Use BRGA as internal format on later iOS
BUG=skia:2733
Review URL: https://codereview.chromium.org/1504333007
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index a7a1e8d..43c33d1 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -848,6 +848,9 @@
} else {
if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) {
fConfigTextureSupport[kBGRA_8888_GrPixelConfig] = true;
+ if (version >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_EXT_texture_storage")) {
+ fBGRAIsInternalFormat = true;
+ }
} else if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) {
fConfigTextureSupport[kBGRA_8888_GrPixelConfig] = true;
fBGRAIsInternalFormat = true;