Key shader on whether frag pos read is relative to top-left or bottom-left

R=robertphillips@google.com

Review URL: https://codereview.chromium.org/14633007

git-svn-id: http://skia.googlecode.com/svn/trunk@9113 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp
index a1cd85e..532923a 100644
--- a/src/gpu/gl/GrGLProgramDesc.cpp
+++ b/src/gpu/gl/GrGLProgramDesc.cpp
@@ -76,6 +76,7 @@
     }
 
     bool readsDst = false;
+    bool readFragPosition = false;
     int lastEnabledStage = -1;
 
     for (int s = 0; s < GrDrawState::kNumStages; ++s) {
@@ -90,6 +91,9 @@
             if (effect->willReadDstColor()) {
                 readsDst = true;
             }
+            if (effect->willReadFragmentPosition()) {
+                readFragPosition = true;
+            }
         } else {
             desc->fEffectKeys[s] = 0;
         }
@@ -101,10 +105,17 @@
         if (NULL != dstCopy) {
             dstCopyTexture = dstCopy->texture();
         }
-        desc->fDstRead = GrGLShaderBuilder::KeyForDstRead(dstCopyTexture, gpu->glCaps());
-        GrAssert(0 != desc->fDstRead);
+        desc->fDstReadKey = GrGLShaderBuilder::KeyForDstRead(dstCopyTexture, gpu->glCaps());
+        GrAssert(0 != desc->fDstReadKey);
     } else {
-        desc->fDstRead = 0;
+        desc->fDstReadKey = 0;
+    }
+
+    if (readFragPosition) {
+        desc->fFragPosKey = GrGLShaderBuilder::KeyForFragmentPosition(drawState.getRenderTarget(),
+                                                                      gpu->glCaps());
+    } else {
+        desc->fFragPosKey = 0;
     }
 
     desc->fCoverageOutput = kModulate_CoverageOutput;