormatConversions[i].fFormat;
}
}
return SkImageDecoder::kUnknown_Format;
}
static SkImageDecoder::Format get_format_cg(SkStreamRewindable* stream) {
CGImageSourceRef imageSrc = SkStreamToCGImageSource(stream);
if (NULL == imageSrc) {
return SkImageDecoder::kUnknown_Format;
}
SkAutoTCallVProc<const void, CFRelease> arsrc(imageSrc);
const CFStringRef name = CGImageSourceGetType(imageSrc);
if (NULL == name) {
return SkImageDecoder::kUnknown_Format;
}
return UTType_to_Format(name);
}
static SkImageDecoder_FormatReg gFormatReg(get_format_cg);